Hard Light Productions Forums
Community Projects => The FreeSpace Upgrade Project => Topic started by: psyhotik on November 06, 2008, 12:05:40 pm
-
Greetings! I would like to report a glitch in GVC Mentu model. Turret 13 has wrong shooting angle. Instead of shooting up-left of the model, it shoots down-right THROUGH the model. This is visible in MODELVIEW by selecting Guns--->"laser turret(bank12)x1" (in FRED it's turret 13). Is it possible to fix without risk of breaking or unbalancing retail campaign?
EDIT: The same issue is with SFr Asmodeus model. Turrets 'a-turret 02' and 'a-turret 03' are shooting through the model.
-
Heh, we found and fixed both of these errors since the beta already actually.
Good spotting though - let us know if you find any others. :)
-
Heh, we found and fixed both of these errors since the beta already actually.
Good to hear that :)
There are some more (in case something slip you out ;))
GVD Hatshepsut: Turret 23 (Bank 16); Bank 14 asymmetrical to Bank 4 in MODELVIEW (not really an issue, but let's be perfectionists ;))
SSG Belial: Turrets 02a, 03a, 04a (Banks 1, 2, 3)
GTG Zephyrus: Turret 05 (Bank 4) - shooting right, through the model instead of backwards
SFr Mephisto: Turret 03 (Bank 2)
EDIT: Typo
-
The new Zephyrus model (by GE) that I downloaded doesn't appear to have working turrets, but there may well have been an updated version download that I missed.
-
Honestly, I'd recommend continuing to use the regular Zephyrus model until GE (or sombody) fixes it. It also has some other issues, amongst thm bing txture order.
-
Yeah, I think at this point I'm abandoning my Zef and putting it up for adoption.
-
Excellent. I'd caught all of those except the Hatshepsut one. Nice job. :)