Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Retsof on July 23, 2008, 02:03:12 pm

Title: FOV question.
Post by: Retsof on July 23, 2008, 02:03:12 pm
So I put the "-fov 35" flag in the launcher, which, If I recall corectly, is the right one.  Strangely it seems to turn evertyhing inside out though.  Solution?
Title: Re: FOV question.
Post by: Jeff Vader on July 23, 2008, 02:08:10 pm
http://www.hard-light.net/wiki/index.php/Command-Line_Reference#-fov

35 goes quite beyond 2*pi.
Title: Re: FOV question.
Post by: Retsof on July 23, 2008, 02:12:02 pm
Thanks.
Title: Re: FOV question.
Post by: Herra Tohtori on July 23, 2008, 03:12:37 pm
Yeah, -fov 0.35 would be a bit better... unless you're a vorlon or some other kind of hyperintelligent shade of blue living in more than three dimensions.

Hmm..
/me thinks of all the absolutely fascinating black hole/subspace jump effects that could be done with dynamic field of view value going beyond 360 degrees... :drevil:
Title: Re: FOV question.
Post by: Retsof on July 23, 2008, 03:34:28 pm
well it worked, but dang it makes stuff hard to hit, makes manuvering ultra-sensitive.
Title: Re: FOV question.
Post by: Jeff Vader on July 23, 2008, 03:43:10 pm
You can fiddle with the value. Increase it a little to see if maneuvering is easier.

Or get used to it. I did. With a ****ing laptop keyboard.
Title: Re: FOV question.
Post by: Excalibur on July 24, 2008, 10:18:19 pm
-fov 0.65 is what I left it at - 0.35 makes ships more realistically sized in real life, i.e. the square that is your monitor doesn't take up much of your fov, so of course ships will not fit in it if you want total realism - though you may get better at aiming, since the sensitivity is so great...then go back to 0.65 and whip everything...
Title: Re: FOV question.
Post by: Gregster2k on July 26, 2008, 11:24:13 pm
All this FOV discussion has me drooling again about the idea of triple monitors. Imagine running a realistic sized FOV with triple monitors --- all the correct scale with none of the sight problems...