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Off-Topic Discussion => General Discussion => Topic started by: Sandwich on February 17, 2002, 03:43:46 am

Title: Westwood ain't stopping! :)
Post by: Sandwich on February 17, 2002, 03:43:46 am
http://www.computerandvideogames.com/r/?domain=&feed=index&page=http://www.computerandvideogames.com/news/news_story.php?id=25302

I hope that link works; it did the first time I tried it, but the second time it wanted me to register... :doubt:
Title: Westwood ain't stopping! :)
Post by: Kamikaze on February 17, 2002, 03:50:16 am
Oh My God, another one, no two :D What's with those fan-milkers ;)

I think we've had enough C&C already play this game (http://www.teridianshadow.com)  instead :nod:
Title: Westwood ain't stopping! :)
Post by: LtNarol on February 17, 2002, 06:26:53 am
C&C is cool, i came from Tiberian Sun...infact, without Tiberian Sun there would be no 158th, so there:p
Title: Westwood ain't stopping! :)
Post by: Nico on February 17, 2002, 06:59:32 am
I love C&C, but I think the gap between tib dawn and tib sun is too big. What I liked in tib down was the mix between actual tech and sci-fie one which rocked and was original ( Zap, the obelisk destroying a M1A2 :D ). In tib sun, of course, it's only sci-fie :(
Title: Westwood ain't stopping! :)
Post by: USS Alexander on February 17, 2002, 07:38:48 am
Oh yeah...Hope westwood wil use the emperor engine for c&c now
Title: Westwood ain't stopping! :)
Post by: Thorn on February 17, 2002, 08:38:27 am
Downloaded the Renegade demo last night..
Its great...
Title: Westwood ain't stopping! :)
Post by: Zeronet on February 17, 2002, 09:58:03 am
From what i heard and a PC Gamer review Renegade is poor.
Title: Westwood ain't stopping! :)
Post by: Thorn on February 17, 2002, 10:08:41 am
Renegade isnt even out yet...
This is just a demo...
Title: Westwood ain't stopping! :)
Post by: phreak on February 17, 2002, 10:18:42 am
I liked Red Alert 1 the best :)
Title: Westwood ain't stopping! :)
Post by: wEvil on February 17, 2002, 10:23:42 am
i like C&C1 the best.

Very cohesive feel to the entire game.
Title: Westwood ain't stopping! :)
Post by: CP5670 on February 17, 2002, 10:39:42 am
The first C&C is definitely my favorite of the entire series, but both of the RA games are also quite nice. Westwood really appears to be capitalizing on the C&C license though, which can be both good and bad.
Title: Westwood ain't stopping! :)
Post by: Nico on February 17, 2002, 11:45:11 am
Quote
Originally posted by Zeronet
From what i heard and a PC Gamer review Renegade is poor.


from what I've seen by myself, it's definitively not.
Title: Westwood ain't stopping! :)
Post by: phreak on February 17, 2002, 04:19:20 pm
the only thing bad about the Renegade Multi demo is that the netcode sucks...  GS doesn't help either
Title: Westwood ain't stopping! :)
Post by: Stryke 9 on February 17, 2002, 04:39:39 pm
They must be stopped...


Man, those ****heads give strategy a bad name, ya know? They're almost as ridiculous as Blizzard!
Title: Westwood ain't stopping! :)
Post by: Nico on February 17, 2002, 04:51:39 pm
Quote
Originally posted by Stryke 9
They must be stopped...


Man, those ****heads give strategy a bad name, ya know? They're almost as ridiculous as Blizzard!


:rolleyes:
i wonder who the ridiculous one is, here.
Title: Westwood ain't stopping! :)
Post by: Black Ace on February 17, 2002, 05:06:15 pm
As long as they keep pumping out solid C&C titles, I say we LET them keep going... ;)
Title: Westwood ain't stopping! :)
Post by: Thorn on February 17, 2002, 05:06:35 pm
Quote
Originally posted by PhReAk
the only thing bad about the Renegade Multi demo is that the netcode sucks...  GS doesn't help either

Aye, that it does..
But from what I could tell when it wasnt lagging like i was on a 28.8, its pretty good...
Title: Westwood ain't stopping! :)
Post by: Black Ace on February 17, 2002, 05:07:23 pm
Quote
Originally posted by Stryke 9
They must be stopped...


Man, those ****heads give strategy a bad name, ya know? They're almost as ridiculous as Blizzard!


*ahem* Apparently, the language filter hasn't been activated yet... :)
Title: Westwood ain't stopping! :)
Post by: Stryke 9 on February 17, 2002, 05:30:16 pm
Quote
Originally posted by venom2506


:rolleyes:
i wonder who the ridiculous one is, here.


At least I make it a selling point... they try to pretend they're a legitimate gamemaker, when they've essentially only produced one major game and several mod packs!

C&C has different unit sprites than RA has different unit sprites than Tiberian Sun has different unit sprites than Dune 2000. Only difference- and I've played all of them.
Title: Westwood ain't stopping! :)
Post by: Thorn on February 17, 2002, 05:34:05 pm
Dune is Dark Reign man..
Ive played them both...
Or am I thinking of another dune game?
Title: Westwood ain't stopping! :)
Post by: Stryke 9 on February 17, 2002, 05:36:18 pm
Possibly, I don't recall Dark Reign...

Talking about Emperor (C&C meets Earth 2150/ that other game... Ground Combat or whatever)? Dune 2 (slightly less just like C&C)?
Title: Westwood ain't stopping! :)
Post by: Nico on February 17, 2002, 05:36:59 pm
Quote
Originally posted by Stryke 9


At least I make it a selling point... they try to pretend they're a legitimate gamemaker, when they've essentially only produced one major game and several mod packs!

C&C has different unit sprites than RA has different unit sprites than Tiberian Sun has different unit sprites than Dune 2000. Only difference- and I've played all of them.


mmh, excepted tiberian sun didn't use sprites :p
Title: Westwood ain't stopping! :)
Post by: Sandwich on February 17, 2002, 05:54:19 pm
Quote
Originally posted by venom2506


mmh, excepted tiberian sun didn't use sprites :p


Yes it did - the only Westwood RTS game to date that didn't was Emperor.
Title: Westwood ain't stopping! :)
Post by: Setekh on February 17, 2002, 05:59:50 pm
Wow... supremely cool. :) :yes:
Title: Westwood ain't stopping! :)
Post by: Nico on February 17, 2002, 06:00:30 pm
Quote
Originally posted by sandwich


Yes it did - the only Westwood RTS game to date that didn't was Emperor.


no it didn't. TS was using voxel, just like red Alert2. I come from C&C editing community, this has no secrets to me ;)
Title: Westwood ain't stopping! :)
Post by: IceFire on February 17, 2002, 09:10:44 pm
I've been a C&C fan since there was a C&C game to be a fan about.  I also played Dune 2 all the way through.  I love the C&C series and while sometimes I wounder how much innovation they do and don't do, I love the concept, the premise, and in most cases, the execution.  Its the right blend of sci-fi, thriller, and RTS in one :)

I'm also a big Blizzard fan, so you can only throw stones at me if you don't like people who like both :)

BTW: The negative review came from PC Gamer UK.  They have always given poor scores to C&C games.
Title: Westwood ain't stopping! :)
Post by: NeoHunter on February 17, 2002, 09:31:09 pm
All these RTS thingy started with Westwood's Dune 2. I can still remember when you had to move one tank at a time. Then Command and Conquer came out and you could select a hundred tanks and just rush the enemy base. So Westwood is the fasther of RTS.

I still like to play Command and Conquer to a certain extend but I still prefer Blizzard Entertainment's Starcraft. Starcraft focuses more on strategy than merely tank rushes. If you were to rush a Protoss base with 7 groups of Zerg Mutalisks, the Protoss player need only deploy a group of High Templars with Psionic Storm. Watch those Mutalisks die like flies.

But if Westwood is coming out with another RTS game, I will not buy it immediately. I will watch and see if it is worth it.
Title: Westwood ain't stopping! :)
Post by: Sandwich on February 18, 2002, 04:00:10 am
Quote
Originally posted by venom2506


no it didn't. TS was using voxel, just like red Alert2. I come from C&C editing community, this has no secrets to me ;)


Huh? Ok, I guess I'm wrong then. :)

Ok, Atomica says that sprites are:
Quote
An independent graphic object controlled by its own bit plane (area of memory). Commonly used in video games, sprites move freely across the screen, passing by, through and colliding with each other with much less programming.


For voxels it has:
Quote
(VOlume piXEL) A three-dimensional pixel. A voxel represents a quantity of 3-D data just as a pixel represents a point or cluster of points in 2-D data. It is used in scientific and medical applications that process 3-D images.


Total Annihilation had 2d maps designed to look 3D-ish to the eye, with an underlying 3d terrain contor layout. The units were fully 3D though, so they turned and banked along with the dips and hills in the terrain quite beautifully. How do voxels compare with this?

Quote
Originally posted by NeoHunter
All these RTS thingy started with Westwood's Dune 2. I can still remember when you had to move one tank at a time. Then Command and Conquer came out and you could select a hundred tanks and just rush the enemy base. So Westwood is the fasther of RTS.


Definetly.

Quote
I still like to play Command and Conquer to a certain extend but I still prefer Blizzard Entertainment's Starcraft. Starcraft focuses more on strategy than merely tank rushes. If you were to rush a Protoss base with 7 groups of Zerg Mutalisks, the Protoss player need only deploy a group of High Templars with Psionic Storm. Watch those Mutalisks die like flies.


Y'know, I never got into Starcraft, although I did have the chance to play through the human side and a bit of the one after that (Zerg, IIRC) during the army. I know what you mean about that strategy thing, but Westwood definetly added that kind of balance to RA2 - the two (3 if you get Yuri's Revenge, which I recommend highly) sides are vastly different, and each unit has a counter, etc. It's the most fun RTS I've played in a while.

Quote
But if Westwood is coming out with another RTS game, I will not buy it immediately. I will watch and see if it is worth it.


How about C&C Renegade? :D ;)
Title: Westwood ain't stopping! :)
Post by: Nico on February 18, 2002, 06:56:02 am
Dune2 rocked, tho I happened to always use the same tactic: I built long walls with lots and lots and lots of missile turrets, I lured the enemy next to them and watched the show :p
-should I mention RTS older than dune2, like siege?-

Sandwich: voxels, are, basically, 3D bitmaps :p imagine a model made of legos, all the litle 1*1 bricks. That's how voxel models are done. so you can actually rotate all around them, go behind, under, over it, etc. TS voxel wasn't great tho, I know older games that used voxel tech in much more impressive ways ( an old fight (?) game ala tekken, the dudes were made in voxel, it was really pretty, can't remember the name tho).

about tank rushes, the addon fixed it quite well for tib sun :)
Title: Westwood ain't stopping! :)
Post by: NeoHunter on February 18, 2002, 08:27:41 pm
Quote
Originally posted by sandwich

How about C&C Renegade? :D ;)


Right now, my PC's specs are not up to Renegade standards, so, I think I will skip it until I get enough money to salvage up high end PC.:D
Title: Westwood ain't stopping! :)
Post by: IceFire on February 18, 2002, 09:39:46 pm
TS was quasi voxel and bitmap.  If im not mistaken, some of the buildings and a few units were bitmapped.....but integrated nicely so it looked good.

Renegade demo seems fun.
Title: Westwood ain't stopping! :)
Post by: Ace on February 18, 2002, 11:10:48 pm
C&C1 I liked because of the mix of modern tech and scifi. But nothing beats good old Warcraft, Orc Necrolytes summoning the dead, plus Warlocks and their Demons. Yeah baby, yeah! :drevil:

Edit: Now that I think about it, couldn't you use a voxel based engine for an RTS using full terrain deformation/geomod, etc... would be an interesting idea.
Title: Westwood ain't stopping! :)
Post by: Nico on February 19, 2002, 05:38:17 am
Quote
Originally posted by Ace
C&C1 I liked because of the mix of modern tech and scifi. But nothing beats good old Warcraft, Orc Necrolytes summoning the dead, plus Warlocks and their Demons. Yeah baby, yeah! :drevil:

Edit: Now that I think about it, couldn't you use a voxel based engine for an RTS using full terrain deformation/geomod, etc... would be an interesting idea.


lol, water elementals all the way. Warcraft was terribly balanced.

about voxel, sure, the first use of voxel was in Comanche, for landscapes :D
Anyway, now, normal 3D ownz voxel, since it's now as pretty, and voxel won't use 3d cards.
Title: Westwood ain't stopping! :)
Post by: NeoHunter on February 19, 2002, 12:43:33 pm
Speaking of RTS, how many of you here completed Dune 2? Can you guys still remember the spice in the game? It never regrows. There was this last Harkonnen mission and the Ordos's base and my base were totally at a stand still. There was no more spice and I was there waiting for my Palace to produce a Death Hand missile. Really long game.:D
Title: Westwood ain't stopping! :)
Post by: Zeronet on February 19, 2002, 01:32:02 pm
Have you considered the reason the games are all so similar is because they got it right the first time?
Title: Westwood ain't stopping! :)
Post by: Nico on February 19, 2002, 02:32:00 pm
Quote
Originally posted by NeoHunter
Speaking of RTS, how many of you here completed Dune 2? Can you guys still remember the spice in the game? It never regrows. There was this last Harkonnen mission and the Ordos's base and my base were totally at a stand still. There was no more spice and I was there waiting for my Palace to produce a Death Hand missile. Really long game.:D


I think I did beat the game with the atreides, but yeah, I stood stuck with the harkonen and the ordos :p. There was some little things in the sand you could blow up that created spice, but that was not enough... I think shooting at worms created very little spice, too, but barely enough to make a small infantry squad :p
Title: Westwood ain't stopping! :)
Post by: phreak on February 19, 2002, 06:42:53 pm
well they just released the renegade multiplayer 1.07 patch for those who don't have it
Title: Westwood ain't stopping! :)
Post by: Corsair on February 19, 2002, 06:58:40 pm
Quote
Originally posted by NeoHunter
I still like to play Command and Conquer to a certain extend but I still prefer Blizzard Entertainment's Starcraft. Starcraft focuses more on strategy than merely tank rushes. If you were to rush a Protoss base with 7 groups of Zerg Mutalisks, the Protoss player need only deploy a group of High Templars with Psionic Storm. Watch those Mutalisks die like flies.

But if Westwood is coming out with another RTS game, I will not buy it immediately. I will watch and see if it is worth it.


:nod:
STARCRAFT WAS AWESOME! Protoss Carriers are the best!:D Just remember to defend them...cuz otherwise...BOOM! Personally though, I hate the Zerg dunno why.
And I have never been a big fan of the C&C series