Hard Light Productions Forums
Hosted Projects - Standalone => The Babylon Project => Topic started by: Vertigo 7 on July 19, 2008, 07:02:51 am
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I noticed on the station, turret 21 has a very weird firing angle. It will only shoot at stuff thats directly left or right of the turret, up and behind (meaning it shoots at stuff thats inside the station). It seems like to me that the turret's firing arc is backwards, i would think it would be left to right, down and straight ahead, sort of guarding the docking bay. Is there any way I can easily fix this or will i need to get a 3d editing software and fix it there?
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no :p
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:( :( :( :(
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I would think you'd be able to fix it easily enough with PCS2. If there is in fact some sort of problem with it.
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Any fix that you do would result in a model that is incompatible with the official TBP release.
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That is true and the model has about a bazillion other turrets so don't worry about it.
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Sounds like a job for Bo and Mack.
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Sounds like a job for Bo and Mack.
:nod:
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if it was any other turret I wouldn't sweat it but its the only one protecting the docking bay =p and it totally throws a kink in my mission planningz! srsly tho, if i can fix it with out screwing up the whole thing jes tell meh how and i'll do it muh self. Unless... you were so inclined to make an update patch =D
edit:
on another serious note... the station itself is really lacking in defense on its lower portion... all the turrets are mid lvl and higher, there arent any on the bottom... theres what a 100 turret limit? IF you do look into fixing that one turret, care to throw on some more while you're at it? Just a humble request =D i was thinking opposite positions of the ones on the wing like protrusions and one or two near the front section below the docking bay (on the non rotating part of course)
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TBP 3.4b Final is final. No more changes will be made.