Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Corsair on February 25, 2002, 04:45:41 pm
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A render of the Bastion going to collapse the Capella jump node...
(http://www.3dap.com/hlp/staff/setekh/bastion-last-journey.jpg)
And thanks to that great medium-rare steak who uploaded this for me :cool: :yes:
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*cough* (http://server45.hypermart.net/icestar/lonewolf/bump.gif)
any response?
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I would liked to have seen the actual node opening, you could have had some cool effect with that, and theres something seriously wrong with that planet in the background.
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Yeah, I didn't like the planet too much either...the node opening, that might be cool...maybe I'll do that. Good idea vadar!
EDIT: Zeronet, if you're out there, I tried to take your advice on this and put the camera view more against the hull of the ship to see what it looked like...
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Looks good ! but the word GTD bastion is wrong it's mirored and the camera angle is weird put it horisontal:) but other then that it looks great ! keep it up
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Originally posted by darkage
Looks good ! but the word GTD bastion is wrong it's mirored and the camera angle is weird put it horisontal:) but other then that it looks great ! keep it up
in fact, the whole ship is mirrored :)
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Ewwww, the Bastion is all screwed up.
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Wow Darkage, 4 avatars? Damn, I need to get on more projects ;)
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Originally posted by untouchable
Wow Darkage, 4 avatars? Damn, I need to get on more projects ;)
Lol.... tommorow it wil be 3 avatars the TAP one is going to be removed i retired from it for personel reasons:)
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Originally posted by darkage
Looks good ! but the word GTD bastion is wrong it's mirored and the camera angle is weird put it horisontal:) but other then that it looks great ! keep it up
I dunno, I think it might be kinda cool to have it vertical while entering the node. Might be a nice look. Good work! :nod:
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As to the Bastion being mirrored:
3DE is wierd for me. The COB appears inside out and when I hit invert face orientation, it appears like that, backwards...in fact, if you look at the exploding Herc, you'll see that where it is supposed to say 20, the 2 is mirrored...:(
It was a try, next time will be better (hopefully)
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Originally posted by Corsair
As to the Bastion being mirrored:
3DE is wierd for me. The COB appears inside out and when I hit invert face orientation, it appears like that, backwards...in fact, if you look at the exploding Herc, you'll see that where it is supposed to say 20, the 2 is mirrored...:(
It was a try, next time will be better (hopefully)
Don't use 3DE for Cob conversions do that whit PCS allot better;)
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The camera angle is... interesting. ;) Nice one, keep it up. :)
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Uh...change the camera angle and the Bastion is all screwed up. Not only the name but also the whole model. Shouldn't the fighter bay be on the other side of the destroyer?
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Originally posted by NeoHunter
Uh...change the camera angle and the Bastion is all screwed up. Not only the name but also the whole model. Shouldn't the fighter bay be on the other side of the destroyer?
The fighter bay is a result of the model being flipped... which is what makes the destroyer nameplate also appear reversed.