Hard Light Productions Forums
General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: AGazzaz on April 12, 2008, 07:52:40 am
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Hello,
I do not know if it is the right place to post linux questions but,
I downloaded the linux executables from the online installer, and I used this command to run the game and here is what happened (the command is from the freespace wiki)
[linux@dhcppc3 Freespace]$ ./fs2_open.bin -spec -glow -mipmap -jpgtga -orbradar -mod Media_VP
open /dev/[sound/]dsp: Device or resource busy
Could not open SDL library: libSDL.so: cannot open shared object file: No such file or directory
Could not open ESoundD library: libesd.so: cannot open shared object file: No such file or directory
Could not open aRts library: libartsc.so: cannot open shared object file: No such file or directory
libGL warning: 3D driver claims to not support visual 0x63
do_wait: drmWaitVBlank returned -1, IRQs don't seem to be working correctly.
Try running with LIBGL_THROTTLE_REFRESH and LIBL_SYNC_REFRESH unset.
I am runing Mandriva 2008 on an Acer Extensa 5220 Laptop
How can I make the game playable?
thanks in advance...
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Type "glxinfo" and post the output
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Do you have software mixing configured for sound? Looks like something is using sound resources and FS2_Open can't use them... Are you getting any sound from the game at all? And out of curiosity - why OSD instead of ALSA? :nervous: And do you have libopenal -package installed...? Dunno if you can even start the game without that one, though, so the question might be redundant...
As far as slowness goes - what kind of graphics card are you using? And if you're running any 3D desktop rendering like Beryl/Compiz, disable it while you're playing the game.
It's also possible that the sound issues are causing slowness (?); to check out this possibility, try runnign the game with -nosound command line option, and check if it's just as slow then.
Couldn't hurt to post actual spects of the PC either... CPU, memory, GPU most importantly.
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Oh, and if possible use a low latency or realtime kernel
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Thank you for your replies.
and here is what I got so far.
1-Specifications:
Processor: 1.8GHz, 1 MB L2 Cache
Ram: 512MB
Graphics:Mobile Intel Graphics Media Accelerator x3100 (128MB)
2-The output of glxinfo:
[linux@dhcppc3 ~]$ glxinfo
name of display: :0.0
libGL warning: 3D driver claims to not support visual 0x63
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 965GM 4.1.3002 x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.0.1
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_imaging,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_point_parameters,
GL_ARB_shadow, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_cull_vertex,
GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_histogram,
GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,
GL_3DFX_texture_compression_FXT1, GL_APPLE_client_storage,
GL_APPLE_packed_pixels, GL_ATI_blend_equation_separate,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture,
GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent,
GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_OES_read_format,
GL_SGI_color_matrix, GL_SGI_color_table, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SUN_multi_draw_arrays
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x24 16 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x25 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
0x26 16 tc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
0x27 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x28 16 tc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x29 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
0x2a 16 tc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
0x2b 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x2c 16 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None
0x2d 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
0x2e 16 dc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow
0x2f 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x30 16 dc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow
0x31 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
0x32 16 dc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow
0x63 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 Ncon
[linux@dhcppc3 ~]$
Oh, and if possible use a low latency or realtime kernel
I do not know how to do it.
3- I could start freespace but I always quit at the point you should enter the pilot's name because it is too slow (the letter appears 5 seconds after typing it) but when I added -nosound option the game did not start
[linux@dhcppc3 freespace]$ ./fs2_open.bin -spec -glow -mipmap -jpgtga -orbradar -mod Media_VP -nosound
libGL warning: 3D driver claims to not support visual 0x63
do_wait: drmWaitVBlank returned -1, IRQs don't seem to be working correctly.
Try running with LIBGL_THROTTLE_REFRESH and LIBL_SYNC_REFRESH unset.
ERROR: " Web cursor bitmap not found. This is most likely due to one of three reasons: 1) You're running FreeSpace Open from somewhere other than your FreeSpace 2 folder; 2) You've somehow corrupted your FreeSpace 2 installation; 3) You haven" at graphics/2d.cpp:1526
[linux@dhcppc3 freespace]$
5- i do not know why OSD instead of ALSA, how can I change it?
6- I am not using 3D Desktop
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Try running with none of the flags, tell us what it does
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Try running with none of the flags, tell us what it does
[linux@dhcppc3 freespace]$ ./fs2_open.bin
open /dev/[sound/]dsp: Device or resource busy
Could not open SDL library: libSDL.so: cannot open shared object file: No such file or directory
Could not open ESoundD library: libesd.so: cannot open shared object file: No such file or directory
Could not open aRts library: libartsc.so: cannot open shared object file: No such file or directory
libGL warning: 3D driver claims to not support visual 0x63
do_wait: drmWaitVBlank returned -1, IRQs don't seem to be working correctly.
Try running with LIBGL_THROTTLE_REFRESH and LIBL_SYNC_REFRESH unset.
ERROR: " Web cursor bitmap not found. This is most likely due to one of three reasons: 1) You're running FreeSpace Open from somewhere other than your FreeSpace 2 folder; 2) You've somehow corrupted your FreeSpace 2 installation; 3) You haven" at graphics/2d.cpp:1526
[linux@dhcppc3 freespace]$
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I don't know how the Mandriva repository system works, it does look like you're missing librarys though. Post your error in a Mandriva support forum, asking about how to aquire missing packages.
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Thank you I will do that.
there is one more thing, I tried the to run the game with all the arguments and it gave the same error(the last one)
anyway If I find the solution I will post it here for the record.
Thank you all for your help.
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I was running freespace form a folder containing only the executables.
Now I am getting this error
[linux@dhcppc3 Freespace]$ ./fs2_open.bin -nosound
libGL warning: 3D driver claims to not support visual 0x63
do_wait: drmWaitVBlank returned -1, IRQs don't seem to be working correctly.
Try running with LIBGL_THROTTLE_REFRESH and LIBL_SYNC_REFRESH unset.
[linux@dhcppc3 Freespace]$
Now the game is too slow again (you have to wait a few seconds till the mouse moves)
what can I do now?
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I was running freespace form a folder containing only the executables.
Eh, what?
You need to have at least the retail VP's (and the program needs permission to create /data/*/ directory tree for pilots and other data...) in the same directory as the executables. :nervous:
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I have 2 folders called freespace
The first one containing the executables downloaded from the online installer and the other contains the game from HOTU
so I forgot and used the wrong folder, That's all.