Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: mikhael on March 01, 2002, 10:37:11 pm
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He has made me hear the call of the Machine Mother again. I must do her will. I must silence dischord with extreme prejudice. I've disconnected my stick and put my mouse back on my computer. I must take up my trusty wrench and logitech quick-cam and help the Mother slay her wayward children.
On a slightly more on topic note, has anyone seen http://www.sshock2.com ? When did they make an editor? :lol:
(http://www.sshock2.com/fanworks/artwork/crion/shodancrion.jpg)
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Aaah, that game scared the crap out of me.
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:wtf:
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Originally posted by Alikchi
Aaah, that game scared the crap out of me.
I won't lie. The fact that the whole first section of the game had no monsters creeped the hell out of me. Then later, I duck through a door, straight into a pipe hybrid and manage to kill him and turn around to the hanged man, I screamed like a little girl. The atmosphere is that good. And the music just really drags you in. :D
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Shudder
You're right about that..
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The game was very captivating, but I did not really find it scary...
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Originally posted by Grey Wolf 2009
:wtf:
Lol, poor GW doesn't know what's going on. ;)
I blame Shrike also... look at his, Styxx and my titles. :sigh: :D
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I feel so normal amongst the army of darkness ;)
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Join the Many, the Many will take care of you....
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I plaed it for about 5 min. then I got so scared I went and sat on the couch in a little ball and watched looney toons for about an hour:D
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never played it, but it seems Looking Glass tech are very good for making scary games. Darkproject remains one of my all time favourite games, it really made me jump out of my chair many times, because of nasty little tricks. My favourit one has to be in the catacombs, you're used to find hammerite corpses everywhere on the ground, and zombies next to them, jumping on you when you're close. I see those two corpses lying on the floor of this room, one hammerite and one zombie. I prepare my sword to knock him down, giving me enough time to run away, and i point conscienciously my vbiewport right on the head of the zombie, and I slowly comes closer. And then it happened! the damn zombie was damn dead, but the hammerote was the damn thing that would attack me!!! Rah!!! I screamed like a little girl lol, I really wasn't expecting that hammerite to be a damn zombie :p. This never happened again, but I've always been suspiscious after any corpse I've seen later in the game :p
Damn, I need to get Thief2...
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With all ethical contraints removed SHODAN re-examines...re..re..re..re...rerrreeeeee I RE_EXAMINE MY PRIORITIES A-a-a-annd ddraw new conclusions. The Hackers work is finished, but mine is only j-jjust bbbbbbbbb-bb-bbbbeginning ;7
:mad2: :mad2: :mad2: :mad2: :mad2:
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Damn, I need to get Thief2...
Thief 2 is also a great game. All Looking Glass titles I have played so far have always had the atmosphere. (only one I can think of that matches SS2 here is Deus Ex) Never really played a "scary" game though.:p
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:Looks back through thread, declares it highly illogical, repeats the eyebrow ( :wtf: ), flees back to the GTD Wolf forum:
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i loved the game but got fed up cause i couldn't find the damn third assasin so i was stuck no matter where i went i could find him of cource subconcious i might not have wanted to find thim the dude in the room with all those barrels things damn near killed me
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I'm thinking of getting that thing from the bargain bin, is it good? (well obviously it seems to be) Anyway just wondering.
(either that or Deus Ex)
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Get both; they are incredible games.;) I personally like DX better but SS2 is great as well. (although a bit older)
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Originally posted by Thunder
I feel so normal amongst the army of darkness ;)
Your time will come, speck
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My complete and utter confusion makes me immune!
:Rips atmosphere MOD out of Robotech2FS2 MOD and starts playing with it.:
They'll see....they'll all see......
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Bwahahaha!!!
One of these *****es here just sold it to me for 5 bucks!
Hahahahaha! Sucker....
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sold what to you?
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;7
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Originally posted by CP5670
sold what to you?
What were we just talking about?
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What the...?
Ghosts?
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Originally posted by mikhael
On a slightly more on topic note, has anyone seen http://www.sshock2.com ? When did they make an editor? :lol:
It's been quite a while that ShockEd has been out... My brother actually worked on his own expansion project - BioShock. Damn nice story, and the first "mission" (on board a shuttle that just crashed into a station) was quite fun, if a bit short. Shame that the editor is so hard to use, there's quite a number of people working on mods for Shock2...
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The Shockers. ;)
You told me about those. Would be awfully cool to get some screenies of what Levyathan's been up to lately. :)
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Originally posted by Setekh
The Shockers. ;)
You told me about those. Would be awfully cool to get some screenies of what Levyathan's been up to lately. :)
awfully? :D
yeah, i'd like to see some screens of SS2, modded.
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I'll contact my brother and see if I can get any screens from the levels he made. They're not complete, but are looking quite good. They had this cooperative mission development project that was damn fun - each guy got the mission for one day, and could do anything to it, then he passed it to the next guy on the list. We should try that kind of thing someday...
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Originally posted by Setekh
You told me about those. Would be awfully cool to get some screenies of what Levyathan's been up to lately. :)
Lots of GTA3. :D
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Originally posted by Shrike
Lots of GTA3. :D
Hah, tell me about it. Every weekend I have to wrestle the PS2 out of his hands... :D
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Found one screenshot from the level my brother was working on. Not much, but...
(http://www20.brinkster.com/levyathan/room.jpg)
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GREAT HOPPING HYBRIDS!
I was just wandering through med sector on my way to where I just happened to know there was a turret. As I was just about to turn the corner
*BAM* "YOUR SONG IS NOT OURS..." *BAM* *moan* *BAM*
I whipped out my pistol and started firing like mad into the shadows and took the shotgun hybrid down, only to run out of bullets facing his friend. *BAM* By this time I'd recoverd my senses enough to switch to my PSI amp and took him down with Cryokinesis.
In the aftermath, I saw that I had been loaded with AP rounds. I only had two left and a turret in my near future. This wasn't looking good...
:lol: This game gets me every time. :D
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ok, what do the bloody cameras do? I dont want to find out the hard way (read: I'm lazy)..
Set off alarms? Bring lots of.. things? Wake up turrets? what? can you shoot the damn things out?
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Originally posted by Thorn
ok, what do the bloody cameras do? I dont want to find out the hard way (read: I'm lazy)..
Set off alarms? Bring lots of.. things? Wake up turrets? what? can you shoot the damn things out?
They set off alarms that cause the game to spawn entirely too many enemies. This is a bad bad thing. *heh* Yes, you can shoot them out.
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Will shooting them out set off alarms?
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Originally posted by Thorn
Will shooting them out set off alarms?
Lol, what sucky options you'd have at your disposal: set off alarms, or set off alarms! ;)
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Nope, shooting cameras doesn't set off any alarms, thank God. I'd rather be sure and hack the closest security terminal, though. ;)
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My poor little OSA guy doesn't have but a pitiful Hack of 1. Luckily, with that one groovy PSI ability that pumps your CYB stat by 2, I can hack some things. Even better, my CryoKinesis is signifigantly better than my pistol. When I was going thru the game as a hacker, I had trouble with cameras because they always took like three bullets. This was especially bad for those cameras mounted really high on walls and such. With my CryoK, though, I take them out in one shot (and PSI hypos with PharmoFriendly make it the most plentiful ammo in the game).
I'm getting ready to release the hatch into the Engineering deck now. Mazes of conduits and wandering hybrids and annelids come to mind. Joy.
I need to get together with some guys and play this game multiplayer. :D
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Originally posted by mikhael
I need to get together with some guys and play this game multiplayer. :D
Heh, I've tried it once - didn't get too far, though, no time. But it's amazing - specially if you have at least three people, each specilized in one area. :)
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lol, that's the only problem in Deus Ex; when you shoot an alarm, the gun makes a loud noise and everyone comes running up to you anyway.:p
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Originally posted by mikhael
On a slightly more on topic note, has anyone seen http://www.sshock2.com ? When did they make an editor? :lol:
ShockEd was released around August 2000.
Originally posted by Setekh
The Shockers. ;)
You told me about those. Would be awfully cool to get some screenies of what Levyathan's been up to lately. :)
Actually, they prefer to be called Shocklings, but I don't really know why, and it's not much of a difference anyway.
And unfortunately I'm just playing the game lately (or trying to... damn midwifes). Figured it'd be a lot better to know the whole story before thinking about an expansion. :p
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Originally posted by Styxx
They had this cooperative mission development project that was damn fun - each guy got the mission for one day, and could do anything to it, then he passed it to the next guy on the list. We should try that kind of thing someday...
Here are some screens of my part in that mission, if anyone's interested at all...
http://www22.brinkster.com/ss2fm/dump0040.jpg
http://www22.brinkster.com/ss2fm/dump0041.jpg
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Originally posted by Levyathan
(or trying to... damn midwifes).
Should I ask? ;) Screenies are lookin' good. :)
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I blame Shrike
So do I.
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I blame Shrike
Don't blame it on the moonlight
Don't blame it on the good Shrike
Just blame it on the boogie.
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Talk about thread ressurrection... :rolleyes:
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Originally posted by Styxx
Talk about thread ressurrection... :rolleyes:
Deck 3... Hydroponics. CREEPY.
Babies need to sleep... Yeah. Babies need to sleep. I need need fifteen minutes to change my shorts after the scripted event spawned a cyborg babysitter behind me. Luckily I've been toting a shotgun with rifled slugs around. I've been search the Eggs this time around too. Lots and lots and lots of Annelid healing organs. Groovy.
And in our next episode, our intrepid OSA hero goes through the hatch to Hydroponics A and gets to face off with angry mecha. :D
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Originally posted by mikhael
And in our next episode, our intrepid OSA hero goes through the hatch to Hydroponics A and gets to face off with angry mecha. :D
Must... play... multiplayer game...
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Originally posted by Styxx
Must... play... multiplayer game...
Is the multiplayer Deathmatch or cooperative? Only bad thing about the game in my view is the lack of people.
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Cooperative. Really fun to play, from the few minutes I tried it.
And the lack of people is actually a good thing IMO - well, at least the lack of living people. :D
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Sounds good, mabye we should organize a HLP one.
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Well, it only supports up to 4 players, but we could try. If you want, we already have 3 - you, me, and mikhael (I don't believe he'd pass this :D ).
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Its a patch right?
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Yep, you need the last patch for the game for multiplayer to work...
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I played the multiplayer game for a while with some friends. There were three of us and we each took a specialized path. I took Navy hacker, and my pals took Marine gunman and OSA spook. It was excellent. :D
My only complaint would be that the game is more than a bit easy in cooperative play since the game balance was designed for one damage-dealing hero.
It strikes me that porting Shock2 to a more up to date engine. DeusEx has most of the features necessary already.
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Im being the gunman. Cant get enough of those big guns.
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I got the game a few weeks ago the same day I got BC. I'm on deck 5, can someone tell me where to find a dead power cell? I have the code, but I can't find a cell for the generator by the pool.
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Originally posted by mikhael
Deck 3... Hydroponics. CREEPY.
Babies need to sleep... Yeah. Babies need to sleep. I need need fifteen minutes to change my shorts after the scripted event spawned a cyborg babysitter behind me. Luckily I've been toting a shotgun with rifled slugs around. I've been search the Eggs this time around too. Lots and lots and lots of Annelid healing organs. Groovy.
And in our next episode, our intrepid OSA hero goes through the hatch to Hydroponics A and gets to face off with angry mecha. :D
You know, by the time you're done, I don't think I'll need to buy the game anymore - every experience present in those CDs will have been solidified into text format for me to peruse at my leisure... with all the lights on. :p
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Originally posted by Setekh
You know, by the time you're done, I don't think I'll need to buy the game anymore - every experience present in those CDs will have been solidified into text format for me to peruse at my leisure... with all the lights on. :p
COWARD!! :D
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Steak, it's much better to experience it first-hand.
There's nothing like seeing five hybrids running toward you shouting "Silence the discord!" or walking through cargo bay 2 with the kamikaze protocol droids saying "I'm sure that this is just a big misunderstanding(why did Trioptimum pack al that C-4 into their protocol droids, anyway?). And when you actually see someone else alive onboard the ship, you jump for joy. It isn't as interesting to read about someone else doing it.
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Originally posted by Setekh
You know, by the time you're done, I don't think I'll need to buy the game anymore - every experience present in those CDs will have been solidified into text format for me to peruse at my leisure... with all the lights on. :p
:lol:
Steak, I leave out the scary bits. I leave out the stuff that makes the heart thump and causes the strangled cries of shock and horror to claw their way out of your throat INCH BY INCH.
Oh, by the way, you wanna know fear? Try jacking the difficulty some. I keep it 'Normal'. Oh and don't ever touch the optional configuration settings like the weapon degradation rate or the respawn rate. You don't know fear until you've experienced this:
[list=1]
- swagger around a corner
- get a rumbler's attention
- retreat to a safe distance
- wait for the rumbler to charge down the corridor at you
- start unloading anti-personnel rounds into it
- click your mouse to drop the last couple of rounds into the rumbler
- hear two things simultaneously: the rumbler's friends behind you come to give you a hug AND 'Weapon Jammed.' in the dulcet tones of Terry Brosius.
At that moment--surrounded by the angry altered remains of your shipmates, holding a broken assault rifle, boxed in--you know fear. You can read about it. You can imagine it. But you can't KNOW until its your virtual avatar in that position. Trust me. Its a 'we need 15min to change our shorts' situation.