Hard Light Productions Forums
Off-Topic Discussion => Gaming Discussion => Topic started by: Warp Shadow on August 08, 2008, 12:34:27 am
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Right now I seem to be unable to enjoy my standard fare of games and have this really weird urge to play some medieval/fantasy RPG. Now I only own a few of them and I've beaten the tar out of each one of them and after the six millionth runthrough they get a little tiresome (but not portal for some reason :blah:) and I'm in need of suggestions. I bought oblivion for the 360 a while back (before I had a not ****ty computer) and I thought I could get into it again but I forgot how much balls it sucked and I went to go download it on the computer (yes download, because I already payed for it once and I'm not paying for it again just for access to the free user generated content thats better than the game itself) but I couldn't find a torrent less than 4 gigs or that downloaded faster than 8kbps. Then I remembered morrowind was supposed to be way better and more immersive and I got it and modded it a whole bunch and I played it for an entire day. There were actually a few moments I really enjoyed in it and I got really into it for a couple of minutes, but in the end, the endless dreary fog, muddy brownness, boring combat and swampy coastline made me feel depressed and idle and I don't really want to go back to it.
So now I'm asking this, does anyone know of or have played any really good, immersive role playing games that have perhaps slipped under the general publics knowledge? Anything thats like oblivion but doesn't suck at everything it tries would be great, but honestly, just about any genre will do now. Any ideas would be appreciated.
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It isn't really fair to call Oblivion an RPG. :drevil:
As for your request, it's a little vague on what you would prefer. E.g., first, second, or third person; tick based, or turn based; PC or console; etc.
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Anything really. First person would b best i suppose but I have no objectins to third person. I'd rather not do the JRPG thing unless it's REALLY good though. Like I said. I'm basically looking for as close as I can get to what oblivion was supposed to be.
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Heh, the only JRPG that I would really recommend for you would be Crazy Cross (http://www.fileplanet.com/148139/140000/fileinfo/Crazy-Cross---Full-Version). :drevil:
Oblivion was supposed to be a first person shooter with RPG elements, no matter what the lying development team says. So... BioShock (meh) or SystemShock 2 (disliked it) would be something to look at, though they aren't set as quasi-medieval.
Tomorrow I'll try to think of a list of games that loosely sound like what you're looking for, for now, I'm going to try and sleep.
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ss2 definatly the opposite side of the quasi scale from medieval, bioshock is set in the 1950's.
quake original has that medieval feel to it.
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If you are looking for a good RPG set in a medieval time period, I'd recommend The Witcher. Plus they're releasing the Enhanced edition on September 16th (with the new content as a free download for everyone who has the older version).
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If you are looking for a good RPG set in a medieval time period, I'd recommend The Witcher. Plus they're releasing the Enhanced edition on September 16th (with the new content as a free download for everyone who has the older version).
:lol:
You serious :nervous:
Baldurs Gate is a given, ummm neverwinter nights is quite moddable from what i'm told...
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EarthBound. C'mon, I mean one of the characters in your party is named Poo. Also the music rocked, and the translation wasn't botched.
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and the translation wasn't botched.
This quite arguably didn't help things at all.
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EarthBound. C'mon, I mean one of the characters in your party is named Poo. Also the music rocked, and the translation wasn't botched.
:eek2:
I beg to differ (http://tomato.fobby.net/m2eb/).
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You're going to find stuff like that in any Japanese -> English translation. In just about every single game, manga, and anime I've ever heard of there are some areas where the explanation to a confusing plothole is "Well, in the original Japanese it was closer to..."
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You could try Neverwinter Nights (the original, or NWN2) and with the expansions that should keep you going for a couple weeks. That is, if you can get around the D&D rules. Character creation and customization is a lot of fun, the combos are endless.
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The Witcher.
If very old game doesn't rebut you, Ultima VII, or Albion.
If you want a pure mediaval (no magic whatsoever), with great combats (you can fight while riding an horde, and actually charge with a lance : Mount & Blade (http://www.taleworlds.com/)
The demo is free, and you should REALLY try it (plus, you can carry on with the character of the demo if you liked the game.
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Or if you want o go a step beyond medieval(XIX century to be precise) try Arcanum: Of Steamworks and Magick Obscura. Its a very tasty mix of themes where you have technology, electricity and gunpowder antagonizing with magic, demons and necromancy.
Of course if you haven't played it yet just screw medieval and play Plancescape: Torment. cRPG satisfaction guaranteed. Or your money back :p .
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Or if you want o go a step beyond medieval(XIX century to be precise) try Arcanum: Of Steamworks and Magick Obscura. Its a very tasty mix of themes where you have technology, electricity and gunpowder antagonizing with magic, demons and necromancy.
sounds like someone forgot to exit thief, been playing too many missions with mr garret i see :P.
not exactly medieval but lotro has some good swordplay if your willing to spend something like 10 dollars a week on.
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I'd go for NWN series, since you wanted a medieval era RPG. The series isn't bad, if a bit lengthy. Overlord is good, but strictly linear, and the control scheme takes a little getting used to. Although I'm not sure it counts since it seems slighty RTS-ey.
If you want a non-medieval, you'll probably have noticed I've been play both KoTORs a tad too much, but the mods out there make it pretty awesome. I mean, c'mon, being a clone commando in Taris rocks.
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The Battle for Wesnoth is a turn-based strategy game, not a role-playing game, but it might be worth a look.
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ss2 definatly the opposite side of the quasi scale from medieval, bioshock is set in the 1950's.
quake original has that medieval feel to it.
While SS2 is outside the medieval spectrum, it is also a must-play.
And Bioshock is set in 1960.
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as you say mp ryan, thanks for correcting that :cool:.
im not sure but assassins creed has a medieval feel to it, sword play while playing a member of the secretive assasins guild in the holy land. its worth a look if you want to go through hordes of taunting french conscripts to the english army or jerusalem's city guard and that can become literal if you attract enough attention :P, i once defeated 33 guards in acre near the chapel it took at least 5 minutes to clear them all up using just the dagger and throwing knife.
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ss2 definatly the opposite side of the quasi scale from medieval, bioshock is set in the 1950's.
quake original has that medieval feel to it.
While SS2 is outside the medieval spectrum, it is also a must-play.
And Bioshock is set in 1960.
Those games are more FPS than RPG, although both are good.
The D&D-esque medieval fantasy stuff is one thing that has kept me away from most classic RPGs in the past. I can never get immersed in those storylines. That and the overhead, turn based combat.
Mass Effect is one RPG that did appeal to me and had a lot of great ideas, although there are also some significant flaws in it.
im not sure but assassins creed has a medieval feel to it, sword play while playing a member of the secretive assasins guild in the holy land. its worth a look if you want to go through hordes of taunting french conscripts to the english army or jerusalem's city guard and that can become literal if you attract enough attention Tongue, i once defeated 33 guards in acre near the chapel it took at least 5 minutes to clear them all up using just the dagger and throwing knife.
I'm playing through this right now and so far, I love and hate it in equal measure. :p It has many excellent gameplay ideas and a fairly unique story. I love the open ended maps and large crowds everywhere, which really make the environments come alive. On the other hand, the combat and side quests (viewpoints, saving citizens, etc.) get repetitive very quickly and the AI behavior often makes no sense. The guards apparently don't notice anything you do if you're more than 10 feet away from them but get pissed off for no reason if you get near them. There are also numerous interface design decisions that are utterly idiotic, like the fixed 16:9 aspect ratio, lack of anytime save games, disabled AA at 1600x1200 or above and the infamous 11 commands needed to exit the game.
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i see what you mean by the saved game thing, but if you notice it autosaves when an important event has occured so you can exit the animus and game come back go back into game, load it and get into the animus from you last position.
what i mean by important event is something big or small such as assaulting a heretic to normal social things back in the day, you get the info and make work of your knife then leave it saves right after that, capturing a flag or you just assassinated someone it saves there also.
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It doesn't autosave often enough though, and it cannot, considering the nonlinear layouts of most of the maps. In general, I don't like games with checkpoint saves only, as it forces you to replay parts a lot more often and just makes the game tedious.
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point taken. good point also.
well if your interested in assassins creed, play it and find out yourself.
what else is their medieval.. well if your interested in a childish game by jagex, i think you know what it is :lol:. its utter idiotic to play it however up to you.
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To be fair, Jagex did have one good game (ages ago). They got rid of it, for some odd reason.
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Wizardy 8 is pretty good for a 1st person, turn based RPG.
Very old-school, combat oriented, strong on character development.
Weak on eye candy.