Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Ryan on May 07, 2008, 11:15:46 pm
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Just ordered HW 2 after hearing many, many, people say that its a great game. So, I was wondering, where was that FS2 mod for it?
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Freespace: New Age on Game Warden
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Has a version of it been released yet? I would love to download it!
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Yes but my Elysium transports just stand there and don't get me resources. So I stopped playing it...
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I have a high speed version of it, and a version that I'm not allowed to share. Now if I only could find the high speed one...
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You can try the relic forums...
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You won't find it there. The maker of the mod uploaded it to filefront for download not so long ago. At worst, if anyone wants, I will have to upload it somewhere.
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Ah np, I remembered he used to have the main stuff there so I figured it would be the best place.
I didn't know links were no longer listed there.
There are only 2-3 projects I follow there on occasion.
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Yes but my Elysium transports just stand there and don't get me resources. So I stopped playing it...
What version are you playing? I guess its at .33 right now, did they ever fix that?
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Uhmm... I'm pretty certain it was the most recent version. Inside the game it says Beta v.03 and it's about 63.2 mb
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Make sure you play Homeworld 1 as well, because it's a far better game.
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That 60+mb version is internal, damnit ! Of course it doesn't work well !
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seems like it would make more sense to have a Zephyrus as the resource collector than an elysium.
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That 60+mb version is internal, damnit ! Of course it doesn't work well !
How did I get it? :confused:
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The Zephyrus isn't HODed.
And you got the internal version, because someone posted a link to it in public. It's removed now though.
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Homeworld 1 > Homeworld 2.
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Homeworld 1 > Homeworld 2.
After finally finding it on eBay, I'm presently playing through Homeworld 1. I've just gotten to mission 6. It was nice of the Taiidani to give me 7 assault frigates, 3 ion frigates, 2 destroyers, and a carrier in mission 5 =)
The asteroids in mission 6 don't much like my frigates though.
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Bugger, I hated that mission. I just ended up group-selecting the frigates, dancing them around the incoming asteroids with attack-while-moving commands, and hiding everything else nondockable behind the Mothership.
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Bugger, I hated that mission. I just ended up group-selecting the frigates, dancing them around the incoming asteroids with attack-while-moving commands, and hiding everything else nondockable behind the Mothership.
Mission 7 is the really ugly one. Drone frigates and defenders around your resourcers and a capship group following the enemy mothership around blowing up pods is the only way to survive with a fleet intact (I ended up losing 2 support friagtes but nothing else).
Mission 8, which every walkthrough says is difficult, was a piece of cake. Then again. 4 drone frigates and 3 defenders plus an additional 10 multiguns makes short work of swarmers. And thanks for the MBFs!
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I remember about a year ago, someone did thise awesome single person mod for homeworld to freespace... and he did that thing to have all your guns be turrets that had a very limited firing arc...
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Mission 7 is the really ugly one. Drone frigates and defenders around your resourcers and a capship group following the enemy mothership around blowing up pods is the only way to survive with a fleet intact (I ended up losing 2 support friagtes but nothing else).
Mission 8, which every walkthrough says is difficult, was a piece of cake. Then again. 4 drone frigates and 3 defenders plus an additional 10 multiguns makes short work of swarmers. And thanks for the MBFs!
You're right, that is an evil mission (7, I mean). I managed to get enough destroyers out in time to make it pretty easy, fortunately. I just killed pods with my frigate groups and then tried to salvage the swarmers, with moderate success.
It was fun having those to use on later missions, even if they tend to run out rather quickly.
I like how the MBFs on Mission 8 just kind of putter around and wait to be salvaged.
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I always salvaged the fuel pods and multibeam frigates (BTW- any equivalent of those in the FS universe?).
I then sold the fuel pods to get some strike craft and salvage corvettes.
After all the action ended, I had a fleet of like 9-10 multibeams...
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Mission 7 is honestly a joke. So long as you keep your large ships away from the Needleship (otherwise it just chases you and causes you horrible pain) and knock out the fuel pods first chance you get.
Mission 9 is the frustrating one though.
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Mission 7 is honestly a joke. So long as you keep your large ships away from the Needleship (otherwise it just chases you and causes you horrible pain) and knock out the fuel pods first chance you get.
Mission 9 is the frustrating one though.
You're kidding, right?
20 scouts - attack the missile destroyer on evasive.
20 bombers, 30 defenders, 25 heavy corvettes - attack the alien ship.
Over in 5 minutes. All you lose are a few strike craft (and not many at that). As soon as the control field goes down you automatically gain control of all the capships it controls.
Though the resource gathering in that mission is a *****.
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what about my question?
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what about my question?
What question? That's the only question mark you have in the entire thread. Your earlier comment didn't seem to be actually looking for a reply...
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whoops. sorry. :blah: