Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Zarax on February 18, 2002, 02:42:32 pm
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Hello, i'm looking for super ship MODs, i would like something at least as big as a Colossus...
Where can i download them?
If you can give me links i would be grateful...:cool:
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Inferno has a bunch of ships bigger than the Colossus, but they're using them all, I think. Then theres the 20 km long GTSJ Apocalypse, which Styxx made, and which is being seen in numerous places; I think it's ok to use that. Take a look for it. :)
And then there are a bunch I probably missed.
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WOW 20 km long. Whitch race ownes it?!?! Shivans?!
Ok i just read from GTSJ that this is Galactic Terran Super Juggernaut. Not fier it should be SSJ
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Here's the picture
(http://www.3dactionplanet.com/hlp/hosted/inferno/images/apoct.jpg)
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Inferno Large Ships (http://www.3dap.com/hlp/hosted/inferno/SShips.jpg)
These are our large ships. Only the Vasudan one and the old Gigas are aviliable at the moment.
You can get the Apoc beta from the Machina Terra website.
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The ships are so C:nod::nod:L
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I'm sort of new at this myself, but has anyone actually gotten that beta to work? (the Apocalypse) It keeps crashing my game.
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Nope, it's the first model, that even crashes my FRED 2 :):)
And i have no time to make a deal of it. It's simply too big. I like fighters and corvettes. Someone says that they hate Ursas, i kinda like them ( don't know why ) well, but i want to make shivan base to work. It crashes my game becouse of ships TBL file. When loading it makes 1 stripe and 2 spots and throws out. No matter what map i try.
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Originally posted by StratComm
I'm sort of new at this myself, but has anyone actually gotten that beta to work? (the Apocalypse) It keeps crashing my game.
:thepimp::D:yes:;)WELCOME TO HLPBB!!!!!!!;):yes::D:thepimp:
I always wanted to do that ;)
I don't know if anyone has...I think Styxx probably has and a few other people involved in MT. You should probably just go with some others for the time being and then get the Apocalypse when it is finished
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Originally posted by Infested_Larva
It's simply too big.
Thaaats right! Anticap cruisers own j00! :D
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As I said, I don't know freespace editing very well, but could the problem be a lack of defined paths for the turrets? I have already assigned the ship subsystems and thrusters, and that did not seem to work. I even corrected a glitch in the turret definitions in the model, and that seemed to be of no avail. I will put in the time for pathing all 90+ turrets and subsystems if I must, but I'm afraid that it might still not fix it.
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Originally posted by StratComm
As I said, I don't know freespace editing very well, but could the problem be a lack of defined paths for the turrets? I have already assigned the ship subsystems and thrusters, and that did not seem to work. I even corrected a glitch in the turret definitions in the model, and that seemed to be of no avail. I will put in the time for pathing all 90+ turrets and subsystems if I must, but I'm afraid that it might still not fix it.
no, path won't prevent a ship from working.
Maybe it's your ship tbl which is too large?
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Not too big, the tbl file that comes with the apocalypse is bad. Download the darkness too (it uses the same turret designations) and replace the image; it works fine in the game. I'm glad I got that resolved, or I would have spent a week on a futile effort. Thanks to everyone who commented, and if you want a model with glowing thrusters and some subsystems, let me know. I have that much done now. Oh, and is there a trick to setting up hanger bays? I'll add those too if I can figure out how...