Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: haloboy100 on May 06, 2008, 06:24:18 pm

Title: That damned -mod flag
Post by: haloboy100 on May 06, 2008, 06:24:18 pm
Is not working again. Here is the target to my shortcut of FRED2open:

C:\Games\Freespace2\fred2_open_3_6_9.exe -fredhtl -jpgtga -mod Inferno

Where my inferno folder is named Inferno. I tried using the default INFR1 name for the folder but that didn't work either.

Anybody know what's wrong with that target and why I can't mod using Inferno ships?

Also, there is these other executables in there, such as this one called "fred2_open_3_6_10-20071007T.exe" along with it's "fs2_open_3_6_10-20071007T.exe" counterpart. I haven't used FSO in months now, as I've only now got back interested in Freespace, so can somebody tell me what that is?
Title: Re: That damned -mod flag
Post by: Colonol Dekker on May 06, 2008, 06:45:54 pm
Screenshot of your FS2 folder layout and screenshot of your EXACT command line in the shortcut please :)
Title: Re: That damned -mod flag
Post by: Dark Hunter on May 06, 2008, 07:01:03 pm
Those other executables are simply the October 7th, 2007 build of 3.6.10.

They shouldn't be doing any harm sitting in the main folder.

Wait a minute... which version of FSO is the launcher running? If it's a 3.6.10 build, the Launcher might be interfering with the -mod command.
Title: Re: That damned -mod flag
Post by: haloboy100 on May 06, 2008, 07:02:08 pm
Wait a minute... which version of FSO is the launcher running? If it's a 3.6.10 build, the Launcher might be interfering with the -mod command.
The launcher is running on the widescreen fix 3.6.10 build. Would that be a problem?

EDIT: Nope. It didn't help to choose the 3.6.9. build in the launcher. I don't see how that would matter.

EDIT2: here are the pictures:
(http://i299.photobucket.com/albums/mm285/flyboy142_bucket/FSD1.png)
(http://i299.photobucket.com/albums/mm285/flyboy142_bucket/FSD2.jpg)
(http://i299.photobucket.com/albums/mm285/flyboy142_bucket/freds.jpg)
Title: Re: That damned -mod flag
Post by: Colonol Dekker on May 06, 2008, 07:11:56 pm
Well i am for one am stumped........
Have you tried using an earlier version of Fred? or the latest?


<interested> Btw, what are the multivoice and FS2OGGcutscene .VPs? </interested>
Title: Re: That damned -mod flag
Post by: colecampbell666 on May 06, 2008, 07:19:04 pm
For some reason now, FRED is affected by the selected mod in the launcher.

http://www.hard-light.net/forums/index.php/topic,53485.0.html
Title: Re: That damned -mod flag
Post by: Dark Hunter on May 06, 2008, 07:21:51 pm
Only on 3.6.10 builds and up though. 3.6.9 shouldn't be affected.
Title: Re: That damned -mod flag
Post by: haloboy100 on May 06, 2008, 07:27:51 pm
That makes sense. I selected Inferno in the launcher and now it works :doubt:

Thanks anyways!
Title: Re: That damned -mod flag
Post by: Jeff Vader on May 08, 2008, 02:39:51 am
<interested> Btw, what are the multivoice and FS2OGGcutscene .VPs? </interested>
Dunno about multivoice but the FS2OGGcutscenepack.vp is exactly what the name suggests: the FS2 cutscenes in OGG Theora, packed in a nice little vp to avoid the hassle of placing all the videos to \freespace\data\movies.
Title: Re: That damned -mod flag
Post by: karajorma on May 08, 2008, 02:48:18 am
multi-mission-pack.vp & multi-voice-pack.vp are the validated multiplayer mission add ons. They're fine in the main folder as they have no tables and use no data that isn't available in retail.