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Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: Kyle_K_ski on October 25, 2008, 06:40:17 pm

Title: Any chance of a ZCeptor ugly getting into the game?
Post by: Kyle_K_ski on October 25, 2008, 06:40:17 pm
Well, the Subject Line pretty much says it all: is there any chance that a ZCeptor ugly could make it into the game?  Out of all the ugly designs that I've seen, this is, hands down, one of the coolest versions.  And, if I'm not mistaken, one variant that has yet to appear in any game or mod release, so...

For those of you who don't know what a ZCeptor looks like, here's a linky to a picty:
http://images3.wikia.nocookie.net/starwars/images/2/2a/ZCeptor.JPG (http://images3.wikia.nocookie.net/starwars/images/2/2a/ZCeptor.JPG)

Consider my fingers crossed that the answer will be "Yes."

 :)
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Titan on October 25, 2008, 07:15:40 pm
If I were the person that built it, i would slice off the nose cone from and X and wedge that on the front...
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Topgun on October 25, 2008, 09:06:57 pm
very cool looking.
have any other pics of it?
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Stormkeeper on October 25, 2008, 11:32:18 pm
.... What the hell is that. And is that an R2 dome on its nose?
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: StarSlayer on October 26, 2008, 12:26:49 am
That is a pretty kickin ugly.  Pretty good weaponry looks like 2 cut down Taim & Baks from an Xwing, the ArMek SW-4 ion cannons  from a Y-wing on the TIE ball and of course the wing tip lasers on an TIE Interceptor
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Kyle_K_ski on October 26, 2008, 01:43:51 pm
If I'm not mistaken, the first appearance of that image was from a Star Wars encyclopedia comic book about 5-6 years ago.  Dark Horse published it, and since I gave up reading anything dealing with the Extended Universe about halfway through the second book in Zahn's "Thrawn Tirlogy", I have no idea whether or not said image is based on a written description that first appeared in E.U. print. 

Nevertheless, it is one very cool looking ship.  If I had to be stuck with an ugly, I wouldn't hesitate to climb into that one. 

In regards to the R2 unit being setup on the tip of the craft's nose, I have no idea how functional it is.  It doesn't look like it has any robotic limbs left (maybe they interact minimally within the ship's fuselage), and perhaps it's primarily slaved to boost sensors, or hardwired for solely bare bones hyperspace jumping,  or a combination of these or something else entirely. Whatever!  It looks COOL.  And I want one now (pretty please!).   ;)



Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Galemp on October 27, 2008, 08:48:09 am
Jesus.

*goes off to design more FS uglies*
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Goober5000 on October 27, 2008, 09:05:46 am
*goes off to design more FS uglies*
Yay!
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: chief1983 on October 27, 2008, 12:23:03 pm
Didn't someone already ask this exact same question in the uglies thread?

Either way, I imagine Brand will cobble one together once he has a Z-95 in his hands to work with.  He did the other ones off of the fighters he made, but he didn't have a Z-95 yet.
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: brandx0 on October 27, 2008, 03:04:43 pm
To be honest though, I'm not sure why it's called the Z'ceptor, not a single part of it is taken from the Z-95 except perhaps the lasers.  It's pretty obvious that it's meant to be an X-Wing cobbled with an Interceptor.  I was considering doing one of these, but the other uglies have been fairly simple, while this one would take a great deal of extra modeling.  We may see it later, but for now I think we have enough uglies to get us by.
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: On_Your_Six on October 27, 2008, 04:32:18 pm
hehe, X-Ceptor sounds better anyways...

That is one hell of a strange chop job though, wow... 
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Kyle_K_ski on October 27, 2008, 09:58:54 pm
Well, I'm a might bit confused.

It sounds like Galemp is off to work on a mesh based on the image that's supplied above, but on the other hand there's the "we have enough uglies for now" statement.

Does that mean that if Galemp makes said ugly a reality that it won't appear in an early release, or...?   :confused:

I have to agree with the observation of the odd nomenclature of the craft though.  It is quite strange to call a ship a Z'Ceptor when there isn't even a single Z-95 part on it.  X'Ceptor is a far more logical name, and it sounds better to me to boot.

So, maybe if Galemp finishes a X'Ceptor in time, maybe that craft will make it into the TC.   ;)

We'll see in time, won't we?

 :)
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: FUBAR-BDHR on October 27, 2008, 10:09:01 pm
Looks more like a Y-Ceptor to me.  The turret and engines look like they came off a Y-Wing. 

Can't believe no one has commented on the positioning that poor R2 unit. 
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Turey on October 27, 2008, 10:45:15 pm
It sounds like Galemp is off to work on a mesh based on the image that's supplied above
Well, that's where you're wrong. He was inspired by this thread to go create more FreeSpace uglies (he's made a bunch of them already, there's a thread somewhere), not more Star Wars uglies.

Also in response to:
Can't believe no one has commented on the positioning that poor R2 unit. 

What about these? Are you more drunk than usual?
.... What the hell is that. And is that an R2 dome on its nose?

In regards to the R2 unit being setup on the tip of the craft's nose, I have no idea how functional it is.  It doesn't look like it has any robotic limbs left (maybe they interact minimally within the ship's fuselage), and perhaps it's primarily slaved to boost sensors, or hardwired for solely bare bones hyperspace jumping,  or a combination of these or something else entirely.
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: StarSlayer on October 27, 2008, 11:47:37 pm
Looks more like a Y-Ceptor to me.  The turret and engines look like they came off a Y-Wing. 

Can't believe no one has commented on the positioning that poor R2 unit. 

the turret does look like the ArMek SW-4 ion cannons  from a Y-wing but the engines are off a Incom T65
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: chief1983 on October 27, 2008, 11:48:43 pm
The turret and engines look like they came off a Y-Wing. 

The turret, maybe.  The engines, definitely not.

X-Wing (http://images3.wikia.nocookie.net/starwars/images/thumb/7/79/Xwing_RS3.jpg/800px-Xwing_RS3.jpg)
Y-Wing (http://images4.wikia.nocookie.net/starwars/images/c/cd/Ywing.jpg)

Not sure how you tie those engines to the Y-Wing.

Bugger Slayer beat me to it.
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Vidmaster on October 28, 2008, 09:49:11 am
best Ugly I have seen so far. Even better than the DIE-Wing  ;7
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: StarSlayer on October 28, 2008, 12:55:08 pm
A B-wing with its Strike Foils replaced by canted out Interceptor wings might look pretty cool  :P
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: FUBAR-BDHR on October 28, 2008, 03:40:12 pm
Well I got that from the position of the 2 engines not the type. 
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Flipside on October 28, 2008, 04:03:17 pm
I like the idea of beheading R2 and mounting it on the front of a ship, however ;)
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: JGZinv on October 28, 2008, 04:18:53 pm
Better than mounting 3PO's head on the front...
You might end up having to eject from the nagging.
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: maje on October 28, 2008, 04:43:42 pm
Honestly, I don't like UGLIES.  I think that the initial idea behind them was sound, but really I prefer that rival factions just purchace other whole fighters and modify them accordingly.
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Titan on October 28, 2008, 06:27:30 pm
doesn't make sense that people would follow designs for uglies, it's hippocritical. They're cobbled together from spare parts, for lords sake. If you're gonna follow a design, then make a whole effin fighter!
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: chief1983 on October 29, 2008, 10:15:07 am
But  when you have a lot of many different parts, but not enough to make a stock fighter, and you know certain parts go together fairly well, wouldn't you?
Title: Re: Any chance of a ZCeptor ugly getting into the game?
Post by: Kyle_K_ski on October 29, 2008, 09:38:46 pm
I've always imagined that uglies would have terrible performance in any kind of atmosphere.  It seems more plausible to me that one could successfully cannibalize myriad parts from craft and have it operate semi-decently in the bare vacuum of space. 

I think that the primary purpose of the R2 unit's head is to act as a backup weapons system.  If the X'Ceptor's weapons system gets too badly damaged the R2 unit would magically produce a flammable lubricant vomiter, coat the target in said puke, and then another arm tipped with a mini-rocket would cause the supper slick vomit to violently combust into a flame so tremendously terrible, that in a matter of 2 seconds the targeted craft would slip, land on its dorsal, and have its internals explode out--and all in the vacuum of space.

The Death Star, had it been assaulted by such snub fighters as wickedly equipped as the X'Ceptor, would not have had a chance.

 ;)