Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Tracer on May 20, 2008, 03:44:05 pm
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In an effort to solve the problem of plot-critical wingmen getting blown away, I had the idea to ship-guardian some of the wingmen and have them depart when their hull gets really low. But you can't have individual ships break off from a wing and then leave, can you?
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What about trying it? :D
You can issue orders to single ships with the appropriate SEXPs. You can't do that if you manage the departure cue of the entire wing. ;)
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Can:
every-time-argument
-any-of
--(wingmen you need to survive)
-less than
--hits-left
--<argument>
--rand
---5
---15
--add-goal
---<argument>
---warp-out
-invalidate argument