Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: CougEr on March 02, 2002, 10:26:47 pm

Title: A 3D artist or an engeneer?
Post by: CougEr on March 02, 2002, 10:26:47 pm
I think he had to know about engeneering to model this one.

-one for your desktop Thunder.

CougEr(http://www.users.bigpond.net.au/homs/meca1.jpg)

CougEr
Title: A 3D artist or an engeneer?
Post by: vadar_1 on March 02, 2002, 11:31:46 pm
damn! that musta taken a long time to do, for the most part just designing it from scratch :jaw:
Title: A 3D artist or an engeneer?
Post by: Kitsune on March 04, 2002, 05:26:24 am
Or, he could just be a good anime-style artist who first drew a series of sketches then compiled them together and completed the model.  My only problem against the engineer part is the knees.  
Inverse knees are cool, but there is very little structural support in this model's instance.
Title: A 3D artist or an engeneer?
Post by: Nico on March 04, 2002, 05:54:26 am
The model is awesome, but I don't like the design much actually.
Title: A 3D artist or an engeneer?
Post by: aldo_14 on March 04, 2002, 07:38:07 am
Killer chicken

:eek2: :eek2: :eek2: :eek2: :eek2: :eek2:
Title: A 3D artist or an engeneer?
Post by: CP5670 on March 04, 2002, 09:40:27 am
The render looks great. The (hydraulic?) pistons look way too small to properly move the legs around though; I think the model just has lots of detail rather than a lot of good engineering.;)

Quote
The model is awesome, but I don't like the design much actually.


My thoughts as well.
Title: A 3D artist or an engeneer?
Post by: an0n on March 04, 2002, 11:22:52 am
Pffff. Easy. It'd take friggin ages to model and render but there's nothing particularly hard about it. The only difficulties arise when you want to make the damn thing move. The amount of skeletal and Character Studio work needed would be unbeleivable. Also, the toes are very simple.
Title: A 3D artist or an engeneer?
Post by: aldo_14 on March 04, 2002, 12:21:49 pm
Quote
Originally posted by an0n
Pffff. Easy. It'd take friggin ages to model and render but there's nothing particularly hard about it. The only difficulties arise when you want to make the damn thing move. The amount of skeletal and Character Studio work needed would be unbeleivable. Also, the toes are very simple.


Well,  go and make one then.  :nod:
Title: A 3D artist or an engeneer?
Post by: Nico on March 04, 2002, 01:12:47 pm
Quote
Originally posted by an0n
Pffff. Easy. It'd take friggin ages to model and render but there's nothing particularly hard about it. The only difficulties arise when you want to make the damn thing move. The amount of skeletal and Character Studio work needed would be unbeleivable. Also, the toes are very simple.


come one! don't be that modest! I'm sure you could do it in 2 hours, no?
:rolleyes:
When i'll be able to do that, i'll be able to do anything.
Title: A 3D artist or an engeneer?
Post by: an0n on March 05, 2002, 05:57:54 am
Quote
Originally posted by aldo_14


Well,  go and make one then.  :nod:

Okay. I shall resurrect this thread when done.
Title: A 3D artist or an engeneer?
Post by: CougEr on March 05, 2002, 08:19:51 am
Ohh my gawd,.  what have I started here...?
  I would not attempt to do it because I know how long it would take me...

But anyone crazy enough to do it,  well... should!
 it will be another fether on your cap.
 :)
Title: A 3D artist or an engeneer?
Post by: an0n on March 05, 2002, 04:38:45 pm
It's probably only take a weeks hard work but I have...err....other projects to deal with. I'm guessing about two months of half-assed laziness will be required.
Title: A 3D artist or an engeneer?
Post by: aldo_14 on March 06, 2002, 03:57:08 am
Quote
Originally posted by an0n
It's probably only take a weeks hard work but I have...err....other projects to deal with. I'm guessing about two months of half-assed laziness will be required.


:rolleyes: :doubt:
Title: A 3D artist or an engeneer?
Post by: an0n on March 06, 2002, 07:54:35 am
Don't you :rolleyes::doubt: me young man.

The hardest part is going to by saying good by to my processor and graphics cards when I try to piece all the parts together and render it. They have served me (reasonably) well for many years, they will be dearly missed.

Oh, and:
Quote
Well, go and make one then.

I'm taking this to mean a similar model, not a copy.
Title: A 3D artist or an engeneer?
Post by: aldo_14 on March 06, 2002, 09:23:26 am
Quote
Originally posted by an0n
Don't you :rolleyes::doubt: me young man.


:p

And yes, you take that correctly. :nod:

....

oh, and 'piece the parts'?  Make it a challenge - start from a cube :devilidea ;7
Title: A 3D artist or an engeneer?
Post by: an0n on March 06, 2002, 01:45:48 pm
Quote
Originally posted by aldo_14
oh, and 'piece the parts'?  Make it a challenge - start from a cube :devilidea ;7

Could do, but after a while, selecting face and appling modifiers gets extremely difficult.
Title: Re: A 3D artist or an engeneer?
Post by: Setekh on March 08, 2002, 06:24:09 pm
Quote
Originally posted by CougEr
I think he had to know about engeneering to model this one.

-one for your desktop Thunder.

CougEr(http://www.users.bigpond.net.au/homs/meca1.jpg)

CougEr


:eek2: