Hard Light Productions Forums
Community Projects => The FreeSpace Upgrade Project => Topic started by: Ziame on October 07, 2008, 02:21:40 am
-
Here's the pic that explains it all
http://www.speedyshare.com/511658949.html
(sry for the image, but none of the image hosts work for me, dunno way, just take ages to upload an image and then resets the connection :P uploading isn't the greatest side of my connection)
I am using yesterday's build (20081006) all the effects on.
BTW what's with the asteroids?
"Look'n'lag homie"
I mean, I look at them and then it lags (whether their in sight, or just should be, but something's in the way of my x-ray vision)
I know my post hurts but I can't help it.
Let's focus on the GTD Orion
Issue, or a feature?
-
It's an issue; something's wonky with the transparency.
-
I'd like to add new information:
a) the "GTD ORION" is visible only at two or three angles
b) only at very close distance
So, is it 'to be fixed', or it can't be fixed?
BTW Why it's there at all?
-
The roid lag is a known issue that has been corrected on the internal build, but it's very odd that you're able to see the orion nameplate. In the beta vps, the texture 'nameplate' is that orion nameplate wording, but it should be 100% transparent.
I suppose the lack of a shine map might be causing that effect - since I *think* the game uses the diffuse as the shine map if none is found. Here that would cause the words to become visible from certain angles.
-
That doesn't explain much, acutally... it looks like the Fenris is using the Orion nameplate.
-
Err, no have a look in the betas - "nameplate.dds" has GTD Orion written on it, but it should normally be fully transparent. I think what's happening here is that the game is finding no dedicated nameplate shine map and so re-using the diffuse map for that purpose, meaning it will only appear when the nameplate would shine.