Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Black Wolf on June 27, 2008, 12:26:30 am

Title: Forgive mine ignorance - Particles?
Post by: Black Wolf on June 27, 2008, 12:26:30 am
Is there a working particle system in FSO atm? Specifically, something that could be used to make a ship look like it was permanantly on fire, with smoke spewing from several sources and lasting at least some time in space? I know I could do it with weapon effects and the FOF stuff, but I was hoping there was an easier way.
Title: Re: Forgive mine ignorance - Particles?
Post by: WMCoolmon on June 27, 2008, 03:41:10 am
Not gonna say it. (http://fs2source.warpcore.org/exes/latest/scripting.html#Testing)
Title: Re: Forgive mine ignorance - Particles?
Post by: colecampbell666 on June 28, 2008, 08:53:45 am
I believe that Bobboau was working on it.
Title: Re: Forgive mine ignorance - Particles?
Post by: DaBrain on June 29, 2008, 05:33:26 pm
Not gonna say it. (http://fs2source.warpcore.org/exes/latest/scripting.html#Testing)

A small preview tool would be nice, actually.
Maybe even a real editor, which simply writes a script in the end.


Also, if it was possible to set up particle emitters in FRED, or in models, particles systems would become a lot more useful.