Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: LOA--JK47 on September 21, 2008, 06:29:00 pm
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Ages and ages.........
[it's Dekker, i sigend in as me to re-iterate my point :nod:)
I was, for reasons of sheer boredom and curiousity, checking the members list and arranging it by date. IPAndrews made it to page 2, I (LOA--JK47 before my regeneration) made it to page 7 less than a week after Sandwhich TM. :nod:
Feels like only yesterday...sort of.
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huh?
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It's dekker saying he's been here for a long time.
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I was looking through and only a handful of "originals" are still floating about, a shed-load of new guys signed up in the last couple of months. But no-ones posting. Where's the interaction from these guys?
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I've been here nearly 7 years now...
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almost 2 :p though i've had freespace (couting the collossus demo that came with my joystick. yup. played it once, wasnt impressed, played it again a couple months later, loved it, convinced my dad to download it, and here i am.)
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Almost 3.5 years. More than many here, but still not quite an oldie.
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3 years, 3 months, but that doesn't count the year or so of lurking.
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Started lurking about the time I got FS2 in summer of 2000, joined HLP in 2003, in May, I think. Man, I remember the VBB...
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Registered in July of '04, if my profile is to be believed, although I'm sure I lurked for at least a bit before then. Time flies.
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What confuses me is that I seem to remember the Sep 11 discussion on this board, but my account says I registered 2005 :doubt:
I must have lurked a whole lot.
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I came here just as VBB collapsed, so however many years ago that was (6 or 7)
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I've been here for just over a year now. Huh, felt like longer.
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I was on the VBB as a youngster.
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I started the FSPort in 2002, so I've been hosted here for at least that long. Setekh made the banner.
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I started a FreeSpace fan website back in spring 1998 only a couple of months after the initial PC Gamer preview in December 1997. So...10 years :)
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I've been around for 9 years now, starting with the VBB around FS2's release, although I was lurking in the FDL mailing list six months earlier.
Icefire and Ace are probably the "oldest" people who are still in the community.
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I started a FreeSpace fan website back in spring 1998 only a couple of months after the initial PC Gamer preview in December 1997. So...10 years :)
I think I bought Freespace 1 in 1998/9, I remember several magazines going nuts about it, and it was the reason I bought my first 3DFX card which was, iirc, a Voodoo or something...
Ah... Those were great days, it's amazing to think the graphics on that card blew me away more than the graphics on the newer cards. Just goes to show how much perspective has to play in these things ;)
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I still have more respect for my old voodoo3 3000pci out of all the new cards i see and have owned.
I signed up here sometime early 2005, i was lurking in 2004 though. I didn't put much thought into what the source code being released actually meant. For me, i was like "no fs3?" Mainly i was checking out the vbb front page until i found an active fs community which was here. I knew there was an active fs community somewhere, just had to unturn some stones at the main fs source...the vbb. When i found this place, there was more than enough content here to keep a lurker happy (there still is). Then, i found out what media vp's were months later after i actually signed up here.
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This New Year's I will have been here 3 years...
Not as long as some, but still. Seems a long time to me.
I think I joined up shortly after purchasing Freespace 2. I was browsing GameFAQs and saw a reference to Inferno on their FS2 message board. When I inquired they directed me here.
If I lurked, it wasn't for long.
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Downloaded the FS2 demo 12/23/99. Guessing I bought FS2 as an Xmas present for myself.
Just checked my email archives and found my PXO registration dated 01/30/00 at 7:25 PM
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I downloaded FreeSpace 2 from BitTorrent at around the time FS2_Open 3.6.7 was released. I joined HLP last year, just in time to post a Christmas smiley tree, which I was very proud of. :D
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November 22, 2004, 10:16:54 AM
Got here through spacebattles and someone... i forgot who. lurked/minorly flamed at the time, took up ts 3.2, did my first few models(which i cringe at when looking), got in an argument with karajorma about my fredding skills (heh) and so on. left after half a year or so and got back some time last year, found out about TAP, joined it, saw TAP die once more, became leader of TAP on december last year and 9 months later i still cant understand why is it that the latest iteration of the team made the most work on the mod in the last 6 or so years it was in the making.
i'll be 19 in december. yay. oldzorz am i not yet.
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Only been here a year and 3 months, but some how seems longer.
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Only been here a year and 3 months, but some how seems longer.
It does, doesn't it? I feel as if I've been here for a decade already... :blah:
November 22, 2004, 10:16:54 AM
Wow. I've been playing FreeSpace 2 for four years. :shaking:
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Been here 2.5 years IIRC, though the first year was basicly lurking...
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November 22, 2004, 10:16:54 AM
Wow. I've been playing FreeSpace 2 for four years. :shaking:
i've been playing it since 1999(first the demo, then when i found the game in a gameshop nearby, the full version). got my voodoo2 just for it XD
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Voodoo? Is that Glide or OpenGL?
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Both wasn't it.
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... ... ... ...
Direct3D? :wtf:
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... Its ... a graphics card.
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I used to get all three options in the Half-Life 1 video settings :wtf: i had a voodoo 3 3000 AGP.
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But Glide was exclusive to 3dfx cards (Voodoo's etc.)
I've now been here for 2 yrs and 5 months already! :jaw:
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But Glide was exclusive to 3dfx cards (Voodoo's etc.)
My point exactly. I've never seen 3dfx Glide in person before, but I heard that it looked much better than any other graphics API, even Direct3D.
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I never noticed. Back then i wanted speed over graphics and played through Half:-life all the way in 320x240. :(
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Glide is a reduced OpenGL. through some driver hackage, i somehow managed to make even warcraft3 to work on voodoo2...
Glide was the fastest api, but it was more like a hackjob than a full-on graphics api.
also, voodoo's were excelling in OGL pretty much most of the time. why do you think nvidia has had and always will have superior OGL performance to any ati card?
(hint: they bought 3dfx and most of their staff went on to nvidia's engineering staff, also, SLI was first seen on the Voodoo cards)
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SLI on voodoo cards? :wtf:
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SLI on voodoo cards? :wtf:
Yep, my first 3d graphics card was actually a graphics accelerator card, (Righteous Orchid) that was sort of in SLI with my 2d graphics card, but you could use a Voodoo3 graphics card and use the accelerator card to make a 16mb Voodoo into a 32mb Voodoo! :yes:
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Rightous orchid. . Whoa flashback to 96.
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SLI on voodoo cards? :wtf:
yes. SLI originated on Voodoo cards, it was 3dfx's invention.
Voodoo cards we're basically 3D accelerators only and needed a 2d card too. you basically connected your 2d card to your voodoo with a normal vga cable, and you connected two PCI voodoo's with a sli connector (similar to nvidia's implementation, but it was much much more rigid in its... well, placement.
my voodoo2 had 8 megs of ram with two texture processing units, 4 megs per each one. twas one of the first cards to support multitexturing iirc.
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One nice thing about Glide in both Freespace games was that you got free glowmaps on everything, long before the full glowmap feature was implemented by SCP.
Glide was the main reason I stuck with 3dfx cards in those days. Most of the games I played either had extra graphical effects on Glide or simply ran better with it. Descent 3 was another example of this.
you connected two PCI voodoo's with a sli connector (similar to nvidia's implementation, but it was much much more rigid in its... well, placement.
This was just a floppy cable with two wires switched around, so you could make your own, longer one pretty easily.
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you connected two PCI voodoo's with a sli connector (similar to nvidia's implementation, but it was much much more rigid in its... well, placement.
This was just a floppy cable with two wires switched around, so you could make your own, longer one pretty easily.
kill me :p
its been ages since i've seen it. i thought it was that little card thing that you punted into both voodoo's tops... :p
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signed up recently but lurking for ages.
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I think I still have one old system running a Voodoo 5500. Probably the last card 3DFX made. It was an old gaming machine that later became an internet sharing machine (Sygate) to handle my 3 shotgunned 56k modems (before my ISDN) for my FS2 playing. Now it's either a test station for old cards or MP3 player for the garage.
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signed up recently but lurking for ages.
Ages? It doesn't seem like you have all that many ages to spend lurking.
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signed up recently but lurking for ages.
Ages? It doesn't seem like you have all that many ages to spend lurking.
Oh quiet, you only have 3 years on him :p
but yeah, ages seems kinda like an exaggeration
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:wtf:
Just because the title is ages doesn't mean you have to use "ages" ...
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Time is relative. At 13 a year may seem to be ages while at almost 40 they are starting to fly by way too fast.
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And I thought it was bad at 18 11/12
I mean, once you turn 20, they all say it's downhill from there.
And there's the feeling that high school sucked, and middle school sucked, and hell, it sucked to be a little kid, so you feel like a quarter of your life has gone by, with no good results, so you'd better make things better for yourself. Then you realize you don't have a job, you don't have a girlfriend and haven't in a year and change, and all your friends have moved away for college. Then you feel old.
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Actually, I'm almost 19, and I'm already starting to feel old.
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It's not downhill from 20; that's a myth.
According to a broad range of research, life satisfaction tends to improve markedly with age. It's a very happy thing.
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But sexual pleasure decreases markedly with age. It's a very sad thing.
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After the girlfriends I had in high school, anythings an improvement :doubt:
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But sexual pleasure decreases markedly with age. It's a very sad thing.
I'm 36, haven't noticed this yet ;) In fact, I'd say it increases with experience.
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Wait till you hit the 40s, and take the same number of minutes to get excited. :p
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:lol:
Maybe, maybe not, to be honest, age has always struck me as being far more in the mind than the body, especially with things like that :)
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But sexual pleasure decreases markedly with age. It's a very sad thing.
Actually, as Flipside says, it tends to increase with age, even into the fifties. Age is kind to women in particular in this respect.
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Maybe, maybe not, to be honest, age has always struck me as being far more in the mind than the body, especially with things like that :)
Hmmm. You have a point.
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I've been here seance before here was here or anywhere else for that matter.
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I'm 17.
By the way, how does Descent 3 look like on Glide? I've never seen it on anything other than an ATi Rage 128, TNT2 Pro, Intel Graphics and ATi Radeon X200.
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By the way, how does Descent 3 look like on Glide? I've never seen it on anything other than an ATi Rage 128, TNT2 Pro, Intel Graphics and ATi Radeon X200.
Unlike FS, D3's graphics in Glide weren't anything special. The superior performance back then was the main reason to use it.
You're better off using D3D today if it works for you, and OGL if it does not. The game only supports 32-bit color and bump mapping in D3D, but D3D is quite unstable for me and the performance is also very inconsistent, especially for such an old game, so I stick with OGL.
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If I remember right Unreal (the original) was the reason I bough that graphics card.
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i remember the unreal tournament
that looked great in glide.