Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Crayon on June 29, 2008, 04:36:09 pm

Title: Bearbaiting mission problem/bug
Post by: Crayon on June 29, 2008, 04:36:09 pm
Hi,
In the Bearbaiting mission of the main fs2 campaign, where you have to destroy the 4 beam cannons on the Sathanas, my ship has no Helios torpedos. (It only has Harpoons, and I can't enter the ship/weapon selection menus at the briefing). Similarly no other friendly ships have bombs. This makes the mission impossible, since even if all ships (4 wings) attack one beam cannon, it doesn't even get to 50% before the Sathanas escapes.

Any ideas as to what could be causing this? I used the installer from here (http://www.fsoinstaller.com/) and have had no problems so far with this excellent game.
Thanks!

edit: oops, I *did* search before posting, but I must have missed this thread (http://www.hard-light.net/forums/index.php/topic,47595.0.html). Apologies!
Title: Re: Bearbaiting mission problem/bug
Post by: Jeff Vader on June 29, 2008, 04:42:26 pm
Indeed there are two ways to do things properly.

1. Use only one pilot file but make sure you play a campaign through before switching to another campaign.
2. Create a separate pilot for each campaign.