Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: varsaigen on October 16, 2008, 12:09:44 pm
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I know it's been asked before, but I finally managed to learn to succesfully model. So, I was wondering what the exact process was to get models from Pof into Milkshape successfully (with or without other programs). I have attempted to find plugins for milkshape, but it didn't happen. Any convertion programs would be helpful too. But, my main goal is to find a good system to get Pof into Milkshape and back into Pof for other Milkshape modelers.
Any method's you can give me would be deeply appreciated. Thank you.
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hahahahahahahaha
...
hahahahahahahahahahaha
milkshape sucks
just get ts7 its free
and it still sucks but alot less than milkshape
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Why export pof???
Anyway when my source is MS3d, save to 3ds or lwo then I use 3dexploration (now known as deep e) and save as cob, then pcs1 (you would use 2) to make POF. In emergecies I try modelview to make pof... My comp has problems with pcs2 until I can get a hold of a ready made pof then I can go back and forth fine...
Anyway use PCS1 or 2 to make pofs into .cobs and there you go. Use 3de or similar proggy to make .cobs into 3ds or lwo to import into ms3d
AFAIK MS3d does NOT have a .pof or .cob importer....
I use MS3d a lot to extract SCF3 or BC meshes (with permission).
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ms3d is one of the worst modeling programs i ever used (and ive used alot of them), had to use it to convert models for freelancer. it sucked so much that i never wanted to mod that game again. **** id rather model in polytron.
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Getter RoboG, thank you for your help. I'll see how it turns out. ;)