Hard Light Productions Forums

Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: Tempast on June 18, 2008, 06:59:21 pm

Title: FS1 port problem.
Post by: Tempast on June 18, 2008, 06:59:21 pm
Uh... I dunno if someone allready posted something about this, but, I found a HUGE problem with the second mission. O_O
No asteroids... In the asteroide belt...
Uh... Maybe you should look into that O_O

KThxBai
Title: Re: FS1 port problem.
Post by: Mars on June 18, 2008, 07:41:02 pm
Uh... FSO version, your system specifications, vps your using please?

This is most definitely a bug.
Title: Re: FS1 port problem.
Post by: colecampbell666 on June 18, 2008, 07:52:20 pm
No, in the launcher, under "Graphics" enable JPG/TGA Textures.
Title: Re: FS1 port problem.
Post by: Tempast on June 18, 2008, 08:46:15 pm
Allright, thanks. Problem fixzord.
Title: Re: FS1 port problem.
Post by: Snail on June 25, 2008, 11:21:59 am
Wasn't this the reason we had the invisible asteroids stickied?
Title: Re: FS1 port problem.
Post by: Galemp on June 25, 2008, 12:17:16 pm
Well, I unstuck it because recent builds have -jpgtga turned on by default and recent media VPs use DDS files for the asteroids. One or the other would fix the problem, and most people with neither have already found the solution.