Mobius said that this was caused by creating a normal ship and then making it a cargo container, but I take it you haven't done so.
Someone should make an AMV of this glitch with the Original and best version of "You spin me round" by Dead or Alive
Someone should make an AMV of this glitch with the Original and best version of "You spin me round" by Dead or Alive
What build are you using? Because I just played with the most recent SVN checkout and everything is spinning -- far too much. By comparison of builds, it seems to be something that was only added in the last week.
Someone should make an AMV of this glitch with the Original and best version of "You spin me round" by Dead or Alive
That would be pretty funny. I can just see a Deimos and a bunch of cargo containers spinning round and round and round...
Another game, but also spinning to the tune.:lol:
http://www.youtube.com/watch?v=YpNCqBoGFPk
Seriously i think a video of the Colossus spinning to "You spin right round" would be hilariousWoe to any fighter that strays too close.
Im now tempted to do a version of that mission to leekspin - my plead INSANITYConvert the music so that it plays in-mission too :D
Black Wolf, would you mind putting this in Mantis?
I would have said 30. And about constructive comments, I wouldn't call his comment spam in any case. So... well, those of you who have the pow4h on this board, do what you want.
Speaking of which, if I were to make a mission with a spinning Colossus, I'd use Kylie's Spinning Around as the background music.
It's not really fair in this case - BW has had to drop out of contact for long periods because of his job. He works as a geologist at a mine in the Aussie outback, and when he does come back, it's usually only for a few days which are always quite busy already. I know he'd test this if he could. ;)
I shuffle papers for the business office of a hospital.
Blast, I'm late.
:necro:
Maybe I should institute a policy of banning everyone who reports a bug but never follows up on it.
If you have a null MOI tensor then you'll have no radial acceleration for the object and it will just slide when hit with off centre kinetic weapon shots.