Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: MrMittens on May 26, 2008, 06:59:01 pm

Title: MrMittens here, with s'more questions
Post by: MrMittens on May 26, 2008, 06:59:01 pm
Topic un: So, a while back I posted my first attempt at a space-shippy type model; a battle carrier. If anyone looking at this happens to recall, the edges were very smooth. If you didn't see it, the edges were very smooth. This looked pretty spiffy, but it made editing extremely difficult since the entire thing was basically one big surface. And hence my question:

Is there a way (in Google Sketchup) to un-smooth lines?

____________________________________________________________

Topic deux: Mmkay, so my second model. Given how good y'all are about making creative ships, I'd like some feedback. (Especially on the ass-end.)

(http://img528.imageshack.us/img528/6296/juggernaut1frontlm5.th.jpg) (http://img528.imageshack.us/my.php?image=juggernaut1frontlm5.jpg)

(http://img528.imageshack.us/img528/6497/juggernaut1backsk2.th.jpg) (http://img528.imageshack.us/my.php?image=juggernaut1backsk2.jpg)


Title: Re: MrMittens here, with s'more questions
Post by: colecampbell666 on May 26, 2008, 07:02:18 pm
Looks Sath-Like from the back-end. I'd show the Teeth of the Tiger staff. As for your problem, I'm only starting modeling, and don't use SketchUp.
Title: Re: MrMittens here, with s'more questions
Post by: Hellstryker on May 26, 2008, 07:06:05 pm
The only way to unsmooth lines is to manually recreate them... I never, NEVER smooth lines
Title: Re: MrMittens here, with s'more questions
Post by: MrMittens on May 26, 2008, 07:08:25 pm
Looks Sath-Like from the back-end. I'd show the Teeth of the Tiger staff. As for your problem, I'm only starting modeling, and don't use SketchUp.

Yeah. Didn't mean to do that.

No sketchup? But why ever not?
Title: Re: MrMittens here, with s'more questions
Post by: colecampbell666 on May 26, 2008, 07:12:08 pm
'Cause Blender's cooler. :p
Title: Re: MrMittens here, with s'more questions
Post by: MrMittens on May 26, 2008, 07:13:35 pm
'Cause Blender's cooler. :p

Blender's scary.
Title: Re: MrMittens here, with s'more questions
Post by: Titan on May 26, 2008, 07:34:06 pm
Teeth of the Tiger has most of it's ships done i believe, they're just not... revealed yet. show them anyways... erm, just wait here actually...
Title: Re: MrMittens here, with s'more questions
Post by: Topgun on May 26, 2008, 08:15:47 pm
'Cause Blender's cooler. :p

Blender's scary.
tru dat, but it still is cooler.

EDIT: MAKE THIS in SketchUp!


(http://img145.imageshack.us/img145/5192/molt3wr0.png)
Title: Re: MrMittens here, with s'more questions
Post by: blowfish on May 26, 2008, 08:24:05 pm
Is there a way (in Google Sketchup) to un-smooth lines?

1) Select all the geometry you want to unsmooth (if it is part of a component/group you must be editing the component/group)

2) Window -> Soften Edges (might be different on windows)

3) In the window that comes up, move the slider all the way to the left.
Title: Re: MrMittens here, with s'more questions
Post by: Unknown Target on May 26, 2008, 08:50:18 pm
Ok, I know I was a big SU supporter in the past, but really, if you want into serious game modeling, don't use it. Get a different prog - SU simply doesn't have the export capabilities to make it useful at all in a game setting, sorry. I'm using modo, which I, ahem, *acquired*, and it's quite awesome.
Title: Re: MrMittens here, with s'more questions
Post by: Hellstryker on May 26, 2008, 08:53:40 pm
Is there a way (in Google Sketchup) to un-smooth lines?

1) Select all the geometry you want to unsmooth (if it is part of a component/group you must be editing the component/group)

2) Window -> Soften Edges (might be different on windows)

3) In the window that comes up, move the slider all the way to the left.


You have to be ****ting me... I feel stupid now
Title: Re: MrMittens here, with s'more questions
Post by: MrMittens on May 26, 2008, 10:14:20 pm
Is there a way (in Google Sketchup) to un-smooth lines?

1) Select all the geometry you want to unsmooth (if it is part of a component/group you must be editing the component/group)

2) Window -> Soften Edges (might be different on windows)

3) In the window that comes up, move the slider all the way to the left.

Good thought, but tried it already. Doesn't work on account of me using a variety of different degrees of smoothing throughout the model.
Title: Re: MrMittens here, with s'more questions
Post by: blowfish on May 26, 2008, 10:24:50 pm
To un-smooth individual edges, show hidden geometry, select the edge(s) you want to unsmooth (you can only select edges), and then in the entity info window, deselect soft and smooth.
Title: Re: MrMittens here, with s'more questions
Post by: Unknown Target on May 26, 2008, 10:29:56 pm
If you're trying to smooth those edges on those arms, they probably won't smooth because you have faces inside the model. take a look and see.