Actually, give the Shivans shields on >all< their capships (for all we know, their civilisation could have long forgotten how to make those large enough to defend caps).
They could also use Flux cannons instead of beams...
help yourself to the charlatan.
The Shivans will be lead by the Lucifer. Ancients have stronger weapons and ships compared to the Shivans, but the Lucifer and vast numbers eventually take the empire down. The campaign I'm thinking of is on the second part of the war. The rest I won't disclose unless I get people willing to help me ^^
I am still developing it, but I have most ideas near complete.
The speaker refers to an "always glorious" species, no moments of fall at that time.
I love Mobius as much as the next guy, but please remember, his (very strongly expressed) opinions should not be the sole force shaping your mod.
I'm fine with it being Lucifer-centric, and many others would be to. Avoiding feature creep is a plus.
I am no expert like you guys but I find it difficult to believe that the Shivans had FS2 ships in the Fs1 era.
What's the use of not deploying them? When they had a fleet of Sathanas available, they just sent it against the GTVA.
The Shivans took a huge blow after the destruction of the Lucifer; ie they did not have dozens of them or similar ships in the vicinity which could simply deploy; like the large fleet of Sathanas in FS2
I think that up to meeting the GTA, the Lucifer was the shivans flagship; similar to the Colossus for the GTVA. I don't think that they had any other ships with similar firepower. The Lucifer was a breakthrough 8000 years ago and the Shivans did not yet have the resources to build more. Think of stone age technology when comparing it to Man's history.
It took them quite some time to return after its destruction and made sure that they have better ships; could be that they still had to develop them or just move them from the other side of the universe... but they needed time.
The Lucifer is unstoppable. The Sathanas can be disarmed and destroyed and wouldn't be a prob to the Ancients. I think that the Lucifer was design to take care of the Ancients. Take a very good care of them.
P.S. I'll probably be uploading 3 screenies soon. Just wanna get feedback from one fella before I show it to public.
In INF R1. The good ones are made by Bobb, the bad ones by Woo (full list here (http://www.3dactionplanet.com/hlp/hosted/fsurp/database/fsships.html))
IMO that destroyer really needs replacement. Woomeister's ancient ships from R1 are just ... not ... good (no offense). Bobb's are considerably better. There is a noticeable difference.It has to be noted that the Pylos is probably a stretched Serapis.
Did you ever look at the Minos? No, not my dog, the Ancient destroyer...?Was it ever released? I don't think it was. Either way, there are a whole load of new Ancient vessels which are not released, which is a real pity. I mean, they won't appear until 2013... A few years after INFSCP is released.
Either way, there are a whole load of new Ancient vessels which are not released, which is a real pity. I mean, they won't appear until 2013... A few years after INFSCP is released.
Was it ever released? I don't think it was. Either way, there are a whole load of new Ancient vessels which are not released, which is a real pity. I mean, they won't appear until 2013... A few years after INFSCP is released.
ACv Malia is the only one I know of.
You could use some of the models Darius used for his Vishnans in BP. If they can look Vishnan, they can look Ancient. It's all in the skinning.
Inferno could release a new Ancients demo with a mini-campaign to show them in action (Pathways campaign? Not sure how that one's going). That way it wouldn't seem like they're just giving out the ships (it would still be an official Inferno package) and wouldn't require the effort of a full-scale campaign.The Ancients appear in an Inferno campaign called "Gateways." But that's set after the Gigas incident, so it only makes sense to release it after INF SCP. By the time it's released I'd bet we'd have more Ancient vessels anyway, so there's no point waiting.
Is the campaign released? 'Gateways' that is. If so, is it good?If it was we'd have a dozen more Ancient ships.
Well, all but one of them were Bobbau's ancients ships, which were being discussed earlier.Was it ever released? I don't think it was. Either way, there are a whole load of new Ancient vessels which are not released, which is a real pity. I mean, they won't appear until 2013... A few years after INFSCP is released.
Inferno could release a new Ancients demo with a mini-campaign to show them in action (Pathways campaign? Not sure how that one's going). That way it wouldn't seem like they're just giving out the ships (it would still be an official Inferno package) and wouldn't require the effort of a full-scale campaign.
It matters because Gateways and therefore its tech descriptions are connected to INF SCP.The ships can always be used, they only need to be converted back from Inferno format to normal format. The campaign can't be released without INF SCP, because it takes place after INF SCP.
Are you sure the designs will fit well? Right now there also are Nightmare ships turned into Ancient ones...that'd make the roster odd.Agreed, Nightmare reskinned to Ancient ships is a horrible idea. We need an actual Ancient fleet... Raven2k+1 or VA or maybe Galemp could do it (though none of them have time... Typical, isn't it, that the best modders don't have enough time to do anything).
We need an actual Ancient fleet... Raven2k+1 or VA or maybe Galemp could do it (though none of them have time... Typical, isn't it, that the best modders don't have enough time to do anything).It's always like that.
The Nightmare ships look Shivan-y. I can make it all work out if I just called them as "designed after the Shivan ships" :nervous: ;)That would completely defeat the purpose of the Terran-Vasudan War IMO. The point was that during the war the Terrans and Vasudans learned how to adapt, and hence defeated the Shivans. The Ancients were unable to do this and so got wiped out. They could be part of the end-resistance last-ditch effort attempt to blow up the Shivan shielded capital ship, but I don't think they should be in the main part of the campaign.
If seriously though, I can really either call them as designed after shivan ships, or have some non-canon Vasudan models turned into Ancient ships. Oh, and I only need another destroyer and more fighters.I'd go for this option.
The story/universe is still being developed. I'll try to go as canon as possible, and use both original and most commonly accepted theories of the Ancients. So don't worry about that. But the problem is- I can't do much without a PROPER Ancient fleet. Currently it's: 1 puny fighter, 3 ridiculous bombers, and capital ships from tiny to too-big.IMO we should put it on hiatus. We need a much larger team for something like this... We could even include a war against a lesser species before the arrival of the Shivans. There could be exploration into the Ancient-Vasudan relation.
The "commonly accepted" theories about the Ancients just tend to limit their capabilities in an incredible way. People simply don't think about the size of the Ancient Empire compared to GTVA controlled space and the consequent dimensions of the Ancient fleet.I love this discussion.
I tend to think that the war between the Terrans and Vasudans must have limited the expansion a bit, if not even a lot. Not to mention that neither of them seem to be as keen on expansion as the Ancients were.Agreed.
And there aren't that many references to the strength of the races the Ancients defeated. Maybe they were all somewhere in the industrial revolution. Or Renaissance. Not much of a challenge to a (sub)spacefaring race.One of my main points that I brought up the last time I had this discussion with Mobius. It is obvious the Ancients weren't locked in a large war, since we hear in one of the monologues: "And we discovered subspace. It gave us our galaxy and it gave us the universe. And we saw other advanced life. And we subdued it or we crushed it. In months the extermination of billions of years of evolution on a similar but slower path. With subspace our empire would surely know no boundaries."
It was said after the release of FreeSpace 2 that the Ancients were only a small way ahead of the GTA and PVN when the Shivans came. You cannot say they had lots of superjugs, because it directly contradicts canon.
The thing is, we're underestimating the power of the GTA and PVN. I mean they have ships who can survive mutli-kiloton nukes without wavering. The Ancients could be similar.
1) Time. The Ancients had been colonizing for many THOUSAND years while Terrans and Vasudans had only a few centuries. Look at what the Ts and Vs came up with in a few years - the Colossus - and think about the Ancients.
Power? I thought it was technological level. And it can't really prevent a civilization from constructing something build, especially a very old one. Terrans in FS1 did have the capacity of building superdestroyer sized ships and maybe something bigger. Put together a fraction of all Terran destroyers and you have a juggernaut. Try to imagine an immense empire and you have MANY juggernaut. Think about the fact that the Ancients could even go further and you have one or more superjuggernauts(maybe not Inferno-like...something Nukemod-like).Yes, it was technological level. But what you're saying is if you have enough time and patience, we could build something big, really big, just like that, even if we didn't have a lot of technology. This is untrue. How would you get enough energy to power a superjuggernaut, or enough weaponry to arm it. And even if you did, it would probably be an unfeasible warship. You can't build something so big with basic technology and expect it to be able to fight properly. It would be like putting the Colossus into FS1 and giving it 100% Terran Turrets. The Lucifer would still be able to beat it easily enough. But it may be possible they created superjuggernauts simply for fun, and not for actual fighting (like the ****ing French and their ****ing castles and statues).
1) Time. The Ancients had been colonizing for many THOUSAND years while Terrans and Vasudans had only a few centuries. Look at what the Ts and Vs came up with in a few years - the Colossus - and think about the Ancients.They expanded for thousands of years before discovering subspace. I think the discovery of subspace is a major change of direction. The Ancients developed very fast in the area of subspace, but slower in the other areas (only a few decades ahead of the PVN and GTA, to paraphrase that quote).
2) Empire. The Empire was immense, who knows how many times larger than GTVA space. No doubt a very important shipbuilding facility could get materials from basically everywere. In addition, the Ancients must have had a strong and impressive economy.Several galaxies possibly ("When we conquered and colonised in galaxies where we had no place the destruction and the anguish and the loss were the clarion call of our doom") but resources aren't the problem in the slightest. We have enough resources on Earth to build a 20km thing, I can assure you that.
3) Pride&Assimilation. The Ancients were aggressive and the canon source above states that they SUBDUED civilizations and therefore had the possibility to learn a lot and benefit from the exploitation of entire races. Their pride could have brought them to the point of constructing something REALLY big, maybe for the sole purpose of showing pride.Pride yes. Assimilation? No. They encountered tiny lifeforms "Strange, hideous, resisting, fighting" Lifeforms not capable of giving too much resistance. They fought them for a few months, not even a few years.
As for the civilizations they faced, the Ancient speaker refers to wars that took a while to arrive to an end(months). Do you really think that primitive civilizations could have resisted so long against such an immense and powerful empire? Look at FS1 and the technological gap between Terrans/Vasudans and Shivans. What was a small Shivan task force able to do against two species? We all know the answer... try to imagine massive Ancient fleets attacking a newly discovered civilization and finding resistance. No, forget that "I believe we can safely say they weren't anywhere near as advanced as the Ancients" because it isn't valid at all.Primitive, exactly. They were primitive. How could the Ancients have learned things from primitive civilizations that they killed in mere months? The Ancients were easily able to kill species.
As for the discussion- keep on going. It helps me get certain ideas "normalised". Just don't get too far off topic, or to a flame-war, please.I'll split it if it does.
Where do you get that the Ancients had been colonizing for thousands of years?
I really think that their superior knowledge of subspace, and the fact that they weren't involved in any major wars (as Lobo said) is what allowed the Ancients' empire to grow so big. We don't know how quickly it grew, however. The fact that CANON states that the Ancients weren't too far ahead of us technology indicates that they haven't been in space for too much longer than us.
Quoted from Ancients 1 Cutscene: For Thousands of years our Empire expanded
But my objection to Mobius' use of that is that they never said they were colonizing other systems for thousands of years.
That statment could very well be saying that some national empire on the Ancient's Homworld, like the Ancient Egyptians, expanded taking over their entire planet then eventually colonized their entire star system. I really dont think we'd be quite as far Mobius Says if the Ancient Egyptian empire still existed.
For so long, never did we encounter advanced life
Hey mankind has been expanding for over 10,000 years and we've yet to [officially] encounter aliens
In fact the ancients didnt start conquering other races till after they discovered subspace
My opinion of the Shivan ancient war is that it was a cross between the Earth-Minbari war and Various Shadow battles (Shadows vs narms, Shadows vs LONAW) from babylon 5.
Basically, the Ancients got r***ed.
No weapons capable of penetrating shields...so for the Ancients, nothing short of ramming them could stop shivan fighters and bombers.
No shields and Shivans undetectable
Power? I thought it was technological level. And it can't really prevent a civilization from constructing something build, especially a very old one. Terrans in FS1 did have the capacity of building superdestroyer sized ships and maybe something bigger. Put together a fraction of all Terran destroyers and you have a juggernaut. Try to imagine an immense empire and you have MANY juggernaut. Think about the fact that the Ancients could even go further and you have one or more superjuggernauts(maybe not Inferno-like...something Nukemod-like).Yes, it was technological level. But what you're saying is if you have enough time and patience, we could build something big, really big, just like that, even if we didn't have a lot of technology. This is untrue. How would you get enough energy to power a superjuggernaut, or enough weaponry to arm it. And even if you did, it would probably be an unfeasible warship. You can't build something so big with basic technology and expect it to be able to fight properly. It would be like putting the Colossus into FS1 and giving it 100% Terran Turrets. The Lucifer would still be able to beat it easily enough. But it may be possible they created superjuggernauts simply for fun, and not for actual fighting (like the ****ing French and their ****ing castles and statues).
They expanded for thousands of years before discovering subspace. I think the discovery of subspace is a major change of direction. The Ancients developed very fast in the area of subspace, but slower in the other areas (only a few decades ahead of the PVN and GTA, to paraphrase that quote).
The Ancients may have had a lot of time to expand, but they never needed to fight anything prior to finding subspace. If the Ancients had fought a civil war or a war against an equally advanced species (prior to the Shivans obviously) they would probably have been able to create something big.
You've got to understand that the Ancients never needed to fight anything really evil, so they had absolutely no need for a large capital ship.
Several galaxies possibly ("When we conquered and colonised in galaxies where we had no place the destruction and the anguish and the loss were the clarion call of our doom") but resources aren't the problem in the slightest. We have enough resources on Earth to build a 20km thing, I can assure you that.
An economy? To sell to who? I have to say that the Ancients most likely had a different governmental structure to us umies.
Pride yes. Assimilation? No. They encountered tiny lifeforms "Strange, hideous, resisting, fighting" Lifeforms not capable of giving too much resistance. They fought them for a few months, not even a few years.
Besides, "Pride" completely contradicts "Assimilation." The point of the Ancients were that they thought they were the greatest, and nothing was above them. They didn't want to assimilate, their technology was the top dog. That's why they couldn't adapt when the Shivans came. And they were blown back to kingdom come (which evidently, was also blown up).
Primitive, exactly. They were primitive. How could the Ancients have learned things from primitive civilizations that they killed in mere months? The Ancients were easily able to kill species.
And what do you mean, "I believe we can safely say they weren't anywhere near as advanced as the Ancients" isn't valid at all? You've just said they were primitive, and now you're saying that your entire point is valid? What are you on about?
Mobius, your entire argument is absolutely nothing because it is directly contradicted by canon. You can post a thousand reasons why they have a giant army of superjuggernauts, but they are completely pointless since they are contradictory to canon. Good day.Plus, it would be stupid story-wise...
While the Shiivans use Japanese mythology names...
ie the Shivans are refered to as the Orochi
and use names like
Amaterasu - Sathanas
Izanagi - Lucifer
Isanami - Vina
Yokai - Demon
Kitsune - Lilith
Tengu - Moloch
Tanuki - Cain
Kappa - Rakshassa
Oni - Ravana
AJ Guardian
:doubt: Keep with the Minoan names.
The planet killer won't be here. :p
Hmm... Thinking on how to present the 'System beyond Gamma Draconis'. I need people to know that it's exactly THAT system, but it needs to be renamed. . .
And its supposed to be confusing...Youd be playing as an Alien from 8000 years ago....Of course they'll have different names for things (Think Breen/Sweedish meatballs from babylon 5 or Gin&Tonic from tHHGttG)
But the player is supposed to be one of the Aliens, so they should know about the Ancients. Anyway, if you took what you are saying to the next level, all of the text would probably be in some strange hieroglyphs and the ship controls would be undecipherable.QFT
Or just use the Terran Designations, for the purposes of this campaign, and to make the player's life easier.
Where do you get that the Ancients had been colonizing for thousands of years?
I really think that their superior knowledge of subspace, and the fact that they weren't involved in any major wars (as Lobo said) is what allowed the Ancients' empire to grow so big. We don't know how quickly it grew, however. The fact that CANON states that the Ancients weren't too far ahead of us technology indicates that they haven't been in space for too much longer than us.
"For thousands of years our Empire expanded..."
:pQuoted from Ancients 1 Cutscene: For Thousands of years our Empire expanded
But my objection to Mobius' use of that is that they never said they were colonizing other systems for thousands of years.
That statment could very well be saying that some national empire on the Ancient's Homworld, like the Ancient Egyptians, expanded taking over their entire planet then eventually colonized their entire star system. I really dont think we'd be quite as far Mobius Says if the Ancient Egyptian empire still existed.
For so long, never did we encounter advanced life
Hey mankind has been expanding for over 10,000 years and we've yet to [officially] encounter aliens
In fact the ancients didnt start conquering other races till after they discovered subspace
My opinion of the Shivan ancient war is that it was a cross between the Earth-Minbari war and Various Shadow battles (Shadows vs narms, Shadows vs LONAW) from babylon 5.
Basically, the Ancients got r***ed.
No weapons capable of penetrating shields...so for the Ancients, nothing short of ramming them could stop shivan fighters and bombers.
No shields and Shivans undetectable
Which is a bit forced. We're talking about the "Ancient Empire", a reference to the level of colonization an entire race reached. Conquering a planet alone is not a big deal, you know.
Where's the problem with the others? They discover subspace after a certain period of time and rely on conventional engines until that moment. I don't know B5 so I can't get the reference to the wars you mentioned.
Anyways, they encountered MANY species, which means that the Empire and therefore its economical capabilities were immense.Power? I thought it was technological level. And it can't really prevent a civilization from constructing something build, especially a very old one. Terrans in FS1 did have the capacity of building superdestroyer sized ships and maybe something bigger. Put together a fraction of all Terran destroyers and you have a juggernaut. Try to imagine an immense empire and you have MANY juggernaut. Think about the fact that the Ancients could even go further and you have one or more superjuggernauts(maybe not Inferno-like...something Nukemod-like).Yes, it was technological level. But what you're saying is if you have enough time and patience, we could build something big, really big, just like that, even if we didn't have a lot of technology. This is untrue. How would you get enough energy to power a superjuggernaut, or enough weaponry to arm it. And even if you did, it would probably be an unfeasible warship. You can't build something so big with basic technology and expect it to be able to fight properly. It would be like putting the Colossus into FS1 and giving it 100% Terran Turrets. The Lucifer would still be able to beat it easily enough. But it may be possible they created superjuggernauts simply for fun, and not for actual fighting (like the ****ing French and their ****ing castles and statues).
Pointless as you don't know what Ancients anti capital weapons were about. We can only speculate about them and I don't exaggerate if I cite canon sources suggesting that the Ancients were able to level planets(entire races were crushed). In any case a big ship could have been used as giant carrier and/or as mobile docking points for other vessels and/or planet destroyers/levellers. Your knowledge can't prove me wrong and vice versa, but you can't exclude things that may be true and plausible.They expanded for thousands of years before discovering subspace. I think the discovery of subspace is a major change of direction. The Ancients developed very fast in the area of subspace, but slower in the other areas (only a few decades ahead of the PVN and GTA, to paraphrase that quote).
The Ancients may have had a lot of time to expand, but they never needed to fight anything prior to finding subspace. If the Ancients had fought a civil war or a war against an equally advanced species (prior to the Shivans obviously) they would probably have been able to create something big.
You've got to understand that the Ancients never needed to fight anything really evil, so they had absolutely no need for a large capital ship.
The Ancients faced MANY races so the time they spent colonizing space was incredibly impressive. 1) You don't know how many years the Ancient Empire lasted and 2) Without considering the fact that your assumption about what they fought even inside their own Empire I mentioned many reasons behind the possible construction of a very big ship.Several galaxies possibly ("When we conquered and colonised in galaxies where we had no place the destruction and the anguish and the loss were the clarion call of our doom") but resources aren't the problem in the slightest. We have enough resources on Earth to build a 20km thing, I can assure you that.
An economy? To sell to who? I have to say that the Ancients most likely had a different governmental structure to us umies.
I refer to the number of industries and overall to the amount of resources. If the main Ancient system asked for resources to build a massive ship it would have easily received them from the rest of the Empire. The amount of resources would have been enough to build MANY Superjugs and please don't try to claim the contrary because such an assumption would be illogical.Pride yes. Assimilation? No. They encountered tiny lifeforms "Strange, hideous, resisting, fighting" Lifeforms not capable of giving too much resistance. They fought them for a few months, not even a few years.
Besides, "Pride" completely contradicts "Assimilation." The point of the Ancients were that they thought they were the greatest, and nothing was above them. They didn't want to assimilate, their technology was the top dog. That's why they couldn't adapt when the Shivans came. And they were blown back to kingdom come (which evidently, was also blown up).
You have a point about their incapacity to adapt to the Shivans but you can't exclude the fact that "they took the best" from defeated civilizations. Pride and Prize work fine together.Primitive, exactly. They were primitive. How could the Ancients have learned things from primitive civilizations that they killed in mere months? The Ancients were easily able to kill species.
And what do you mean, "I believe we can safely say they weren't anywhere near as advanced as the Ancients" isn't valid at all? You've just said they were primitive, and now you're saying that your entire point is valid? What are you on about?
Please note that the Great War didn't last years and the TV war was initially supposed to be that long. There are things you can't be sure of. Did you expect such a fierce resistance from the Finnish in the Winter War? This aspect of wars asks for long discussions which require more data(we don't have it).
A species can be RELETIVELY primitive. War machines can be good but industrial capacity can be primitive. Pilots can be excellent but their spacecraft aren't able to match their opponents. The Ancients had the numbers and the power and, like the Shivans in FS1, that's enough to make the difference.
What's the point in discussing the modpack if there isn't a definitive background? "Ship X with name Y"...that's pointless! Definitive plans should come first, it's easy to adapt a modpack! ;)To be honest, Mobius, the reason I couldn't continue the argument was because I couldn't quote your huge post properly. :lol:
Interesting, so the war is already going. Well, the campaign would be too long otherwise. :DChapters...
That would be like Inferno pre-SCP.It was only a suggestion, I think this mod will rock cock as it is. :)
...
It starts during the arrival of the Lucifers - the part where the tide of the war is shifted to the bad side.
...
...
It starts during the arrival of the Lucifers - the part where the tide of the war is shifted to the bad side.
...
Lucifers (plural)? :nervous:
Is it just me, or are those Malias backwards? :lol::nod:
Add more Shivans near the Lucifer...Seconded
P.S. About the system:You used that name? :PSpoiler:This system is called Ragnarok. You visit it in FreeSpace2 main campaign.
Helloooo? The Ancient artifacts are in Altair, Aldeberan and Deneb...not in Capella!!!Or the Lupus/Crab Nebula.
But wait, where'd you get the idea that there are artifacts on that planet ? And it's not Capella :pCrab Nebby, right?
Or the Lupus/Crab Nebula.
As you say, the Ancient empire was big. There could be artifacts in a lot of places.
That's the only possible place because it is visisited in FS and is also Sath-Nuked. It can't be Capella because there's no canon evidence of Ancient artifacts there. Wait, how can the Shivans nuke the star if their bigger ships are Lucifers?There were Sathanas reinforcements?
Then the biggest Shivan ship seen would be the Sathanas, not the Lucifer.Nobody said the Lucifers were the largest ships, did they?
Then the biggest Shivan ship seen would be the Sathanas, not the Lucifer.Nobody said the Lucifers were the largest ships, did they?
The Lucifer will be the biggest and toughest Shivan capital ship.
Details, details... Maybe Luucifeers can nuke stars too?Funny idea, and funnier spelling. Still, Luucifeers nuking stars is a weird idea, but it could work I guess...
Why do people think the lucifer's flux cannons should be ... well, BEAMS?
It felt much more EPIC watching them travel through space... it was swift, but there was still some time, it made you feel like NO!!!!!!!! but then it's too late, instead of just frying it from range. I think you should make a high quality FS1-style flux cannon effect, rather than assuming that they made it like they did in FS1 because they couldn't make it any 'better'.
Making it a beam is like playing the bullet-time scenes in The Matrix at 10x full speed.
Don't make it a beam. The FS1 way prolongs the feeling of doom, as it was meant to and ought rightly be.
The Lucifers will be the only beamed and shielded cap ships.That stinks of something being overpowered. If the Akrotiri can defeat 3 Demons without receiving any serious damage, but loses to the Lucifer just like that, I think something's gone seriously Inferno.
I did a test yesterday- Akrotiri against 3 Demons. Akrotiri ( Ancient carrier ) destroyed all 3 Demons easily, with hull down to 80%. But a Lucifer took almost no damage, and destroyed the carrier. I seem to have forgotten that the HTL Lucy needs a surface-shield. . .
4)All Systems labled with both original names and "Ancient Designations"- all of witch are places from Norse mythology.
I had a brilliant idea. Name everything after HLPers.
You know, You can always use some recolored Vasudan textures, and the setekhs crystal array thing texture
Well there's something in INF named after me so... :nervous:
I had a brilliant idea. Name everything after HLPers.
I had a brilliant idea. Name everything after HLPers.
AJ Titan :pimp:
I'm thinking of calling Ancient systems by terran names, except for the ones not seen in FS. But Ragnarok stays :p
But I have something more serious than naming that needs to be decided: pilot/command head animations.That's one of the reasons to play as Shivans. :P
I've already got that one covered. :DBut I have something more serious than naming that needs to be decided: pilot/command head animations.That's one of the reasons to play as Shivans. :P
The Shivan Datafiles have Shivan head animations (which are interchangeable because command shivans look like five-legged, five-eyed aliens as well).
That's the problem- I don't want to use anis from other sci-fi. And I don't want to go non-canon and make them up. So I'm thinking of showing either an image of a ship, or just something like an "Incomming transmission. . ." in some random font ( like the one in the image I made ).I recall the TBP having something like that.
The artifact idea is quite good but I'd also like to see something beyond it, like a dream, a possession, a form of trance or a simple story telling.Yeah, seems like something the Ancients would do.
The always made me think of a vasudan, textured with knossos maps :pI thought they'd look like Davy Jones...
I have a different idea. Not gonna tell it, because I'm gonna use it. ;)The Ancients "did it" with Apsu-Heks? ;)
I have a different idea. Not gonna tell it, because I'm gonna use it. ;)The Ancients "did it" with Apsu-Heks? ;)
:lol:I have a different idea. Not gonna tell it, because I'm gonna use it. ;)The Ancients "did it" with Apsu-Heks? ;)
Their reply: IT'S SO DISTURBING THAT I... er, WE ALMOST PUKED.
I'm currently working on a set of interface templates. Using those when I'm done with them is probably better than fixing up the 2000 odd buttons and screens all by yourself. I figure me going through the pain and releasing templates is better than every modder going through the pain for a custom interface.
The main question is whether I bother with the 640x480 version at all...
The words on the pic just look like they were put on in paint, 'cept for the glow.It does have that look about them. I think something a bit more solid than the liquid look you have there, Shadow. :P
If Woomeister allows it, you will soon be a very happy man...
I think that means you might get some...uh...better Ancients models. :nod:Maps, actually.
And if the Ancients even knew that Sol existed, I don't think that there'd be a GTVA during FS2.Agreed on that point.
And if the Ancients even knew that Sol existed, I don't think that there'd be a GTVA during FS2.
Disagreed. 10 thousand years ago the humans where a bunch of Neolithic tribes that scantly knew how to use a bow. Even if detected by scans what could the odds be of them developing into a space faring nation. :p
I doubt the Ancients would see them as a threat. Especially if they are preoccupied by the Shivans.
Disagreed. 10 thousand years ago the humans where a bunch of Neolithic tribes that scantly knew how to use a bow. Even if detected by scans what could the odds be of them developing into a space faring nation. :pThe Ancients aren't the Shivans. They don't classify things as threat levels and ignore the lesser threats, they just destroy or subdue everything they come across. Think of it as the British Empire, the savages weren't a threat at all to the homeland, yet they still went and invaded.
Why don't you put the mod on hold, get a lot of experience, get a team and then come out with a project similar to TVWP?:rolleyes:
Am I fool if I want this to be a great mod?And putting this on hold will make it a great mod how?
I am no expert like you guys but I find it difficult to believe that the Shivans had FS2 ships in the Fs1 era.Necro, i like reading this thread. In fs2 it is implied that 8000 years ago that the shivans blew up the star in the system beyond gamma draconis. The answer lays in the fact that everyone in the game was suspecting what the nebula came from and when, the fact that the system is full of shivans, and at the end of the game we get to see how the shivans blow up a star. 8000 years ago they probably used saths to do it. Shivans probably had a bit of their fs2 technology if maybe even having all of their fs2 technology back then. This doesn't remove the lucifer from being a breakthrough though, it was one hell of a difference for the shivans. It was shielded, and not only had front beams, but also side beams.
I think that up to meeting the GTA, the Lucifer was the shivans flagship; similar to the Colossus for the GTVA. I don't think that they had any other ships with similar firepower. The Lucifer was a breakthrough 8000 years ago and the Shivans did not yet have the resources to build more. Think of stone age technology when comparing it to Man's history.
Dead?! Over my dead body!
yeah, I agree with you. I'd be able to finish some models if I could actually get them into cob format. -.- I work in Milkshape it's easiest for me. :P But I've had some great models waiting to be converted. :/
Sorry to talk about myself and not this campaign. I'll delete this post if neccessary. :P