Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Krallis on April 06, 2008, 04:35:07 pm

Title: 1st Three missions. Thoughts please
Post by: Krallis on April 06, 2008, 04:35:07 pm
Okay these missions were going to be a campaign but I thought the plot was too boring. I am going to stat working on a new campaign but I must get truespace downloaded and MS3D patched first.

What do you think of my missions and weapons please.

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Title: Re: 1st Three missions. Thoughts please
Post by: Mawhrin on April 08, 2008, 09:18:50 am
The stats for your Shivan imitator:

Armor Shield Subsystem
Damage Per Second14 16 6
Damage Per Energy1.7520.75

Compare with FS1 (http://www.hard-light.net/wiki/index.php/Weapon_Comparison_%28FS1%29) and FS2 (http://www.hard-light.net/wiki/index.php/Weapon_Comparison_%28FS2%29). This weapon may be worse than the ML-16. I'd probably be better off throwing custard pies at the Shivans.

The available weapons and ships need attention. There are 5 of each ship available and a large pile of all weapons, including multiplayer dogfight weapons. Presumably the first mission shouldn't allow Terran ships or weapons.

The Sathanas beam effects on the first mission kill my framerate.

You may want to reduce the number of Shivan fighters on the second mission. New waves also jump in on top of me, maybe you should vary the entry points a bit.

Not played the third mission yet.
Title: Re: 1st Three missions. Thoughts please
Post by: Retsof on April 08, 2008, 05:20:31 pm
 :doubt: I had to use cheats to beat these (on medium of course).  I've never been hit with so many missiles in my life.  :shaking:  And whatever ship I was guarding always got splattered.
Title: Re: 1st Three missions. Thoughts please
Post by: Mawhrin on April 10, 2008, 04:11:30 am
The third mission: again, friendly forces get overwhelmed. Plotwise it makes no sense to have 2 wings of fighters defending both an installation and a destroyer when the previous missions had 4 wings away from their bases.

I can give orders to the installation. If I tell it to attack an enemy it'll swing around to give a broadside.

The primary objective to defend the Orion and the station were marked as completed when they were still under attack. They both died soon afterwords. I got a station destroyed debriefing but apparently won the mission.

All of these missions have balance issues - they're far too hard on medium. The second two need to have the numbers of friends and foe rebalanced, and the first needs a less awful primary weapon. The imitator uses twice as much energy as even the kayser for a pathetic amount of damage. If you want a weaker weapon based on the HL-7, I'd suggest reducing the damage by at most a third (putting it on a par with the prom-R) and increasing its power drain to at most 2. It would still suck, but at least it would be viable. Plotwise surely you could use a Shivan weapon, although they are worse than the prom-R.