Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Rampage on March 06, 2002, 07:29:16 am
-
Which ship class do you dislike the most?
-
Originally posted by Rampage
Which ship class do you dislike the most?
well, they all have their purpose, so, I dislike none :p
-
hehe, same here.:D
FS2 is actually one of the few games where I sort of like just about every ship.;)
-
I hate the freighters movements, the AI path is full of bugs
PS : I know, I voted wrong :)
-
Juggernaughts... never liked the design of either - and technically they both lack decent ship design.
-
Theres only one ship in FS that I truly hate and thats the SF Dragon hence my vote (the only one so far w00t!). A Failure to Communicate in FS1 drives me up the wall and chasing them down in FS2 isn't much easier.
-
Originally posted by Admiral LSD
Theres only one ship in FS that I truly hate and thats the SF Dragon hence my vote (the only one so far w00t!). A Failure to Communicate in FS1 drives me up the wall and chasing them down in FS2 isn't much easier.
I agree. Sometimes, if i'm tired (like 4:00 AM) it takes me 5 minutes to take down a dragon.
-
well, at least, they make a good fight.
-
With the exception of the Aeolus and the Cain/Lilith (simply because they look cool and the Cain has a cool beam turret) I can't stand cruisers. They blow up easy and don't really pose any significant threat to anything. They're basically just cannon fodder.
-
I dislike Corvettes cause they're so hard to take down. Fighters can't dent it, Cyclops only hurt it a little, and they can put up a good fight against nearly anything.
-
How about Colossus? Well, I suppose the outcome would be set in stone, then... ;)
By Hated, do you mean hated to be attacking it or hated to be defending it or hated in terms of just plain ugly? :confused:
-
I guess from a mission makers point of view a Juggernaut, considering that anything bigger then a corvette is hard as hell to make it move the way you want it to without bumping into things.
-
yeah, that's true, especially when jumping in; destroyers and SDs/juggernauts can go all over the place when coming out of subspace...:p
-
As FREDder I have to say transports. I once gave a transport a dock initial order in a mission I was making - It went 9 kms away, then turned and faced the ship, which was only about 2.5 kms from the transports starting point in the first place, and finally decided to dock.:doh:
-
The juggernaughts are all overrated.
They're just like battleships of today.
Sure, there's alot of power there, but a few good strikes by bomb/missle and they're gone.
The Bearbaiting mission was a good example of this.
Because without it's beam cannons the sath couldn't do jack to the Colossus. Heck, I even got the points for killing that thing.
The "C" made it out with 100% Even though the cutscene says 80%. *Grrr*
Either the C or Sath could have been taken out with two-four corvettes once their guns are gone.
-
Except that Bearbaiting isn`t a good example. The Sathanas has at least 200 fighters and bombers on board and yet we only saw a handful of fighters.
It's like complaining that an air craft carrier isn`t worth building cause they can be destroyed fairly easily (Look! It doesn`t even have any cannons for taking out other ships. Put up a couple of frigates against it and the carrier would be dead!)
The real power of a juggernaut is the fighters it has on board but for reasons of game balance (and cause the engine couldn`t take it!) we never got to see that.
-
The emphasis of FS2 for me has been on beam capacity and not fighters or bombers.
If it were why would Command be freaking out about taking out the beam turrets?
They'd be screaming for alpha to take out the fighterbays instead.
Now, if we were talking about fighters and bombers, then it'd get real interesting watching each destroyer launch 40 wings, dedicated carrier vessels would be throwing out 200 or so for screening the fleet from other fighters and bombers, etc...
It'd have more of a WWII aspect than it currently does.
Except that bombers can't fly "high" and out of flak range in space.
-
The reason why command doesn't scream for fighterbays to be taken out is because they didn't make the hanger subsystem destructible in the default FS2 ships :p
-
I hate the freighters...cuz freighters mean escort missions which mean taking down millions of waves of enemy bombers and defending the weak transports like argos and elysiums which just plain suck.
Now where's Hanger Man when a discussion like this is going on? :D
-
Originally posted by CP5670
hehe, same here.:D
FS2 is actually one of the few games where I sort of like just about every ship.;)
What he said. ;)
-
Bombers. Definitely.
A half-assed fighter with a decent pilot can do just as much damage nearly as quicly as a bomber, and survive an encounter with most things as well.
I don't remember- I think it was Warzone where you were supposed to take down a couple Shivan capships with a Perseus?
And your secondaries ran out instantly? And it was still an easy mission?
-
Cruisers. With beam cannons and the Maxim, they are really just useless now. Remember that FS2 nebula mission, where you found the second Knossos? With a Maxim, how hard was it to take out those Shivan cruisers?
-
With backup, an Aeolus can actually be quite vicious. Some of them are also very nasty when in groups- the Fenris, Leviathan, Mentu and Cain just plain suck, tho.
-
Long live the Aten! :lol:
-
I still think the Anubis stinks...:doubt: :doh:
-
Originally posted by GalacticEmperor
Long live the Aten! :lol:
No comment. :jaw:
-
I prefer cruisers and corvettes over destroyers though.
They serve as much better fighter/bomber screens than destroyers do. Plus corvettes can do better damage than the destroyers. (This is a size:power ration here).
Although I still get worried when a leviathan jumps in, four aaf's that centralized can be a major problem, especially after one mission where the same ship nailed me with three of the aaa beams. *ouch* (And I'm not talking 3 shots, I mean getting slammed by two shots from 3 different cannons.)
And then there was the time I walked in front of a BGreen...
But I don't know why some of you hate cruisers. They're just doing their job. It's a world where you can kill anything smaller than you.
Cruisers eat Freighters and fighters, and AI bombers.
Corvettes eat all of the above.
Destroyers (are supposed to) eat corvettes with difficulty, but still take out cruisers.
Juggernaughts eat everything else.
Lillith's of course, are a seperate ship class and are excluded from these rules. As they should have armed it with an SRed, or maybe a fast-firing shivan slash with better damage than Vslash.
Though has anyone noticed that Terran ships don't have many missle mounts?
-
I hate FighterKillers. At least Cains are easy to kill.
-
I hate corvettes. They've got loads of AAA weaponry, fighterkillers, and flaks guns, making it a bombers worst nightmare. The only thing that is even remotely a challenge in Rebel Intercept is the Amakuni. And thats a Deimos. And funny thing is, when you're supposed to guard a corvette.... well, they die kinda fast then. ;)
-
Mmm. On second thought, the thing I hate most is an Aeolus with invulnerability settings.:D
-
Originally posted by TheCelestialOne
I still think the Anubis stinks...:doubt: :doh:
Thank goodness they didn't have Vasudan exchange programs back then... :D
-
Originally posted by Setekh
...back then...
You mean "...in the future..." :p
-
:devilidea: You know, in my FS1 Vsaudan campaign... well, you are a Vasudan ensign... :drevil:
-
Everyone likes destroyers :D
-
Originally posted by untouchable
Everyone likes destroyers :D
That's because destroyers rock. They're big, mean, pack a helluva punch and can carry fighters and bombers. They're the ultimate all round ship.
Edit - I cann spel soooo mutch betta than yu :p
-
Originally posted by Rampage
You mean "...in the future..." :p
Don't you start on me with that time displacement stuff.... ;)
-
Originally posted by Setekh
Don't you start on me with that time displacement stuff.... ;)
No. What I mean is that Freespace is in our future (Well, Lets Hope Not). Your reference to that Pilot Exchange programs "back then" would be irrelevent because Freespace/Freespace 2 is supposed to be in the future. The War of Deneb won't happen until both of us are in the ground (or in space). (I'm not going to discuss afterlife destinations.)
-
I hate the freighters because they're so damned weak and can't even defend themselves against non-moving asteroids for crying out loud.
-
hmmm, i dislike juggernaughts because they're a pain in the rear to kill and they suck in ship to ship warfare, too much bulk for too little firepower. I would prefer a few corvettes to a destroyer, and i would prefer a few destroyers to a juggernaught. (with a few wings of bombers of course)
-
Originally posted by Rampage
No. What I mean is that Freespace is in our future (Well, Lets Hope Not). Your reference to that Pilot Exchange programs "back then" would be irrelevent because Freespace/Freespace 2 is supposed to be in the future. The War of Deneb won't happen until both of us are in the ground (or in space). (I'm not going to discuss afterlife destinations.)
Dude...
It was a joke... :p
-
Juggies suck!:mad2:
They're two big and don't have the same no. of guns vs. ship size of the smaller ships.
The Collossus is just poorly armed, period.
The Sathanas, with intelligent fleet deployment, is just as dead, only a little slower due to stronger hull plating.
-
Interceptors biggest pile of junk alive... comes swasing with their great speed:rolleyes: and their great agility:rolleyes: ...:headz:
-
Originally posted by Bishop Gantry
Interceptors biggest pile of junk alive... comes swasing with their great speed:rolleyes: and their great agility:rolleyes: ...:headz:
And then get eaten alive by flak? :D
-
Originally posted by GalacticEmperor
Long live the Aten! :lol:
That's right. Long live the Aten, indeed. No, I'm serious. ;)
-
Aten isn't too bad against fighters actually. (especially in my campaign :D) When it comes to warships though, it is almost useless.
-
ramming....
Yep, it can be downright deadly against fighters
-
My least fav. ship class would definitely be juggernaught, though. It's horrid! Lack of ship design, and over all shape. (Sathy looks like a cockroach.) The Colossus is an impractical ship design.
I would love to see a VASUDAN juggernaught. The Colossus is primarily terran. Of course. . .maybe the Vasudans are just too busy.
:headz: :rolleyes:
My absolute favorite would have to be. . . .hrm. . .probably. . .nothing. I think that if corvettes had a slightly stronger hull, and a fighterbay, they could easily replace destroyers. Not to mention upping the size by just a tiny bit. If only the Deimos, Sobek, and Moloch could be combined.
-
Originally posted by CP5670
Aten isn't too bad against fighters actually. (especially in my campaign :D) When it comes to warships though, it is almost useless.
No it's not. Trust me. :nod:
-
Originally posted by Jake101
The Colossus is primarily terran.
After having read up on the Colossus...
The Colossal Blunder(oooops;7 ) was considered to be a joint venture because the Vasudans funded most of it, and the Terrans designed and built it. It was originally suggested by Emperor Khonsu II, so it was originally a Vasudan idea.
-
Originally posted by Bishop Gantry
Interceptors biggest pile of junk alive... comes swasing with their great speed:rolleyes: and their great agility:rolleyes: ...:headz:
You say that til you get a Perseus behind you, I prefer them to heavy or medium fighters
-
Originally posted by Liberator
After having read up on the Colossus...
The Colossal Blunder(oooops;7 ) was considered to be a joint venture because the Vasudans funded most of it, and the Terrans designed and built it. It was originally suggested by Emperor Khonsu II, so it was originally a Vasudan idea.
ORIGINALLY a Vasudan idea. But then, they realized that it wasn't worth all that work, so they'd let the Terrans do it. The kind of work they did, they just couldn't stop doing. . . .
:headz:
-
Originally posted by Jake101
ORIGINALLY a Vasudan idea. But then, they realized that it wasn't worth all that work, so they'd let the Terrans do it
:headz:
conclusion: the vasudan are much smarter than we are :p
-
Which is why I'm convinced there were no Vasudans in that ship......
-
Originally posted by Blue Lion
You say that til you get a Perseus behind you, I prefer them to heavy or medium fighters
You say that till you get a volley of Harpoons on your tail, then you'll lose all your hull in a few swift hits :p
-
give me an erynies any day :D ( actually, I prefer my good old valkyrie, but it's getting old I guess - tho it still owns the damn perseus :p - )
-
Hey, what's wrong with the Perseus? (Apart from the obvious, I mean.) Like, in comparison with the Valk - I like them pretty much equally. :)
-
I prefer the primary weapon placement on the Valk (the center guns are great for killing turrets) but I prefer two secondary banks, like the Perseus.
I see lots of votes for freighters and transports, but no posts about them. Why not?
-
Well, I didn't vote and won't vote because I like them all, but maybe because they have the least destructive firepower. ;)
-
I like the Erineyes....both banks filled with Kaysers gives me an uber-death-brining-eight-kayser-gun-toting-killing-machine ;7 :D
-
Wow! No one voted for a destroyer. :eek: Orion and Hatshepsut rule all. :D
-
I really like the destroyers. ;)
-
Yes, destroyers rule but I like frigates or corvettes. Small but deadly ;7
-
Originally posted by Ten of Twelve
. Small but deadly ;7
'nuff said.
-
Originally posted by venom2506
give me an erynies any day :D ( actually, I prefer my good old valkyrie, but it's getting old I guess - tho it still owns the damn perseus :p - )
Agreed. The Valk was defintely my favorite ship in FS1 (only reluctantly did I take a Herc in any of the last few missions), but in FS2 I was so glad to get out of the Perseus, and aviod them whenever possible.
The Erinyes was cool, at first, but running out of primary weapons energy all the time sucked. The only way not to was to sacrifice a lot of engine power, which made you a sitting, very well armed duck. Conversely, putting all one's power to engines in an Erinyes accomplished practically nothing. Now, the Vasudan equivalent, the Reshef :thepimp:, is a much better ship, simply for the engine performance (and because it is Vasudan, thus better by definition).
-
One thing i dont like is freighters, endless waves of bombers...and the fact in nearly every mission, you jump in, instead of being launched from a hanger.
-
I dislike the Cruiser class mostly. By the time the Second Great War, the cruisers we're fairly useless against Shivan forces. With usually one, weak Anti-Cap Beam Weapon, no flak guns, a missle launcher, around 2 AF and laser turrets. Plus you can destroy them easily, fighters can beat the hell out of it, Destroyers just incinerate it. I'd understand if it was used in backwater areas for purposes, but for the main systems, it has no use against the new weapons of the current time.
I do however like the Aeolus class cruiser, with flak, two anti-cap beam weapons, and laser turrets, it is the most powerful of the Terran and Vasudan cruisers. I dont know why they stopped producing them, they ruled the Fenris and Leviathian.
-
Originally posted by Zeronet
One thing i dont like is freighters
Freightors die to easily, don't you think the GTVA would armor their uber-multi-million-super-classified-stuff-enclosed-ship a bit more satisfactorily? :nod:
(it's fun to blow 'em up though, although I prefer trashing cruisers :D)
-
you do know thta all that uber armor was given to the collosus instead of to the transports...
waste of valuable materials if you ask me putting all armor on a single freighter that they send to the FRONT:jaw: :doh: :jaw:
-
Everyone hates the cruisers here I take it. No one thinks about the Lilith, or Rakshasa. Both of them can OWN small capships. And the Lilith's clusterbombs usually take out a bunch of my wingmates too.
So there should be better armament on GTVA cruisers, dammit! The Aeolus was the only decent cruiser they had, and they discontinued it!! Thus, the GTC Peleus and GVC Tuket are l33t. ;):D
-
Originally posted by Blue Lion
Which is why I'm convinced there were no Vasudans in that ship......
Conspiracy! Khonsu II planted the idea of the Colossus in Terran ship designers! Code named "Operation Kvaniah A'La" (Translation: "Suicide Box") it was revenge for the T-V war, killing 30,000 terrans!
-
I don't like the transports. Ever looked closely at one that's docked? They tend to dock badly from a visual standpoint. (Often with part of the transport being inside the ship it's docked with.) And it's annoying when you have to guard a convoy of ships. You'd be taking down fighters then realize your convoy's moved away from you and getting pounded by fighters/bombers.
-
Only like freighters for one thing.... target practice ;) (http://www.sectorgame.com/f2s/forumfiles/emoticons/die.gif)
-
Originally posted by EdrickV
I don't like the transports. Ever looked closely at one that's docked? They tend to dock badly from a visual standpoint. (Often with part of the transport being inside the ship it's docked with.) And it's annoying when you have to guard a convoy of ships. You'd be taking down fighters then realize your convoy's moved away from you and getting pounded by fighters/bombers.
its really funny when an elysium docks backwards...ie it goes into the ship, and its dock point is sticking out
-
Argh..
Message to New people:
Voting on old polls brings them all the way back to the front page. It's evil and annoying. STOPPAT!!! [/b]
-
juggernauts on the bearbaiting missles i took trebs nadi t took about all of them to take out 1 forward beam cannon
-
Rofl, and I was getting my hopes up that Steak had returned... until I saw the dates on the posts :rolleyes:
-
:wtf: where did this come from? a vote bump?
-
Originally posted by CP5670
:wtf: where did this come from? a vote bump?
mmm hmmm :sigh:
Incentive to always remember to Time-out future polls :doubt:
-
Orion Class Destroyers Rule :D
-
Originally posted by CP5670
:wtf: where did this come from? a vote bump?
I didn't know you could bump threads by voting. I'm terribly sorry.
-
Anyway, I HATE TRANSPORTS AND FREIGHTERS! I could deliver a container far more safely in a Herc with docking arms. In fact, the GTVA should replace its freighters with modified heavy assault fighters. A lot better than a Poseidon.
-
Yup, freighters are just scrap metal. It's understandable how they get torn apart by capships, but you would think they would last a little longer against fighters and bombers. (On another note, I bet if you armed a Satis freighter with flak it would do pretty well, especially in groups... ;7)
The transports are also pretty bad. Only the Argo has sufficient hitpoints to make up for its lack of weapons and speed. The rest are just there for target practice.
-
I got tricked into voting (seemed to miss this one)...
Anyway Jugs caus it's both a love hate thing. All the others are fine BUT I love Juggies when there on my side and despise them when they are the target!
-
naaa, i disagree.
I personally think the Shivan "Dragon"s from FS1 (i don't know any of the FS2 ships) was the worst. it was so fast, and so manueverable, and three of them were incredibly hard :)
-
Originally posted by Woolie Wool
I didn't know you could bump threads by voting. I'm terribly sorry.
Tis ok....
we forgive you (http://vertigo1-2.freeyellow.com/StopFightin.jpg)
-
Originally posted by venom2506
well, they all have their purpose, so, I dislike none :p
same here
-
I don't like the Destroyer because it isn't. It's a cruiser.
I HATE the ship system in FS, mainly because at first glance it doesn't make sense.
-
Originally posted by Killfrenzy
I don't like the Destroyer because it isn't. It's a cruiser.
I HATE the ship system in FS, mainly because at first glance it doesn't make sense.
I agree here.. I also dont like it that there is no dedicated warship in FS all the large ships are Carriers... noone serves as a full fledged Battleship... just imagine the poweroutput you could get if you ditch the Hangars on an Orion and put a reactor completly dedicated to combat there instead...:D
-
Exactly, there aren't really any 'combat' starships except for the corvettes. (A matter I intend to DRAMATICALLY rectify in The Swarm War.)
-
I agree. The FS ship system just doesn't seem right.
I'll compare FS ships to the Homeworld universe:
Freespace[/color][/u]
Fighter/Bomber
Freighter/Transport
Non-combat Science Cruisers
Combat cruisers
Corvettes
Destroyers
Juggernauts
Homeworld[/color][/u]
Fighter/Corvette (commonly refered to as "strike craft")
Resource collecting
Non-combat ships
Frigate
Destroyer
Cruiser (or Dreadnought)
Suggested FS[/color]
Fighter/Bomber
Freighter/Transport
Non-combat Science Vessels
Corvette
Destroyer
Cruiser
Just my two cents :shrug:
-
The
The FS system makes sense and doesn't really compare to the HW system because of two big reasons.
1. The HW ships are on a completely different scale to the FS ship.
In HW a corvette is a larger warship class than a fighter or bomber.
2. HW ships follow a more traditional naval naming pattern. While FS ships follow a more air force naming pattern.
A few definitions
Strike Craft
Strike: to engage in battle Craft:a boat especially of small size
So a strike craft is a small vehicle designed to engage in battle
HW :Interceptor
FS :GTF Myrmidon
Corvette: a highly maneuverable armed escort ship that is smaller than a destroyer
HW: Heavy Corvette
FS: GTCv Deimos
Cruiser: a large fast moderately armored and gunned warship
HW: Heavy Cruier
FS: GTC Aeolus
Destroyer: one that destroys
HW: Destroyer
FS: GTD Orion
Juggernaut: object that crushes whatever is in its path
HW: None
FS: SJ Sathanas
So most ships fit their definitions, except the HC. But naval cruisers have always been just a step down from Battleships in size and firepower. FS destroyers are a logical design evoloution in that a carrier in the enviroment of FS doesn't really work as show by the fact that most of the so-called "carriers" fall between destroyer and juggernaut specifications, in terms of firepower and hull strength.
-
We KNOW the FS terminology is wrong. It's been argued to death. Leave it alone. :sigh:
-
It's not wrong it's just different.