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Hosted Projects - Standalone => The Babylon Project => Topic started by: Vidmaster on October 26, 2008, 12:24:12 pm

Title: Operations 2.0 Beta
Post by: Vidmaster on October 26, 2008, 12:24:12 pm
title says all. Fixed many complains (and granted you respawns :ick:) but became confused with SinglePlayer and Multiplayer versions. I am not sure if I managed to repair everything. SO PLEASE TBP COMMUNITY, TEST IT!

http://www.hard-light.net/forums/index.php/topic,55792.0.html
Title: Re: Operations 2.0 Beta
Post by: tommy185 on October 27, 2008, 02:04:22 pm
Hi there, first bug i found  on operation suppression. I cant proseed to next mission even to i complete the mission 100%. And this was single player campaing.
 
**edit**
Title: Re: Operations 2.0 Beta
Post by: Vidmaster on October 27, 2008, 02:08:38 pm
be more precise. Which mission, single or multi version?
Title: Re: Operations 2.0 Beta
Post by: tommy185 on October 27, 2008, 02:10:44 pm
be more precise. Which mission, single or multi version?

Single player version, trying out the others now.
Title: Re: Operations 2.0 Beta
Post by: tommy185 on October 27, 2008, 02:29:47 pm
OK, played operation Isolation trow on single mode, 1 small and 1 big buggy. First missions briefing "word" Orion should Red, not green color. On second mission Alpha 1's health is 0%. Even a small collision will kill. Needed to cheat to complete this one :lol:
And aim using INF build to play this.
Title: Re: Operations 2.0 Beta
Post by: Vidmaster on October 27, 2008, 03:01:13 pm
first bug i found on operation suppression. I cant proseed to next mission even to i complete the mission 100%.

confirmed. Occured both in Single and Multi. Was releated to the campaign file. Has been fixed.

First missions briefing "word" Orion should Red, not green color.

actually, that's okay.

On second mission Alpha 1's health is 0%. Even a small collision will kill. Needed to cheat to complete this one :lol:

confirmed. It was a special-hits bug and only occured in the singleplayer version. Has been fixed.
Title: Re: Operations 2.0 Beta
Post by: tommy185 on October 27, 2008, 03:07:22 pm
Last the operation blacksun. Mission 1,  beta 1 and 2 allways get killed at the start, can be avoid by commanding them.  On mission 2, when Schwartzkopf arriver, it gets destroyed. Seems like kamikaze effect.  When dreadnought hit something, fighter or ship. It just blows up. Dont now if these help or where reported allready, just trying to be some help.  :)
Title: Re: Operations 2.0 Beta
Post by: Vidmaster on October 27, 2008, 03:33:32 pm
more special hit problems
Title: Re: Operations 2.0 Beta
Post by: Vidmaster on October 28, 2008, 09:40:22 am
all mentioned issues located and fixed. Guess it's time to upload a new version.

Thx for helping out tommy.
Title: Re: Operations 2.0 Beta
Post by: IPAndrews on October 28, 2008, 11:34:08 am
more special hit problems

I hate those. One of those things FRED seems to screw up on an arbitrary basis. :mad:
Title: Re: Operations 2.0 Beta
Post by: Vidmaster on October 28, 2008, 12:17:24 pm
it sucks. And happens with no good reason.
Also, it's a pain in the ass to fix.

Conclusion: the worst possible errors :hopping: :hopping: :hopping:

WOULD-BE FINAL VERSION UPLOADED!