Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Hellstryker on April 14, 2008, 11:53:17 am
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WIP: GTMf Lysithea
(http://i209.photobucket.com/albums/bb317/Tyrkeyz/GTMf2.png)
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Doesn't look like it'd work in-game, because for it to actually use its missile turrets they'd have to be sub objects with the missile flag and the relevant data. At a a glance it just looks like you've put little missile tubes. That won't work on a capital ship.
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You're not going to be shooting planetary bombardment out of turrets my friend. As for the conventional lower yield warheads, i haven't added any turrets yet, as i always do that last.
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So what are the funny tube things on the model?
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Very interesting, in fact reminds me a bit of BSG...
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Something about the design feels off to me. Good start, though.
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Lysithea? lol...
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Why lol? We're not using it anymore...
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Wrong, we're using it...not for that purpose, though ;)
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Wrong, we're using it...not for that purpose, though ;)
LOL? Theres a Lysithea in INF? *facepalm*
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Why facepalm?
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So? Who gives a **** if another ship has it? Just use Lysithea.
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I will. I just had no idea that it was a ship in inf
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Lysithea's not a ship class in INFA, anyway.
N00bs, Google the name and find out... :P
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I will. I just had no idea that it was a ship in inf
What, are you another "Inferno is another ****ing peace of ****" person?
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Lysithea's not a ship class in INFA, anyway.
N00bs, Google the name and find out... :P
It's easy to tell it's a Greek or Roman mythological reference without Googling it. The language makes it obvious.
I believe Lysithea is an epithet for Semele? ...yeah, Google seems to agree.
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I will. I just had no idea that it was a ship in inf
What, are you another "Inferno is another ****ing peace of ****" person?
Who cares about him?
Lysithea's not a ship class in INFA, anyway.
N00bs, Google the name and find out... :P
It's easy to tell it's a Greek or Roman mythological reference without Googling it. The language makes it obvious.
I believe Lysithea is an epithet for Semele? ...yeah, Google seems to agree.
I lol to that attempt... :lol:
Mythological names are oftentimes used for celestial objects... :rolleyes:
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How about modelling in launch tubes, pathing them as per fighter docks and making wee bespoke missile "fighters", with kamakazie orders, to launch from them ?
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I lol to that attempt... :lol:
Mythological names are oftentimes used for celestial objects... :rolleyes:
Um, I know it's a moon of Jupiter, if that's what you're laughing at. And you're obviously aware that the moon is named after the mythical Lysithea.
I went straight to the source.
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I will. I just had no idea that it was a ship in inf
What, are you another "Inferno is another ****ing peace of ****" person?
How did you get that from his post? He never said he hated inf. All he said was he was going to use the name. If you read his posts, when he first found out, it seemed like he considered not using the name because he thought inf was using it. Why do you need to be so negative starting drama?
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Theres nothing wrong with INF except its team is a bit.. slow. As for the name, what the hell is so funny? I have a fetish for jupiters moons >_>
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I prefer Uranus' moons.
Sycorax FTW.
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Sycorax is indeed a sexy name, however i thought you were going to use my anuses moons for (censored)
...Sorry i had to say it. however the censored is indeed a real project, if you must know, people
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Snail is a little sensitive about anybody saying anything that could possibly be considered negative about Inferno
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UPDATE: (http://i209.photobucket.com/albums/bb317/Tyrkeyz/GTMf4.png)
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:yes:
Reminds Hilachet designs from Colony Wars 3(very good thing) :nod:
Theres nothing wrong with INF except its team is a bit.. slow. As for the name, what the hell is so funny? I have a fetish for jupiters moons >_>
You mean the INF SCP team...the INFASA one is fast(in fact we're almost there!).
Snail is a little sensitive about anybody saying anything that could possibly be considered negative about Inferno
Meh...I'm more like "Ok, try to FRED something comparable to the new Inferno campaigns and then let me know...oh, wait...you can't! :ha:"
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Snail is a little sensitive about anybody saying anything that could possibly be considered negative about Inferno
Meh...I'm more like "Ok, try to FRED something comparable to the new Inferno campaigns and then let me know...oh, wait...you can't! :ha:"
Is there any particular reason why you two inferno people are randomnly bashing others? Someone even mentions the campaign and it's like 'you ****ing suxxors! Shut up. Inferno FTW'. Is it any wonder some people have negative opinions of the campaign with such unnecessary conduct by some of the team members? That little icon under your name designates you as representatives of the team and the MOD as a whole, try acting like it.
As for the ship, Hellstryker, even if you want those missile racks as planetary bombardment things you still need them as turrets. You're confusing "turrets" with "multi-part" turrets. Any little nib on a ship is a turret, even if it doesnt rotate or change direction.
The ship has potential, keep working at it. (assuming you're not done). You might want to put some sort of cover over the engine, so they don't extend so far out. Like the double cowl type thing you have on top, but have that all around maybe??? Depdning upon the sizeI can just imagine the [player flying into there and firing away uninhibited. Or in a more practical sense, I can see ship taking out those seemingly exposed engines with a hit or two.
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Missile tubes work as turrets, the geometry of the tubes doesn't need to be a seperate subobject. All he needs to do is make dummy launcher objects inside each tube and make sure that the missiles don't have any problems exiting the tube. I've done it. There are a lot of useful options; you can set the missiles to always fire along the normal of the tube, and then give it a long rotation time.
It's a nice design. IMO it doesn't look like a FS Terran ship; that's not their design philosophy, unless you're going for the ultra modern post capella mix with fishies look. I definatley think the engine section needs work but it really gives off the feeling of a military warship which is what you're going for I'm assuming. Also, the ship would really benefit from a little more playing around with the Y-axis. Perhaps a raised bridge section, or you could extend the antennas on the lower side of the ship further down. Oh, and greeblies always make a ship look better.
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Kinda reminds me of the Iceni in an odd way...
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There's something about the front that I don't like ... can't pin it down though. It might be that it doesn't really match the rest of the ship.
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There's something about the front that I don't like ... can't pin it down though. It might be that it doesn't really match the rest of the ship.
The problem with the front to me is that it's featureless. On the back or even the midsection there's some details which draw the eye, the front is just one large shape with recessed portion along the centre line. It just needs a few more details is all.
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The front has been a PitA to add detail to. As for the turret subobjects, will do, thanks for the info. I've tried a raised bridge section but it just didn't turn out right... While it IS Post Capella, it's only around 2 years P.C. Thanks for the suggestions so far :nod: