Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: TheTempest on April 24, 2008, 07:41:59 pm

Title: Where is this function: process_ingame_respawn_points_packet() defined?
Post by: TheTempest on April 24, 2008, 07:41:59 pm
Hello,

I hear people saying that they have problems with ingame_join.  So, I'm looking through the code, just reading...and I come across this defined:
// process respawn points information for the mission
void process_ingame_respawn_points_packet(ubyte *data, header *hinfo);

There isn't an implementation for this subroutine, at least I can't find any references in the any source files.  Is this just incomplete and that's why ingame_join doesn't work?  or am I missing something here?

Thanks for your time,
TheTempest
Title: Re: Where is this function: process_ingame_respawn_points_packet() defined?
Post by: karajorma on April 25, 2008, 01:20:07 pm
It's not implemented. There are two defines for it and neither is ever implemented anywhere nor (obviously) called anywhere in the code. Either it was removed or it was never implemented in the first place.