Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: woodburner on July 25, 2008, 10:24:53 am
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Yello.
Remember in mystery of the trinity, how you started off in the Acquitaine? I've always wondred how it works. Also, what ships can you start inside? Can you start in a SCv Moloch?
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You can launch out of any ship with a fighterbay. Set the arrival point/cue/whatever. However, you don't start out of the fighterbay of the Aquitane, you start on the wing.
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Well, you could place your fighter right outside the fighterbay.
That would give the illusion that you just launched.
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Or you could have the player launch from the fighterbay.
That would make you launch.
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launching a ship from a moloch... :rolleyes:
(http://img176.imageshack.us/img176/9581/80972134ft2.th.png) (http://img176.imageshack.us/my.php?image=80972134ft2.png)
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You can launch out of any ship with a fighterbay. Set the arrival point/cue/whatever. However, you don't start out of the fighterbay of the Aquitane, you start on the wing.
Also, the "launch" you get in that mission is when the Aquitaine adjusts course to go to its waypoint. Your ship doesn't actually move.
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Yay! it worked. Thanks again!
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You can launch out of any ship with a fighterbay. Set the arrival point/cue/whatever. However, you don't start out of the fighterbay of the Aquitane, you start on the wing.
Also, the "launch" you get in that mission is when the Aquitaine adjusts course to go to its waypoint. Your ship doesn't actually move.
I always launch before it moves/changes course.
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No, that's your ship sitting still and the Aquitaine adjusting its course in a way that the plane below you appears to go down.
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I think cole meant that he flies off before the Aquitaine moves.
It's a pretty clever trick on :v:'s part though. Any time I tried to work that out myself rather than just copy the values I usually ended up with the player going splat.
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I usually fly off to early. But yea, a pretty cool trick, making it seem like you're getting 'launched' out.