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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 18, 2008, 02:08:52 am

Title: Nightly (Windows): 18 Sep 2008 - Revision 4827
Post by: SirKnightly on September 18, 2008, 02:08:52 am
Here is the nightly for Windows on 18 Sep 2008 - Revision 4827

fso-WIN-20080918_r4827.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20080918_r4827.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20080918_r4827.md5)

Code: [Select]
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r4826 | phreak | 2008-09-17 19:30:54 -0500 (Wed, 17 Sep 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/graphics/gropengldraw.cpp
   M /trunk/fs2_open/code/radar/radarorb.cpp

Fix radar orb rendering (It was using the incorrect rotation matrix).  Also enable alpha blending on the orb axes.
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r4827 | phreak | 2008-09-17 19:33:59 -0500 (Wed, 17 Sep 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/starfield/starfield.cpp

Render the lens flare even if the parent sun is off screen as some lens flares are much larger than their parent star and they magically disappear as soon as the center of the star leaves the FOV.
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Title: Re: Nightly (Windows): 18 Sep 2008 - Revision 4827
Post by: Topgun on September 18, 2008, 07:25:28 am
I think sirknightly is a bot...
anyway...
Title: Re: Nightly (Windows): 18 Sep 2008 - Revision 4827
Post by: Turambar on September 18, 2008, 07:42:23 am
oh hey, good with the lens flares.  that's a nice change.
Title: Re: Nightly (Windows): 18 Sep 2008 - Revision 4827
Post by: karajorma on September 18, 2008, 07:48:23 am
I think sirknightly is a bot...

He is indeed. But given the job he's doing, he's allowed to continue.