Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: eliex on November 05, 2008, 11:18:26 pm
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Something I never got when I first played FreeSpace 2 was the colouring of Terran beams, which as you know is green.
Why "green" though? Terrans come from the blue planet, have blue shielding, blue engines and is whitish-blue for their ships.
It's just odd, that's all. Does anyone have any possibilities why? :confused:
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In the cutscenes, terran ships use blue beams and lasers.
I guess they chanegd it to green for some reason...
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Green beams fit better than blue, on such ships as the Hecate and Colossus. Then, there was the possible upgrade of beams in FS3, which could have been blue for terrans, or what I'm doing in End War.
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Something I never got when I first played FreeSpace 2 was the colouring of Terran beams, which as you know is green.
Why "green" though? Terrans come from the blue planet, have blue shielding, blue engines and is whitish-blue for their ships.
It's just odd, that's all. Does anyone have any possibilities why? :confused:
The original blob turrets are green and yellow. Vasudans in the end get yellow beams, terrans get green ones.
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Blue anti-fighter beams and blue engine glows and steel-gray/blue ships and blue shields...
Maybe they just wanted to mix it up a little? I mean, green is an "Earthly" color after all, so it does fit.
Although, I do admit, I like blue beams over green.
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Green appears as friendly.
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I always thought the green beams were a bit ugly, myself... I modded purple ones into the game ^.^
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The AdvEffects ones look awesome.
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Green is good, red is bad, yellow wuvs fishes.
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It's really just a matter of opinion. :cool:
In my opinion, I think that green beams look cool, and, like ShadowGorrath said, suit the retail ships. However, blue beams look cool too. Ships such as Strattcomm's ships (like in Blue Planet) look better with blue beams than green beams. Really, though, most beams, no matter what colour, look cool. Red, purple, blue, green, yellow, orange, white, cyan, whatever colours. :nod:
Which reminds me. We need to re-colour Shivan lasers and beams for the re-coloured Shivans! :lol:
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I though the topic was about Terrans being newbies. :lol:
Green appears as friendly.
Friendly beams of death?
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I though the topic was about Terrans being newbies. :lol:
I thought it was about how environmentally friendly/unfriendly Terran technology was. :nervous:
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Something I never got when I first played FreeSpace 2 was the colouring of Terran beams, which as you know is green.
Why "green" though? Terrans come from the blue planet, have blue shielding, blue engines and is whitish-blue for their ships.
It's just odd, that's all. Does anyone have any possibilities why? :confused:
Another interesting thing is all the blue weapons in FS 1 were actually pretty weak/or specialized with the exception of the banshee, and we all know what happened to that in FS 2. Yellow and Green weapons (Avenger/Prometheus) However, were quite powerful
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I thought it was about how environmentally friendly/unfriendly Terran technology was. :nervous:
Me too. :D
Another interesting thing is all the blue weapons in FS 1 were actually pretty weak/or specialized with the exception of the banshee, and we all know what happened to that in FS 2. Yellow and Green weapons (Avenger/Prometheus) However, were quite powerful
Well, the two absolute weakest weapons in FS1 were green and red (the Training and Vasudan Light Laser respectively).
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I though the topic was about Terrans being newbies. :lol:
Green appears as friendly.
Friendly beams of death?
Hm... in these modern days of warfare, I think that would sell. Mastery lies in the details.
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If Green is good enough for the Galactic Empire, it's good enough for the Galactic Alliance.
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In the FS2 beta the beams were pink/purple :)
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In the FS2 beta the beams were pink/purple :)
How do you know these things?
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Pink and purple . . . :lol:
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Pink and purple . . . :lol:
I...can't quite see that.
But if the beams in FS2 had looked like that I would also have expected them to include a mission set to Elton John's "Candle in the Wind."
"Capella, your candle burned out long before your legend diiid..."
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In the FS2 beta the beams were pink/purple :)
How do you know these things?
IIRC IceFire was a beta tester
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In the FS2 beta the beams were pink/purple :)
Between those and the green beams, I'll take the green beams.
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If they were pink/purple like the subach, that actually sounds pretty good
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If they were pink/purple like the subach, that actually sounds pretty good
Not really. The subach fires in little blasts. Imagine a long line of hot pink in your face.
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IMO :v: didn't want to use an expectable color of Terran beams. Vasuda is a desertic planet and Vasudans have orange-yellow beams. Earth is a blue planet and it was expectable to see blue beams....:v: chose green ones instead.
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Electric blue probably would have been my favorite.
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I somewhat like Inferno blue beams...
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Electric blue probably would have been my favorite.
That would have been nice.
I somewhat like Inferno blue beams...
Never played Inferno. I don't have the retail FreeSpace, so I can't say. However the green beams weren't to bad... :doubt:
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(http://mt.hard-light.net/media/fp-large001.jpg)
(Taken from MT site)
Electric Blue FTW?
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Like it better than the green beams. :yes:
I wonder what damage those beams could do :drevil:...
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Electric Blue FTW?
The current ones look even bettar.
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Why don't you release them to the public? :)
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Mod lockdown I would presume.
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Electric Blue FTW?
The current ones look even bettar.
From MT?
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Mod lockdown I would presume.
If the project isn't going anywhere I don't see the point in keeping those effects under lockdown. (no offense)
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Is it 100% dead? I read that there was a new manager or something.
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Styxx came back so its not completely dead, I don't think.
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If the project isn't going anywhere I don't see the point in keeping those effects under lockdown. (no offense)
I think we should release all INF stuff since it's not going to be released within the hour.
Styxx came back so its not completely dead, I don't think.
Plus dragonsniper is also right, we've got a new management system in place which should help us track progress, and, ultimately, complete the project.
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So why is it under "Archived"?
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Because it hasn't picked up speed yet, I guess, or the reorganization is still WIP.
If the project isn't going anywhere I don't see the point in keeping those effects under lockdown. (no offense)
I think we should release all INF stuff since it's not going to be released within the hour.
I agree. Release please :D
[/intentional ignorance of sarcasm]
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So why is it under "Archived"?
Because an Admin saw fit to move it there because of the lack of progress and it hasn't been moved out yet.
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So why is it under "Archived"?
It was moved out of Archived into WIP projects for about an hour. It was moved back to Archived when we informed the admins that we still weren't completely out of the woods...
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Oohhhh. I see now...
Great way to save it.
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Another interesting thing is all the blue weapons in FS 1 were actually pretty weak/or specialized with the exception of the banshee, and we all know what happened to that in FS 2. Yellow and Green weapons (Avenger/Prometheus) However, were quite powerful
Think of the color of fire changing depending on it's heat/energy.....
How does it go, from warmest to hottest? And it ends with? WHITE.
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lowest frequency is red.
highest is purple.
white is everything together.
unless you're talking about flames?
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Mod lockdown I would presume.
If the project isn't going anywhere I don't see the point in keeping those effects under lockdown. (no offense)
In short, MT is under archived since stuff needs to get completely reorganised and we need to get everyone assigned properly and make em to their job. with whips. or something.
also, Mobius, i'd like to ask you to go to hell and swim with some fiery fishies. The project is going somewhere and the project IS making progress, and we thoroughly regret not informing your little elitist ass of it.
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Yeah. It will be finished and done.
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lowest frequency is red.
highest is purple.
white is everything together.
unless you're talking about flames?
I did say fire, didn't I? ;)
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Fire color is determined by what is burning, isn't it?
Like stuff burning in pure oxygen is green...
And the hottest region of a flame is clear.
At least that's why I remember...its been a while since I burned random chemicals over a Bunsen burner.
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I know copper burns green, and we all know propane.
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Fire color is determined by what is burning, isn't it?
Like stuff burning in pure oxygen is green...
And the hottest region of a flame is clear.
At least that's why I remember...its been a while since I burned random chemicals over a Bunsen burner.
got some nasty burns from the barely visible flames on a bunsen with a proper gas/air mix... imagine a fully lit classroom with white floors, ceilings and pretty much everything else, imagine me setting the burner properly. imagine me scream when 500°C of burning hatred burn my arm as i forgot i turned on the ****er and i cant see the flame. luckily the scars are gone by now since there wasnt a long contact but it still hurt like hell for the whole month when i had to have my arm completely bandaged...
as for burning stuff... if there is someone with a bit less of chemical knowledge, for the love of gods, dont heat up non-diluted acids.
we had a quite perfect bottle of HCL blow up when an idiot from my class decided that it would be fun to watch what happens when he drops it in a bowl of boiling water.
when the ****er dropped it in a interesting sound was heard and then he screamed. it was fun watching the emergency medical service take him off. unfortunately his gonads were fine, so he lives on to spread the stupidity.
the ****er got off with two stitches above his eyebrow from the shards after the bottle blew up
guess who had to clean up the mess afterwards.
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You, probably. :p
Those electric blue beams would really suit the GTVA. But since green is canon (and friendly!), the GTVA will forever have green (and friendly!) beams of death.
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Green looks better on the Hecate, Colossus and Iceni though.
I'm pretty sure blue on the stock textures of these ships would look slightly awkward.
The Deimos, Leviathan and Aeolus, however, would look great, as would the Orion.
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Agreed.
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Well, blue really is a human color. We really aren't big fans of green. Green lasers, yes, but massive green beams of doom? They just look weird. Massive blue beams of doom on the other hand, that's different.
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I think that blue weapons and armour would be only if the Terran and Vasudan races drift apart from eachother. Like for Sol, for example. Or if the GTVA would be less allied than in FS2. While green beam cannons, and the FS2 Hecate and Colossus armour is when the Terrans and Vasudans are REALLY allied.
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In the FS2 beta the beams were pink/purple :)
How do you know these things?
Because I was a multiplayer beta tester back in the day. We tried to help bring the net code up for FS2 to make it better than it had been in FS1. Allot was accomplished I think and we got a very early look at FreeSpace 2...it looked mostly like FS1 except with the new ships and updated multiplayer code. Also some of the tech descriptions for ships were pretty funny especially if you already knew members of the dev team.
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I think that blue weapons and armour would be only if the Terran and Vasudan races drift apart from eachother. Like for Sol, for example. Or if the GTVA would be less allied than in FS2. While green beam cannons, and the FS2 Hecate and Colossus armour is when the Terrans and Vasudans are REALLY allied.
Most likely :v: was saving the blue beams for FS3.
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I think that blue weapons and armour would be only if the Terran and Vasudan races drift apart from eachother. Like for Sol, for example. Or if the GTVA would be less allied than in FS2. While green beam cannons, and the FS2 Hecate and Colossus armour is when the Terrans and Vasudans are REALLY allied.
Most likely :v: was saving the blue beams for FS3.
Based on what?
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Earth, the blue planet
vasuda prime, yellow (mostly desert)
blue+yellow=green
what better colour for the collossus?
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I think people are reading a little too much into this. The beam colours were probably chosen because they looked good. The yellow stands out nicely against just about any background and it fits decently well with the look of Vasudan ships. The blue probably was tried and realized it doesn't look quite as good as green so they selected green. Also some of the colours in the green beams are yellow and so it gives commonality between the two (based on the same technology and manufacturing processes) while also being distinct. Probably even thats reading into it too much.
Shivans were green in the Descent: FreeSpace alpha screen shots. They were changed to red to make them look cooler and more imposing.
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I think that blue weapons and armour would be only if the Terran and Vasudan races drift apart from eachother. Like for Sol, for example. Or if the GTVA would be less allied than in FS2. While green beam cannons, and the FS2 Hecate and Colossus armour is when the Terrans and Vasudans are REALLY allied.
Most likely :v: was saving the blue beams for FS3.
Based on what?
Maybe its just me but I don't think :v: is going to leave the mystery of Sol's fate alone. Therefore - I would think that there would be a GTVA-Sol war plus some Shivan interference.
The Sol Terrans, assuming they had beams, would have much more right than the GTVA Terrans to use the colour blue. Earth is blue and would be the symbol for the Sol Terrans.
On the other hand, after the disappointing performance of the FS2 Terran beams ( obviously the SGreen :drevil:) maybe the GTVA Terrans would have changed their beams to another colour.
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I think it was mainly for visual impact, being big, glossy and colourful was one of the main selling points of the franchise. It also meant that it made it a lot easier for the development team to do things like balancing and mission testing, since they'd have a much clearer idea which ship was shooting what.
I think that's why AA beams were made white, so they couldn't be confused with an AntiCap beam during mission testing.
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Well, green beans do catch attention.
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I think that blue weapons and armour would be only if the Terran and Vasudan races drift apart from eachother. Like for Sol, for example. Or if the GTVA would be less allied than in FS2. While green beam cannons, and the FS2 Hecate and Colossus armour is when the Terrans and Vasudans are REALLY allied.
Most likely :v: was saving the blue beams for FS3.
Based on what?
Maybe its just me but I don't think :v: is going to leave the mystery of Sol's fate alone. Therefore - I would think that there would be a GTVA-Sol war plus some Shivan interference.
The Sol Terrans, assuming they had beams, would have much more right than the GTVA Terrans to use the colour blue. Earth is blue and would be the symbol for the Sol Terrans.
On the other hand, after the disappointing performance of the FS2 Terran beams ( obviously the SGreen :drevil:) maybe the GTVA Terrans would have changed their beams to another colour.
As a military organisation you don't colour your weaponry because it is a symbol - the US army don't use Red White and Blue bullets. Also, the majority of the planets used by the Terrans will also be largely blue.
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Watch your quote chains! :mad:
It never really occurred to me to ask why Terran beams are green instead of blue. Perhaps :v: did try using green AAAfs and blue beams but decided to swap colours because it looked more appropriate. I mean, I can't imagine a blue beam as thick as the BGreen, nor can I imagine a green AAAf.
Look at the beams in INFR1, for instance. The BFBlue is a destroyer-class beam cannon, yet it STILL looks like an AAAf. On the other hand, the Vasudan anti-fighter beam looks like someone was flipping a piece of cardboard in front of a BVas.
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Watch your quote chains! :mad:
It never really occurred to me to ask why Terran beams are green instead of blue. Perhaps :v: did try using green AAAfs and blue beams but decided to swap colours because it looked more appropriate. I mean, I can't imagine a blue beam as thick as the BGreen, nor can I imagine a green AAAf.
Look at the beams in INFR1, for instance. The BFBlue is a destroyer-class beam cannon, yet it STILL looks like an AAAf. On the other hand, the Vasudan anti-fighter beam looks like someone was flipping a piece of cardboard in front of a BVas.
Um... honestly, a big blue beam looks like a big blue beam to me
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Well, green beans do catch attention.
I'm sure if you were a capital ship captain then ALL anti-cap beams would catch your attention, no matter what colour.
(Argh, Firefox puts a red line under 'colour'! I DO live in Australia, not America!)
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I'm sure if you were a capital ship captain then ALL anti-cap beams would catch your attention, no matter what colour.
Point.
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(Argh, Firefox puts a red line under 'colour'! I DO live in Australia, not America!)
Get BBCodeXtra from the Firefox website and set your Languages to English / United Kingdom. :rolleyes:
Well, green beams do catch attention.
Yeah...pretty stark against the inky blackness of space.
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Fear demands Attention
The more powerful the beam is, the more anxious pilots are going to be taking them out.
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Fear demands Attention
The more powerful the beam is, the more anxious pilots are going to be taking them out.
No kidding :shaking:
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Well, the BFReds give you an idea... ;)
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I mostly fear anti-cap beams due to the fact that I've been killed by them SO MANY TIMES, not how fast they make my escort list shorter.
I'm equally as afraid of them as AAA beams >.> They get me the same number of times, at any rate.
I've been killed by SGreens, TerSlashes, LTerSlashes, BGreens, BVas, SVas, VSlash, SReds, LReds, BFReds, MSilvs, BSilvs, BFSilvs...you name it.
If I've played a campaign with a anti-cap beam on a hostile, I've been killed by it at least once. I have the absolute WORST luck with anti-cap beams.
Damn it! Those are Anti-Capital beams. I'm NOT A CAPITAL SHIP! STAY AWAY! *waves arms*
[/rant]
Or is this the norm...?
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Damn it! Those are Anti-Capital beams. I'm NOT A CAPITAL SHIP! STAY AWAY! *waves arms*
[/rant]
Or is this the norm...?
Well, if you're bombing, the beams sometimes target the bomb, which you are behind.
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Damn it! Those are Anti-Capital beams. I'm NOT A CAPITAL SHIP! STAY AWAY! *waves arms*
[/rant]
Or is this the norm...?
Well, if you're bombing, the beams sometimes target the bomb, which you are behind.
Yeah, I noticed that, I pitted a GTD Raynor and a GTD Titan against a GTI Nareos, and I observed that occasionally, one of the Raynor's torpedoes would get ZOMGWTFLOLBBQ pwned by a BGreen from the Nareos. I thought it was funny as hell.
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That is sort of reasonable... If you've got no anti-fighter turrets free and bombs coming towards you, an anti-cap beam can vape the bombs, and maybe the bombers too if that's what launched it. Of course, hull integrity counts, too - it would be a waste if you were at high percentages, but at lower ones, it gets more and more reasonable.
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. . . and that's why I fear the Hecate destroyer more than any other Terran, Vasudan or Shivan destroyer in the FS2 era.
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. . . and that's why I fear the Hecate destroyer more than any other Terran, Vasudan or Shivan destroyer in the FS2 era.
You must dislike Proving Grounds and Argonautica a lot then. Both require you to fly close to an SCv Moloch so that the Aquitaine can beam it.
Speaking of which, I once saw a Shivan fighter fly INTO a green beam. The beam didn't move, but the Shivan flew right into it.
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Probably because the AI doesn't check for collisions with beams.
Or the Shivan wasn't looking where it was going. What a wake up call that must have been! :drevil:
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The ultimate monument to that kind of AI stupidity is the Inferno "knock out Diablo's forward beam cannon" scene.
Who would be dumb enough to fly in the firing line of a massive super Shivan beam cannnon? Leave the flying to those who can . . .
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...I remember dying from that thing once or twice... :nervous:
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When I get killed by that, its at long range, I somehow manage to get hit by it...
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I thought that beam only fires once, and if it does fire more than once, it'll always target the Independence, so don't fly in between both ships (more of to the side).