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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Nobujine on October 07, 2008, 10:10:45 am

Title: Headtracking and the Wiimote
Post by: Nobujine on October 07, 2008, 10:10:45 am
Im very interested in head tracking within freespace 2, so i was wondering if anyone had seen this: http://www.youtube.com/watch?v=Jd3-eiid-Uw
Most of the threads here use Trackir and a webcam. I just want to know if anyone has tried using the wiimote as a camera.
Title: Re: Headtracking and the Wiimote
Post by: Colonol Dekker on October 07, 2008, 10:55:35 am
Eh? The Wiimote doesnt come with a cam built in. How'd ya mean?
Title: Re: Headtracking and the Wiimote
Post by: Nobujine on October 07, 2008, 11:43:43 am
As the video shows, the wiimote features a high quality IR camera with blob detection (its in the tip, its what looks at the sensor bar). it basically just looks for points of IR light, exactly like what most people have done with webcams and the TrackIR stuff.
Title: Re: Headtracking and the Wiimote
Post by: Nuke on October 07, 2008, 10:59:48 pm
i think freetrack is working on something like that. wiimote camera support. and it would just use the track ir interface.
Title: Re: Headtracking and the Wiimote
Post by: Colonol Dekker on October 08, 2008, 11:06:27 am
As the video shows, the wiimote features a high quality IR camera with blob detection (its in the tip, its what looks at the sensor bar). it basically just looks for points of IR light, exactly like what most people have done with webcams and the TrackIR stuff.

I can't check the vid at the moment, I was under the impression the Sensor bar detected the TWO (vertically) alligned beams the Wii-mote uses.
Ahh well not worth getting heated about. Hope they bring out a radar gun attachment too. :yes:
Title: Re: Headtracking and the Wiimote
Post by: redsniper on October 08, 2008, 04:33:02 pm
You got it backwards Colonel. The Wiimote actually detects the sensor bar, not the other way around. :)
Title: Re: Headtracking and the Wiimote
Post by: Nuke on October 08, 2008, 09:07:37 pm
the latest version of freetrack supports wiimotes
Title: Re: Headtracking and the Wiimote
Post by: Colonol Dekker on October 09, 2008, 02:45:13 am
You got it backwards Colonel. The Wiimote actually detects the sensor bar, not the other way around. :)

I humbly submit to your superior nintendo wii-mote knowledge. Whes the handgun out? :shaking: :confused:
Title: Re: Headtracking and the Wiimote
Post by: --Steve-O-- on October 09, 2008, 10:22:06 am
just saw the video for this and wow, FPS games will never be the same, hell games in general will never be the same. i remember when duck hunt was a revolutionary thing...or that little robot setup that came with gyromight...gyromite...however its spelled, i cant remember.

we're now one step closer to games being played in the matrix! just without the whole dying thing, killer robots and malicious sunglasses wearing programs.