Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Unknown Target on February 21, 2002, 10:04:00 am

Title: Debris....
Post by: Unknown Target on February 21, 2002, 10:04:00 am
Is it possible to get them to be automatically be destroyed when something happens in-mission? Or how about a FRED 2 SEXP?
Title: Debris....
Post by: mikhael on February 21, 2002, 10:27:42 am
I've been meaning to ask this for a while: what is an SEXP?
Title: Debris....
Post by: Bobboau on February 21, 2002, 10:46:46 am
a logical expression, it's the foundation of all aspects of all FS missions, there extreemly easy to understand thankfully
Title: Debris....
Post by: Nico on February 21, 2002, 11:50:00 am
Quote
Originally posted by Bobboau
a logical expression, it's the foundation of all aspects of all FS missions, there extreemly easy to understand thankfully


unfortunately, I have some very retarded brains :p
Title: Debris....
Post by: mikhael on February 21, 2002, 12:56:31 pm
Quote
Originally posted by venom2506


unfortunately, I have some very retarded brains :p


We know. You actually LIKE Evangelion. ;) :p
Title: Debris....
Post by: Nico on February 21, 2002, 01:12:00 pm
Quote
Originally posted by mikhael


We know. You actually LIKE Evangelion. ;) :p


:p
If you look at the success of Eva, actually, a lot of people are retarded :D
Title: Debris....
Post by: Unknown Target on February 21, 2002, 01:36:12 pm
Here here!:doh: :D
Title: Debris....
Post by: delta_7890 on February 21, 2002, 08:42:50 pm
Three words!

Mecha...kicks...ass!

:D
Title: Debris....
Post by: mikhael on February 21, 2002, 08:48:16 pm
Quote
Originally posted by delta_7890
Three words!

Mecha...kicks...ass!

:D


Mecha is very cool. Evangelion isn't. But Venom and I have argued this one out. Search the forums. ;) It was meant as a joke gang.
Title: Re: Debris....
Post by: vadar_1 on February 22, 2002, 12:01:31 am
Quote
Originally posted by Unkown Target
Is it possible to get them to be automatically be destroyed when something happens in-mission? Or how about a FRED 2 SEXP?


Back to his original question - no

Debris is not tracked as a valid object, it is created and then runs on its own in a strait line with whatever rotation on it until it times out. The timeout is the only way to destroy debris other then actually targeting it with your primary or secondary weapons.
Title: Debris....
Post by: Tar-Palantir on February 22, 2002, 05:04:28 am
Is it just me, but doesn't the Terran and Vasudan debris that can be set as an 'asteroid field' look pracialy nothing like it came from any of the Terran or Vasudan ships in the game? This just bugs me.
Title: Debris....
Post by: Unknown Target on February 22, 2002, 07:52:20 pm
And can you link the timeout to a SEXP, and edit the timeout time ( I think I saw a variable in the .rbls about this)