Hard Light Productions Forums

General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: Matthaios84 on June 25, 2008, 05:32:31 am

Title: No background
Post by: Matthaios84 on June 25, 2008, 05:32:31 am
First, I wanted to say Hi to everyone.
Second, I have to say you guys are doing a great job in bringing new breath to old game.

I used Tureys online installer, everything went fine. I finished couple of campaigns (Cardinal Spear, FsPort, Awakenings, Destiny of Peace), it looks really great, new models, new graphic effects etc. Even good old FS2 campaign is more exciting.
After that I wanted to play "Sync", so I chose it as my mod and started the game. Unfortunately sync was using vanilla FreeSpace 2 engine, so I've added this
Code: [Select]
[multimod]
secondarylist = mediavps;
to the mod.ini file. The game started to using MediaVP library, I had all the new stuff (new models, effects etc.) except for the backgrounds (here's the image (http://img146.imageshack.us/img146/7807/screenshotwu0.jpg)) it looks really bad, just the black void and few stars. Do you have any ideas what might be causing that ?

And second, I was wondering. How come I'm missing for example bump mapping effect on my models, hercs for example looks really great (you can see pilot etc.), but on the screenshoots I saw bump mupping, however it's not present in my game (image (http://img516.imageshack.us/img516/543/screenshot2ed1.jpg)). Any idea how turn this thing on ?

I have recent build and mediaVP pack (FS2Open Version: 3.6.9; MediaVP Version: 3.6.8 Zeta; Launcher Version: 5.5d). I turned all the graphic improvements in the launcher to on (I was guided by the topic here one the board).

My PC specs are:
Barton 2500XP+
1GB DDR
Radeon 9800
Title: Re: No background
Post by: Jeff Vader on June 25, 2008, 05:50:26 am
The game started to using MediaVP library, I had all the new stuff (new models, effects etc.) except for the backgrounds (here's the image (http://img146.imageshack.us/img146/7807/screenshotwu0.jpg)) it looks really bad, just the black void and few stars. Do you have any ideas what might be causing that ?
Get Lightspeed's Nebulae (http://www.freespacemods.net/download.php?view.234). Extract the contents to your \mediavps\ folder.
Title: Re: No background
Post by: Matthaios84 on June 25, 2008, 06:08:57 am
Get Lightspeed's Nebulae (http://www.freespacemods.net/download.php?view.234). Extract the contents to your \mediavps\ folder.

It works, but only partially :(
Now all the systems (missions) looks the same. There's blue Nebula everywhere...
However it's definetely much better than before :)
Title: Re: No background
Post by: Jeff Vader on June 25, 2008, 06:40:39 am
I might be wrong but I do seem to recall that the first few missions (apart from the first firstn the one inside a nebula) take place in the same system.
Title: Re: No background
Post by: Matthaios84 on June 25, 2008, 07:16:07 am
I might be wrong but I do seem to recall that the first few missions (apart from the first firstn the one inside a nebula) take place in the same system.

You're correct, missions after them have diffrent backgrounds. Thanks for the help.

There's one more thing I need to ask. What about that bump mapping I mentioned in the first post. Any idea how do I turn it on ?
Title: Re: No background
Post by: Jeff Vader on June 25, 2008, 07:36:21 am
Hmm. Does bump mapping equal normal mapping? Even remotely? If so, you'll need to acquire the 3.6.10 Beta MediaVPs (the release thread is on the FreeSpace Upgrade Project board), as well as a 3.6.10 build that supports normal maps (basically one of taylor's XT builds from the Recent Builds child board under the FreeSpace Source Code Project board). And a shader. Check out the How to get the most graphics-wise out of FSO link in my signature.
Title: Re: No background
Post by: karajorma on June 26, 2008, 04:47:50 am
Bump mapping is the predecessor of normal mapping. FS2 never supported it, we went straight to normal mapping. :)
Title: Re: No background
Post by: Stormkeeper on June 26, 2008, 06:48:03 am
Slight off topicness. How do i make mediavps work in other mods?
Title: Re: No background
Post by: Matthaios84 on June 26, 2008, 07:52:58 am
Just create file "mod.ini" in the directory where the mod you want to use is, or, if the file already exists, edit it.
Add line
Code: [Select]
[multimod]
secondarylist = mediavps;
Title: Re: No background
Post by: Jeff Vader on June 26, 2008, 10:21:29 am
Aye. Or use the custom flags field in the Launcher. Add the following there:

-mod mediavps
Title: Re: No background
Post by: Stormkeeper on June 26, 2008, 10:23:55 am
Aye. Or use the custom flags field in the Launcher. Add the following there:

-mod mediavps
Then it'll launch all mods with the mediavps?
Title: Re: No background
Post by: Jeff Vader on June 26, 2008, 10:25:52 am
Yes.
Title: Re: No background
Post by: colecampbell666 on June 28, 2008, 09:03:36 am
Unzip the attached file, add whatever info you want in Notepad (make sure that the semicolon stays at the end of the line) and put it in your mod folder.

[attachment deleted by admin]