Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: SF-Junky on May 13, 2008, 03:07:09 pm

Title: Nightmare Ships
Post by: SF-Junky on May 13, 2008, 03:07:09 pm
Are those Nightmare vessels they had on Hades Combine still somewhere available?
Title: Re: Nightmare Ships
Post by: Mobius on May 13, 2008, 03:10:37 pm
I guess they're not on FSMods...

Most ships should be easy to find if you ask. I'm afraid one of the latest designs(a cruiser, I think) is uncommon here.

I only hope it didn't get lost!
Title: Re: Nightmare Ships
Post by: 0rph3u5 on May 13, 2008, 04:02:49 pm
Guess who has them on his HDD....

guess whos 900th post this is....
Title: Re: Nightmare Ships
Post by: SF-Junky on May 13, 2008, 04:16:51 pm
Guess who has them on his HDD....

guess whos 900th post this is....
Hm... is it maybe that very same guy who could possibly upload them on FSM? ;)
Title: Re: Nightmare Ships
Post by: Dark Hunter on May 13, 2008, 04:25:28 pm
Too late, I beat him to it. :cool:

And I included the hard-to-find weapons table data.

I uploaded them in a pack. It's under "Miscellaneous".
Title: Re: Nightmare Ships
Post by: Titan on May 13, 2008, 04:29:56 pm
i thought Aldo didn't like being reminded about those...
Title: Re: Nightmare Ships
Post by: colecampbell666 on May 13, 2008, 04:45:35 pm
He doesn't, for good reason.
Title: Re: Nightmare Ships
Post by: Dark Hunter on May 13, 2008, 04:50:36 pm
What's wrong with them, exactly? I think they're pretty decent as far as ships go, and the weapons are just amazing. Very fun to build missions with.
Title: Re: Nightmare Ships
Post by: colecampbell666 on May 13, 2008, 05:19:29 pm
They're kinda ugly.
Title: Re: Nightmare Ships
Post by: Solatar on May 13, 2008, 05:34:25 pm
They're fairly old if I recall and created before hi-poly ships were around.
Title: Re: Nightmare Ships
Post by: Droid803 on May 13, 2008, 06:06:18 pm
Check on F2S.
The Nightmare Fighter, Bomber, Cruiser, Carrier and Destroyer are there. The weapons aren't, though.

---
Edit: Possible Hijack, but related:

Well, I was made some new glow and shine maps for the Nightmare ships...except, they don't work in game. (ok, the Shine maps do, the glow maps don't.)
They show up fine in PCS2, but when I load up the game and view them in the techroom or in the shiplab, they're invisible. Any ideas why this is happening?

Edit2: Dumb me. My *.dds files weren't the right dimensions >.> *slaps self* Well, anyone want nightmares with purple glow maps?
Title: Re: Nightmare Ships
Post by: Titan on May 14, 2008, 07:01:14 am
why not?

and i'll have to look at those weapons. Is it as simple as tossing the appropriate stuff in the right folder, fredding something simple, then playing to test them out? or do i need to edit tables... which is easy, but time consuming...
Title: Re: Nightmare Ships
Post by: Dark Hunter on May 14, 2008, 11:19:39 am
The weapons are in .tbm form, and all the Nightmares basic table data has them using the special weapons, so installing the Nightmares as ships and placing the weapons into your tables folder should work just fine.
Title: Re: Nightmare Ships
Post by: Droid803 on May 14, 2008, 05:11:51 pm
There are some table inconsistencies, however.
Notably, the Nightmare Slashing Beam referenced by the Nightmare Carrier is called "NSlash", but it reality it should be VioletSlash (or vice versa), the Ship and Weapon table entries don't agree.
Title: Re: Nightmare Ships
Post by: Dark Hunter on May 14, 2008, 07:57:14 pm
I noticed that, and on my own copies I changed the weapon names.

However, the files I uploaded were unaltered.  :blah:

Oops.