Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Arkangel on October 03, 2008, 06:37:44 am
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In a mission i have an enemy capship following a set of waypoints whilst it muscles its way through a blockade. At the end of that blockade is its target that i want it to fire upon as soon as it's in range but it still concentrates on other ships. Is there a way to keep beam free mode, not script the beams, maintain the specified waypoints and set a priority target?
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Yes (http://www.hard-light.net/forums/index.php/topic,54893.0.html).
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Is there a way i can apply that to any build of fred2 open?
Sorry, i dont quite understand, is there simply an SEXP combination that would allow me to achieve this? If its there i cant see it
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Set initial orders to attack the target higher than the waypoint priority.
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No, it just works in that build.
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Set initial orders to attack the target higher than the waypoint priority.
Doesn't that work in every build :nervous:
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Set initial orders to attack the target higher than the waypoint priority.
But wont it just attack the priority until its dead and then follow the waypoints? The reason i want it on waypoints is to prevent the spastic movements of 'attack ship'
Set initial orders to attack the target higher than the waypoint priority.
Doesn't that work in every build :nervous:
He was referring to a build he supplied above :)
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Stick to the mans aedvice then, i've not combat tested this theory yet :nervous: back to work :warp:
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It's interesting that this pretty much got the same reaction this time around too.
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Its appreciated but Im too incompetent at coding to work it, whenever i fiddle I destroy...
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It's interesting that this pretty much got the same reaction this time around too.
Problem is that Wanderer has some code that does something similar and I'm not certain which one works better at the moment. His seems to have more features.
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Might as well post the diff here...
Now... that should be it...
EDIT: it includes things like weapon hitpoints and bomb 'invulnerability' delay settings but other than that its just sort of system for giving target priorities for the turrets.
[attachment deleted by Tolwyn]
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And I STILL need to make a SEXP for it. :rolleyes:
I'll get that done when I'm not buried under 100 other things I have to de.
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You must be overworked Kara, making typos like that.