Hard Light Productions Forums
Off-Topic Discussion => Gaming Discussion => Topic started by: blackhole on September 06, 2008, 11:37:54 pm
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I've always hated EVE, but Yahtzee can explain why far better then I can.
http://www.escapistmagazine.com/videos/view/zero-punctuation/208-Eve-Online
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I've always hated EVE, but Yahtzee can explain why far better then I can.
http://www.escapistmagazine.com/videos/view/zero-punctuation/208-Eve-Online
Ah yeah... I love Yahtzee.
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Except, he really can't.
While he's usually quite apt at diagnosing the faults of FPS games (but fell down hard on BioShock), it shows quite clearly that he's rather inept at dealing with most other types here. He never had the right mindset to be playing EVE, or any MMO probably.
I've noticed a significant trend in that he can't quite seem to comprehend the concept of a sandbox game, or anything with a self-generated story. Perhaps it's a lack of imagination, or perhaps he's too used to having it spoonfed to him. I'd be curious to see how he would review a lot of strategy games, too, since even if they have a storyline progression of sorts, a lot of the story is self-generated because it never quite works out the same way twice, and deployment options and the like are very much entirely up to you. Similarly, I would bet and lay odds he might say the same of our own beloved FreeSpace, for while it does have a plot progression, the story that you create by how you fly and fight the missions is much more than the one you get from other sources, and being a space sim it offers much more freedom in that sense then most.
EVE is what you make of it. He didn't, and probably couldn't, see that.
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EVE also achieves the impossible - making space fights boring.
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He speaks too fast. :rolleyes:
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the only problems i have with eve and trivial however can be important later in the game. playing too much eve is a bad sign that zombies are on this planet :lol:, i think this guy secretly enjoys the game just wants to keep his image. he doesnt have a clue what he is saying, however far be it from me to stop him.
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He speaks too fast. :rolleyes:
:wtf:
I'm a thirteen year old swiss brat and still understand every word.
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He speaks too fast. :rolleyes:
:wtf:
I'm a thirteen year old swiss brat and still understand every word.
This may come as a surprise but people are different.
I can make out the majority of stuff he says, but occasionally I miss something. Especially if I try to read all the stuff on the video at the same time.
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Same here. He speaks so fast that I can just make out whatever he's saying. I didn't use the seek bar because I didn't like his speech. :drevil:
It's not that I think he's spewing rubbish; it's just that he has the talking speed of a chaingun.
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I find his "Hate world, revenge soon, take it out on everyone..." attitude so darn cute. One of the reasons why I persistently watch his reviews even though I don't play games much. The following bit describes him quite well:
This week's review is Condemned 2. Last week's was No More Heroes, but I couldn't be arsed updating the site. **** you.
But this (http://www.fullyramblomatic.com/images/TrilB%5EU.jpg) is just too creepy.
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Except, he really can't.
While he's usually quite apt at diagnosing the faults of FPS games (but fell down hard on BioShock), it shows quite clearly that he's rather inept at dealing with most other types here. He never had the right mindset to be playing EVE, or any MMO probably.
I've noticed a significant trend in that he can't quite seem to comprehend the concept of a sandbox game, or anything with a self-generated story. Perhaps it's a lack of imagination, or perhaps he's too used to having it spoonfed to him. I'd be curious to see how he would review a lot of strategy games, too, since even if they have a storyline progression of sorts, a lot of the story is self-generated because it never quite works out the same way twice, and deployment options and the like are very much entirely up to you. Similarly, I would bet and lay odds he might say the same of our own beloved FreeSpace, for while it does have a plot progression, the story that you create by how you fly and fight the missions is much more than the one you get from other sources, and being a space sim it offers much more freedom in that sense then most.
EVE is what you make of it. He didn't, and probably couldn't, see that.
I love Yahtzee, but I agree with this.
Fortunately, he doesn't really need to be unbiased. He's there to amuse, not to provide useful criticism. Yahtzee is essentially a professional troll.
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eve sucks, thats why i quit :)
to achive ANYTHING you need to play FAR too much
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I think I smell EVE fanboys in here.
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Speaking of EVE, I've always wondered how the game works. Does it work similarly to any games I've played? Wing Commander? Nexus the Jupiter incident? I've never played it before, but I've always been interested in it's amazing graphics.
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http://www.youtube.com/watch?v=1gAXHrrj2Xk
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Speaking of EVE, I've always wondered how the game works. Does it work similarly to any games I've played? Wing Commander? Nexus the Jupiter incident? I've never played it before, but I've always been interested in it's amazing graphics.
It may look gorgeous, but it plays mostly like WoW.
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its mostly autopilot and is the most heaviest user of gui of any game, it relies very much on gui. graphics of the game aside, the 1vs1 match up is nothing like wing commander, if anything all you do is watch and press f1 after lock on of the enemy ship and let the autopilot take over. and that basically what it is, autopilot gui and some graphics, their is no real feeling involved and you spend half or 3 quarters on your time talking to people to ignore how bored you can get flying over a few systems to trade goods...
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its mostly autopilot and is the most heaviest user of gui of any game, it relies very much on gui. graphics of the game aside, the 1vs1 match up is nothing like wing commander, if anything all you do is watch and press f1 after lock on of the enemy ship and let the autopilot take over. and that basically what it is, autopilot gui and some graphics, their is no real feeling involved and you spend half or 3 quarters on your time talking to people to ignore how bored you can get flying over a few systems to trade goods...
They should license Minesweeper. :drevil:
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Speaking of EVE, I've always wondered how the game works. Does it work similarly to any games I've played? Wing Commander? Nexus the Jupiter incident? I've never played it before, but I've always been interested in it's amazing graphics.
Nexus is probably the closest parallel I can think of. It's a bit more involved tactically then Al likes to think, but like Nexus your options are mostly in what you decided to fit before the battle and the basic attritubes of your ship. Unlike Nexus, the ship changes, and your escorts, if you have them, have a mind of their own...which is mostly a bad thing, but sometimes not. :P
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Although he does raise some good, undeniable points, many of the key things he is arguing around are purely subjective and depend on the people who play the game, as portrayed by the fact that he just persuaded me to want to play the game more than he made me want to avoid it.
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I think NGTM-1R nailed down what I was trying (and failing miserably) to get across in that Sectorgame thread. It's really the sort of game that's only worthwhile if you're a fan of the mechanics it uses. I seem to be mostly in the vein of Yahtzee when it comes to gaming preferences, so the points that he raised, even if they weren't universally applicable, resonated with me personally. If nothing else, I will give the game a ton of credit for being stunningly gorgeous; it'd be great desktop wallpaper fodder.
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I agree, Mongoose. I've got all the wallpapers from the EVE Online website on my Mac. Perhaps it may lack in gameplay, but the beauty of the ships are beyond compare.
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Although he does raise some good, undeniable points, many of the key things he is arguing around are purely subjective and depend on the people who play the game, as portrayed by the fact that he just persuaded me to want to play the game more than he made me want to avoid it.
i assume you mean by he as me?, to answer that. good for you!, enjoy it :rolleyes:.
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I did the 14 day trial for Eve . . . the character creation was loads of fun.
And then it got boring. Though I honestly didn't give it much of a chance. BUT, as an example. I sometimes play spaceship combat games with pen and paper, similar to *cough*cough* Warhammer *cough* and so I go to this guys place, and he's playing Eve when I get there. We talk for 10 minutes, meanwhile his ship in the background is shooting at some base or something. We decide to go to 7-11, he "reloads his guns" and then we walk the two blocks to 7-11, we come back, he reloads his guns, then we talk for another half hour or so. Then his ship finally destroys the base (he reloads a few more times).
how the hell is that fun? Damn.
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the fun of eve comes from breaking other people, they spend hours, no days, no weeks, no months, no years, building up their character, their ship, their fleet, there corporation and aliances, then in one night while they are asleep you contact another player who you are in cahoots with and who has spent the last nine months gaining there trust and he gives you the coordinates and defence codes for there new ultra mega badassamatron 5-billion with the mass of a thousand suns and a real world currency equivalent of a quarter million dollars, you warp in with a fleet of a thousand other player only to find that THEY had a spy in YOUR ranks and your fleet is now sitting on the barals of a fleet ten times the size you brought. your spy contacts you telling you they just read about the double cross on a forum and tell you where the real ship is, you sacrafice half your fleet just so the other half can manage to get at there half completed megadoomer and blow it to peices before the enemy fleet has half a chance to catch up with you.
I have never played the game but it is the only MMORPG I have ever wanted to and hope I one day get the time and money to properly devote to it.
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Haha, there's an advertisement for Eve on that site now. Any publicity is good publicity.
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Although he does raise some good, undeniable points, many of the key things he is arguing around are purely subjective and depend on the people who play the game, as portrayed by the fact that he just persuaded me to want to play the game more than he made me want to avoid it.
i assume you mean by he as me?, to answer that. good for you!, enjoy it :rolleyes:.
No, you silly. He means Yahtzee, in the Zero Punctuation review linked to in the first post.
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I think Bobboau is pretty close to the truth, to be honest, Eve is a game where everyone forms alliances of mistrust. I play it now and again, but my brother uses my character more than I nowadays, damn thing's too cloak and dagger for my tastes.
Edit: Oh, and because of the truth of the last sentence of the review, that if I wanted a second job, I'd get one that paid ;)
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The people defending EVE generally bring up PvP as the aspect where all the real fun is at, and they tell all kinds of "cool stories" about blowing the excrement out of other people's stuff (which causes them to actually lose it), with the expectation that the reader will think that's awesome.
Unfortunately for them, I just get the impression that EVE is essentially populated exclusively with jackasses who revel in destroying other people's hard work for their own amusement. That doesn't really sound very fun to me, as I don't get a tingle of joy at the prospect of ruining other people's virtual lives for fun.
EVE Online just released another update, and the trailer is pure sex as usual, but I've figured out what I really want from them: a single player experience. The request is bizarre on the face of it, but I've entered into one of those pendulum phases where I don't value the styles of play that persistent games allow. With the assets and technology they've got on hand, they could dish up space opera in a way that reinforces their existing universe and hauls in genre apostates like myself. World of Warcraft gives me the same feeling at the moment. Both games have incredible art, are vast beyond reckoning, and present thoroughly elaborate contexts for adventure and commerce. Last time I was in Lakeshire, I thought... Man. Somebody should make a game out of all this.
I'm essentially in 100% agreement with that. The game I imagine they could create using the gorgeous assets the current product uses is the game I'd actually like to play.
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Although he does raise some good, undeniable points, many of the key things he is arguing around are purely subjective and depend on the people who play the game, as portrayed by the fact that he just persuaded me to want to play the game more than he made me want to avoid it.
i assume you mean by he as me?, to answer that. good for you!, enjoy it :rolleyes:.
Assuming you're the guy who did the video review, then yes! I meant you!
(If I meant you, I would've either mentioned your name or quoted you, if not, I generally default to the thread topic)