Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Droid803 on October 01, 2008, 07:35:30 pm
-
Well, I was pointed in this general direction by this post (here (http://www.hard-light.net/forums/index.php/topic,56119.msg1143304.html#msg1143304)), but I would like to ask if there is a way to separately disable the camera panning when you look left/look right/look up. I know it's more realistic, but it makes me quite nauseous (not a good thing).
This is probably pushing things but, if its integrated with the Track-IR code, may I please request that a build without it be released? (though I seriously doubt anyone will do that for me :( ) I'll never use Track-IR anyway, and I would still like to be able to check my six, etc. without wanting to puke afterward. :blah:
Also, sorry if this is in the wrong place.
-
I personally feel that unless you're using the TrackIR, the panning would only be useful if it were a slow pan, and even then I think it should be a command line option to either snap or pan.
-
What about instead of a command line option a key bind for each? That way by default you could have something like hat switch for pan and shift-hat for snap. This would allow you to use both in game. You want it the other way around you just change the bindings.
-
Couldn't be done now then without scripting or something. Would have to wait for the new pilot file code, a command line option could be implemented sooner. Maybe it could even accept the pan speed.