Hard Light Productions Forums
General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: zonination on April 11, 2008, 09:36:18 pm
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Linux here (Ubuntu 7.10)
Every time I try to execute fs2_open from the terminal (just by typing fs2_open), I get the following error:
ERROR: " Web cursor bitmap not found. This is most likely due to one of three reasons: 1) You're running FreeSpace Open from somewhere other than your FreeSpace 2 folder; 2) You've somehow corrupted your FreeSpace 2 installation; 3) You haven" at graphics/2d.cpp:1526
When I go to the actual fs2_open folder and execute the fs2_open binary, I get to the opening cutscene...
...but the bad news is, when the cutscene ends, the game crashes and my computer goes FUBAR, thus a need to reboot.
I was hoping you guys could help me out here.
If you need any extra info, I'll provide.
Much thanks in advance!
~Zoni
EDIT (Apr 13):
I found the log file for the fs2_open-debug binary. When I launched it, here's the output I get:
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened /home/zonination/.fs2_open/data/fs2_open.log OK
Passed cmdline options:
<none>
Building file index...
Searching root '/home/zonination/.fs2_open/'
Searching root '/home/zonination/fs2_open/'
Searching root pack '/home/zonination/fs2_open/FS2OGGcutscenepack.vp'
Searching root pack '/home/zonination/fs2_open/multi-mission-pack.vp'
Searching root pack '/home/zonination/fs2_open/multi-voice-pack.vp'
Searching root pack '/home/zonination/fs2_open/root_fs2.vp'
Searching root pack '/home/zonination/fs2_open/smarty_fs2.vp'
Searching root pack '/home/zonination/fs2_open/sparky_fs2.vp'
Searching root pack '/home/zonination/fs2_open/sparky_hi_fs2.vp'
Searching root pack '/home/zonination/fs2_open/stu_fs2.vp'
Searching root pack '/home/zonination/fs2_open/tango1_fs2.vp'
Searching root pack '/home/zonination/fs2_open/tango2_fs2.vp'
Searching root pack '/home/zonination/fs2_open/tango3_fs2.vp'
Searching root pack '/home/zonination/fs2_open/warble_fs2.vp'
Found 14 roots and 7425 files.
AutoLang: Language auto-detection successful...
Setting language to English
Initializing OpenAL...
OpenAL Vendor : OpenAL Community
OpenAL Renderer : Software
OpenAL Version : 1.1
Using extension "AL_LOKI_play_position".
... OpenAL successfully initialized!
Failed to init speech
GR_CPU: Family 0, MMX=Yes
Initializing OpenGL graphics device at 640x480 with 16-bit color...
Initializing SDL...
Requested SDL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : ATI Radeon Xpress Series
OpenGL Version : 2.0.6473 (8.37.6)
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Unable to find extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Unable to find extension "GL_APPLE_client_storage".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Found special extension function "glXSwapIntervalSGI".
Max texture units: 8
Max elements vertices: 2147483647
Max elements indices: 65535
Max texture size: 2048x2048
Can use compressed textures: YES
Texture compression available: YES
Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Performing global function/(library/object) name repeat check...
LUA: Performing library/object name repeat check...
LUA: Performing object/object name repeat check...
LUA: Performing library/library name repeat check...
LUA: Initializing library functions...
LUA: Initializing object functions...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
Unable to parse scripting.tbl! Code = 5.
SCRIPTING: Inititialization complete.
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
Unable to parse interface.tbl!
ANI radar1 with size 106x106 (17.2% wasted)
No joysticks found
Current soundtrack set to -1 in event_music_reset_choices
Wokka! Error opening file (armor.tbl)!
Unable to parse armor.tbl!
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 414
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
I hope this helps!
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On windows the first half of that error would usually be caused by a bad shortcut. i.e the game starts in the directory the shortcut is in rather than the one the game itself is in. I suspect you're seeing a Linux equivalent. The game is finding the executable but not the data, which is why the game will run from folder (partially) but otherwise crashes cause can't find the VPs it needs.
No idea about the second one.