Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: USS Alexander on February 26, 2002, 12:27:19 pm

Title: Lose flak gun
Post by: USS Alexander on February 26, 2002, 12:27:19 pm
Does someone has a loose flak gun, i need a flak from the hecate or iceni can someone, (if you have it) send it to [email protected]:nod:
Title: Lose flak gun
Post by: Galemp on February 26, 2002, 02:45:35 pm
:wtf:
Title: Lose flak gun
Post by: USS Alexander on February 26, 2002, 03:21:22 pm
Quote
Originally posted by GalacticEmperor
:wtf:


:wtf:   don't you understand??
Title: Lose flak gun
Post by: Skippy on February 26, 2002, 03:25:07 pm
I think no :)
Title: Lose flak gun
Post by: Anaz on February 26, 2002, 04:43:59 pm
can't you just pull it outta the FS2 *.VP files?
Title: Lose flak gun
Post by: Kitsune on February 27, 2002, 03:49:15 am
Specify!:doh:

What modeling program should it be for?

Two or three barelled?
Or are you referring to the hexagonal ones?
And do you want fries with that?
Title: Lose flak gun
Post by: USS Alexander on February 27, 2002, 08:09:57 am
It has to be a cob for ts, and i need the one fitted at the iceni a 2 barrelt one. i only need the flak.

Oh and is there one in the vp file, a loose one ???
Title: Lose flak gun
Post by: Galemp on February 27, 2002, 10:12:04 am
Oh, now I get it... you want a model for a flak gun turret. :)
Title: Lose flak gun
Post by: USS Alexander on February 27, 2002, 10:59:07 am
yeah :D  the one of a hecate with 2 barrels up, only the turret model.
Title: Lose flak gun
Post by: Anaz on February 27, 2002, 06:23:11 pm
Quote
Originally posted by GalacticEmperor
Oh, now I get it... you want a model for a flak gun turret. :)


hehe....now I feel really stupid...I thought he meant that it needed to be tightened down or something...
Title: Lose flak gun
Post by: Kitsune on February 28, 2002, 03:34:57 am
See, now that wasn't that hard to spit out now was it?

Now let me tell you how to make one.

Open up the ships model file that you want a turret off of.

Delete all the model except that turret.
Clone turret.
Clone turret.

Save as whatever you like.

I'd do it for you but I don't have ts on my machine.  3DSr3 here.

Plus I am desperately hunting for a job, so that eats up time too. :(

BTW, would anyone care for a deimos configured like the one on the front of FS2's box/jewl case?
It's a .3ds mesh but should load in ts.
Title: Lose flak gun
Post by: USS Alexander on February 28, 2002, 04:59:11 am
lol deleting every poly and faces of a hecate take hours, or mayby i'm doing something wrong:o
Title: Lose flak gun
Post by: Shrike on February 28, 2002, 06:45:19 am
Group select?  Using a box?
Title: Lose flak gun
Post by: aldo_14 on February 28, 2002, 08:06:04 am
[jumps]

That's a bit of a scary avatar, is it not?

Er - convert the Hecate to cob, load it in TS.  Select the models & press 'down' on the arrows - this moves down a level of the heirarchy.  You can now use the left adn right arrows to cycle through the various sub-objects, like the hull, lods, debris and - yes - the turrets.

Be warned, PCS seems to rest all the turret axes to 0,0,0, gthough - even on the newer version I've got.
Title: Lose flak gun
Post by: CP5670 on February 28, 2002, 08:42:42 am
Quote
That's a bit of a scary avatar, is it not?


I think it is the SHODAN computer from the System Shock games.;)
Title: Lose flak gun
Post by: LAW ENFORCER on February 28, 2002, 02:20:03 pm
yes it is - one of my favorite charactors buy why is it purple sorry PINK!!!??? it should be green!  GREEN! Now it just looks silly!:rolleyes:
Title: Lose flak gun
Post by: DTP on February 28, 2002, 02:38:14 pm
I can Rip em off the hecate, iceni as easy as scratching my ...
Well almost.

Process POFTOCOB2,convert COB to 3ds Via 3DE, in MAX; Vertex weld, select element, detach, save 3ds, convert to COb via 3DE

Still got that last prog ass installer on the HD :D

And send them to you in COB format.

That is if you don’t have somebody to do it or have not done it already.
Title: Lose flak gun
Post by: USS Alexander on February 28, 2002, 03:45:15 pm
Don't worry guys already have one ;)