Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Warp Shadow on June 08, 2008, 06:25:23 pm
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Uh, I moved to a new computer (and was finally able to complete freespaces campaign without crashing) and I forgot to take truespace with me. Can anyone give me the program without me having to go download the free version off of the website again, and get spammed to hell and back for 5 months?
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Get Blender.
Other than that, I can't help you.
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:doubt:
I already have blender. Why in the hell would I want to actually try MODELLING in truespace?! I need it simply as that clunky middleman as it's the only thing that does .cob files. You know, so you can path and glue stuff?
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Oh. Good boy.
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IIRC Blender has a .cob exporter - ask VA.
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Flat hierarchy export
<a href="http://files.filefront.com/truespace+FS2+22feb07+exptzip/;9680718;/fileinfo.html" title="truespace_FS2_22feb07-expt.zip">truespace_FS2_22feb07-expt.zip[/url]
Full hierarchy export
<a href="http://files.filefront.com/truespace+FS2+Hierarchy+etzip/;9692727;/fileinfo.html" title="truespace_FS2_Hierarchy-et.zip">truespace_FS2_Hierarchy-et.zip[/url]
Page with some exporter info
http://www.hard-light.net/forums/index.php?topic=52264.msg1055493 (http://www.hard-light.net/forums/index.php?topic=52264.msg1055493)
You may need a full python install http://www.python.org/ (http://www.python.org/)
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This is why I'm asking for truespace. Time and time again people keep telling me to get blendwer to export to a .cob and thery link me a million different sites with the same damn thing and full python installs and crap, I try it with six billion variations and it never, ever EVER works.
EVER
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someone (not me, i can't code my way out of a box, or model the box for that matter) should really make a blender script specifically for exporting models directly into the right format for FS2...seems like a good idea to me.
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Sorry, I was actually joking when I said that.
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COLLADA
...
is coming.
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Which should simplify everything.
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This is why I'm asking for truespace. Time and time again people keep telling me to get blendwer to export to a .cob and thery link me a million different sites with the same damn thing and full python installs and crap, I try it with six billion variations and it never, ever EVER works.
EVER
Err, it's not that hard. :p
1) Get Python 2.5 installed: http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi
2) Grab that Full hierarchy export script from Water above, and place the .py file in the
".blender\scripts" folder.
3) Before you export your ship, first apply scale and rotation for all objects by selecting them all and pressing ctrl+A
4) If you haven't already, assemble your hierarchy now, by selecting turrets and subobjects first, and the LOD they're attached to last. Press ctrl+P to make all the selected objects children of the thing you selected last.
5) Finally, select everything (turrets, subobjects etc), again selecting LOD0 last, and export to COB using "File>Export>Truespace Hierarchy -FS2-"
6) Convert with PCS2.
As a final note, the script exports to COB with a 1:1 scale, meaning one blender unit is one TS meter, so it's very easy to get the final scale right.
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Like I siad, this isn't helping :doubt:
I've still got someone waiting for me to texture his ship and he makes them all as .cobs
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Well, if you really want TrueSpace, you can download it here (http://forms.caligari.com/forms/ts3all_free.html)
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Except that STILL doesn't solve the problem of me getting spammed to kindgdom come!
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Don't you have a secondary email that you just use for things like this? If not then you should get one.
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I don't think that you'll get it spam-free. It takes like 3 minutes to make a GMail, just make one to absorb spam.
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Like I siad, this isn't helping :doubt:
I've still got someone waiting for me to texture his ship and he makes them all as .cobs
Well if you're not interested in getting it sorted out then you never will. My whole point is that you no longer need TS if you're using Blender, so what in that process goes wrong?
Your information saying 'it doesn't work' is about as useless as it could possibly get. :p
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Like I said, I need it to do stuff on models that are alrady .cobs. I don't think I can handle that in blender.
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Like I said, I need it to do stuff on models that are alrady .cobs. I don't think I can handle that in blender.
What are you after, exactly?
Are you after just the Truespace download? (which Caligari will provide in exchange for an e-mail address)
Or are you wanting someone to provide the download plus the serial provided by Caligari? (which Caligari are happy to do in exchange for a usable e-mail address)
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Step 1. Create a temporary address here (http://www.mailinator.com/).
Step 2. Download Truespace 3.2 here (http://forms.caligari.com/forms/ts3all_free.html) using the e-mail address created in step 1.
Step 3. ?????
Step 4. Profit!!!
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Step 3. Forget about that e-mail once you get the key to TS.
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http://hosted.filefront.com/jr2/1927020 That gives you the prog. As for the key, IDK, I have one around somewheres... lemme see... k, I expect to see only one download of this file, guys. :p
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http://hosted.filefront.com/jr2/1927020 That gives you the prog. As for the key, IDK, I have one around somewheres... lemme see... k, I expect to see only one download of this file, guys. :p
Not sure but, could you have attached it to a PM??
(No-one's downloaded it yet!)
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At last! Thank you for being so helpful! :)
Now, TO WORK!!! :cool:
EDIT: Oh and for some reason, it wouldn't work the first time so I clicked on it again and it says downloaded twice. Don't sweat it.
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EDIT: Oh and for some reason, it wouldn't work the first time so I clicked on it again and it says downloaded twice. Don't sweat it.
I was gonna say... see, IDK if anyone else using it would invalidate it for you (I hope not). If you've gotten it working using that number, perhaps others can now try it, but like I said, I don't know how their registration works, so I'd like them to ask you first... removing the attachment now.
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I think everyone gets the same number for 3.2
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Nope. 'Cause I've got two. ;)