Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: IPAndrews on July 27, 2008, 12:06:36 pm

Title: Path of Blood (multiplayer campaign) beta testing thread
Post by: IPAndrews on July 27, 2008, 12:06:36 pm
This is the beta testing thread for my "Path of Blood" campaign. This is a co-operative multiplayer campaign to be played online by one to eight players. To install the campaign extract the mission files from the archive and put them in your data/missions directory.

http://www.megaupload.com/?d=X3JX2VNV (updated 07/08/08)

This campaign should be completable by one player alone. If more players are online the campaign will adapt by throwing more enemies at you! The missions are intended to be played the following order.

pob01.fs2 "The Path of Blood"
pob02.fs2 "Lead Them Into Temptation"
pob03.fs2 "But Deliver Us From Evil"

When posting about a bug in the campaign please post the number of players playing the campaign and the difficulty level when the bug occured as these greatly affects how the campaign behaves. Also please take a screenshot of the mission events screen (the screen that shows which ships killed which at what time) as this data is also very useful for debugging purposes.

Have fun.
Title: Re: Path of Blood (multiplayer campaign) beta testing thread
Post by: Vidmaster on July 28, 2008, 05:35:21 am
My Operations campaign will also be released for Singleplayer (I do a bundle), yours too?
Title: Re: Path of Blood (multiplayer campaign) beta testing thread
Post by: maje on July 28, 2008, 10:42:18 pm
Forgive my lateness to responding, but I just wanted to say thanks and I'll be sure to have a look-see tomorrow after work.
Title: Re: Path of Blood (multiplayer campaign) beta testing thread
Post by: FUBAR-BDHR on July 28, 2008, 10:55:51 pm
My Operations campaign will also be released for Singleplayer (I do a bundle), yours too?

Any reason you would release as single other then not wanting people to have to choose multi at load?  It might get more people involved in multi if they put up a server and someone joins.  That way they see what playing coop is all about.  If no one joins they can still play. 
Title: Re: Path of Blood (multiplayer campaign) beta testing thread
Post by: Vidmaster on July 29, 2008, 03:20:25 am
most people don't know about that AND I can rebalance the thing for singleplayer  :)
remember, my missions don't ajust to the number of players.
Title: Re: Path of Blood (multiplayer campaign) beta testing thread
Post by: IPAndrews on August 04, 2008, 04:24:59 am
Anyone play this Thursday past? Any comments? Bugs?
Title: Re: Path of Blood (multiplayer campaign) beta testing thread
Post by: Vidmaster on August 04, 2008, 12:32:22 pm
we did not. Maybe TRL and his russian pals did but it may be difficult to ask.
Title: Re: Path of Blood (multiplayer campaign) beta testing thread
Post by: trl on August 04, 2008, 02:30:46 pm
we did not. Maybe TRL and his russian pals did but it may be difficult to ask.

Hi to all. No, the last Thursday we did not test these missions. We shall probably test them on this Thursday.