Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Warp Shadow on June 08, 2008, 06:25:23 pm

Title: Truespam
Post by: Warp Shadow on June 08, 2008, 06:25:23 pm
Uh, I moved to a new computer (and was finally able to complete freespaces campaign without crashing) and I forgot to take truespace with me. Can anyone give me the program without me having to go download the free version off of the website again, and get spammed to hell and back for 5 months?
Title: Re: Truespam
Post by: colecampbell666 on June 08, 2008, 06:35:49 pm
Get Blender.

Other than that, I can't help you.
Title: Re: Truespam
Post by: Warp Shadow on June 08, 2008, 06:44:47 pm
 :doubt:

I already have blender. Why in the hell would I want to actually try MODELLING in truespace?! I need it simply as that clunky middleman as it's the only thing that does .cob files. You know, so you can path and glue stuff?
Title: Re: Truespam
Post by: colecampbell666 on June 08, 2008, 06:56:16 pm
Oh. Good boy.
Title: Re: Truespam
Post by: Unknown Target on June 08, 2008, 07:07:37 pm
IIRC Blender has a .cob exporter - ask VA.
Title: Re: Truespam
Post by: Water on June 08, 2008, 07:45:11 pm
Flat hierarchy export
<a href="http://files.filefront.com/truespace+FS2+22feb07+exptzip/;9680718;/fileinfo.html" title="truespace_FS2_22feb07-expt.zip">truespace_FS2_22feb07-expt.zip[/url]

Full hierarchy export
<a href="http://files.filefront.com/truespace+FS2+Hierarchy+etzip/;9692727;/fileinfo.html" title="truespace_FS2_Hierarchy-et.zip">truespace_FS2_Hierarchy-et.zip[/url]

Page with some exporter info
http://www.hard-light.net/forums/index.php?topic=52264.msg1055493 (http://www.hard-light.net/forums/index.php?topic=52264.msg1055493)

You may need a full python install http://www.python.org/ (http://www.python.org/)
Title: Re: Truespam
Post by: Warp Shadow on June 08, 2008, 09:08:10 pm
This is why I'm asking for truespace. Time and time again people keep telling me to get blendwer to export to a .cob and thery link me a million different sites with the same damn thing and full python installs and crap, I try it with six billion variations and it never, ever EVER works.

EVER
Title: Re: Truespam
Post by: Thor on June 08, 2008, 09:15:44 pm
someone (not me, i can't code my way out of a box, or model the box for that matter) should really make a blender script specifically for exporting models directly into the right format for FS2...seems like a good idea to me.
Title: Re: Truespam
Post by: colecampbell666 on June 08, 2008, 09:17:00 pm
Sorry, I was actually joking when I said that.
Title: Re: Truespam
Post by: Galemp on June 08, 2008, 09:20:06 pm
COLLADA

...

is coming.
Title: Re: Truespam
Post by: colecampbell666 on June 08, 2008, 09:23:03 pm
Which should simplify everything.
Title: Re: Truespam
Post by: Vasudan Admiral on June 08, 2008, 09:24:59 pm
This is why I'm asking for truespace. Time and time again people keep telling me to get blendwer to export to a .cob and thery link me a million different sites with the same damn thing and full python installs and crap, I try it with six billion variations and it never, ever EVER works.

EVER
Err, it's not that hard. :p

1) Get Python 2.5 installed: http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi
2) Grab that Full hierarchy export script from Water above, and place the .py file in the
".blender\scripts" folder.
3) Before you export your ship, first apply scale and rotation for all objects by selecting them all and pressing ctrl+A
4) If you haven't already, assemble your hierarchy now, by selecting turrets and subobjects first, and the LOD they're attached to last. Press ctrl+P to make all the selected objects children of the thing you selected last.
5) Finally, select everything (turrets, subobjects etc), again selecting LOD0 last, and export to COB using "File>Export>Truespace Hierarchy -FS2-"
6) Convert with PCS2.

As a final note, the script exports to COB with a 1:1 scale, meaning one blender unit is one TS meter, so it's very easy to get the final scale right.
Title: Re: Truespam
Post by: Warp Shadow on June 10, 2008, 08:37:02 am
Like I siad, this isn't helping :doubt:
I've still got someone waiting for me to texture his ship and he makes them all as .cobs
Title: Re: Truespam
Post by: blowfish on June 10, 2008, 11:30:16 am
Well, if you really want TrueSpace, you can download it here (http://forms.caligari.com/forms/ts3all_free.html)
Title: Re: Truespam
Post by: Warp Shadow on June 10, 2008, 05:02:58 pm
Except that STILL doesn't solve the problem of me getting spammed to kindgdom come!
Title: Re: Truespam
Post by: blowfish on June 10, 2008, 05:07:20 pm
Don't you have a secondary email that you just use for things like this?  If not then you should get one.
Title: Re: Truespam
Post by: colecampbell666 on June 10, 2008, 05:38:15 pm
I don't think that you'll get it spam-free. It takes like 3 minutes to make a GMail, just make one to absorb spam.
Title: Re: Truespam
Post by: Vasudan Admiral on June 10, 2008, 09:05:49 pm
Like I siad, this isn't helping :doubt:
I've still got someone waiting for me to texture his ship and he makes them all as .cobs
Well if you're not interested in getting it sorted out then you never will. My whole point is that you no longer need TS if you're using Blender, so what in that process goes wrong?

Your information saying 'it doesn't work' is about as useless as it could possibly get. :p
Title: Re: Truespam
Post by: Warp Shadow on June 10, 2008, 09:13:45 pm
Like I said, I need it to do stuff on models that are alrady .cobs. I don't think I can handle that in blender.
Title: Re: Truespam
Post by: Water on June 11, 2008, 01:07:27 am
Like I said, I need it to do stuff on models that are alrady .cobs. I don't think I can handle that in blender.
What are you after, exactly?
Are you after just the Truespace download? (which Caligari will provide in exchange for an e-mail address)

Or are you wanting someone to provide the download plus the serial provided by Caligari? (which Caligari are happy to do in exchange for a usable e-mail address)
Title: Re: Truespam
Post by: achtung on June 11, 2008, 04:01:38 am
Step 1.  Create a temporary address here (http://www.mailinator.com/).
Step 2.  Download Truespace 3.2 here (http://forms.caligari.com/forms/ts3all_free.html) using the e-mail address created in step 1.
Step 3.  ?????
Step 4.  Profit!!!

Title: Re: Truespam
Post by: BengalTiger on June 11, 2008, 05:08:36 am
Step 3. Forget about that e-mail once you get the key to TS.
Title: Re: Truespam
Post by: jr2 on June 11, 2008, 09:49:34 am
http://hosted.filefront.com/jr2/1927020  That gives you the prog.  As for the key, IDK, I have one around somewheres... lemme see... k, I expect to see only one download of this file, guys.  :p
Title: Re: Truespam
Post by: Wobble73 on June 11, 2008, 10:20:09 am
http://hosted.filefront.com/jr2/1927020  That gives you the prog.  As for the key, IDK, I have one around somewheres... lemme see... k, I expect to see only one download of this file, guys.  :p

Not sure but, could you have attached it to a PM??

(No-one's downloaded it yet!)
Title: Re: Truespam
Post by: Warp Shadow on June 11, 2008, 05:12:13 pm
At last! Thank you for being so helpful! :)

Now, TO WORK!!! :cool:

EDIT: Oh and for some reason, it wouldn't work the first time so I clicked on it again and it says downloaded twice. Don't sweat it.
Title: Re: Truespam
Post by: jr2 on June 11, 2008, 09:41:08 pm
EDIT: Oh and for some reason, it wouldn't work the first time so I clicked on it again and it says downloaded twice. Don't sweat it.

I was gonna say... see, IDK if anyone else using it would invalidate it for you (I hope not).  If you've gotten it working using that number, perhaps others can now try it, but like I said, I don't know how their registration works, so I'd like them to ask you first... removing the attachment now.
Title: Re: Truespam
Post by: bizzybody on June 12, 2008, 12:41:21 am
I think everyone gets the same number for 3.2
Title: Re: Truespam
Post by: jr2 on June 13, 2008, 02:19:32 am
Nope.  'Cause I've got two.  ;)