Hard Light Productions Forums

Community Projects => The FreeSpace Wiki Project => Topic started by: Kinman on November 11, 2008, 05:16:52 am

Title: Nodemap
Post by: Kinman on November 11, 2008, 05:16:52 am
I've created a nodemap based on Volition's Original (http://www.hard-light.net/wiki/index.php/Nodemap).
The systems and the system position are the same. Only the lines are a bit differed arranged, so that no line goes through a system.

(http://photo-sorko.at/aod/nodemap_small.png)

Maybe someone would like to build it into the wiki. Everybody is allowed to use and edit this nodemap.
Here's the Photoshop PSD file and higher resolution PNGs. Download (5.2 MB) (http://photo-sorko.at/aod/nodemap.rar)

Greetings Kinman

Title: Re: Nodemap
Post by: Rodo on November 11, 2008, 07:11:13 am
Why Polaris is red? Is it because it was a revel system?
Title: Re: Nodemap
Post by: Colonol Dekker on November 11, 2008, 07:51:15 am
Yes full of sweeties :lol:
Title: Re: Nodemap
Post by: Rodo on November 11, 2008, 10:17:45 am
but..then what about regulus?

ahh.. and it looks nice kinman
Title: Re: Nodemap
Post by: haloboy100 on November 11, 2008, 12:29:04 pm
The volition nodemap is based on FS1, so the red systems are controlled by the shivans (IIRC).
Title: Re: Nodemap
Post by: Droid803 on November 11, 2008, 12:32:14 pm
Well, if red= shivan controlled, Procyon A is pretty screwed.
Title: Re: Nodemap
Post by: haloboy100 on November 11, 2008, 12:50:13 pm
Either way they're screwed :P
Title: Re: Nodemap
Post by: Snail on November 13, 2008, 11:41:22 am
Could we have a nodemap that is completely green? (by this I mean the systems, not a Libyan flag)
Title: Re: Nodemap
Post by: Hellstryker on November 13, 2008, 11:41:24 am
Either way they're screwed :P

In fact everything except beta aquilae, delta serp, sol, and the (i'm assuming) worthless (not counting laramis) colonies behind it are screwed
Title: Re: Nodemap
Post by: karajorma on November 14, 2008, 03:22:44 am
Personally I've never understood why people are so averse to moving the stars around Procyon A for instance is especially stupid where it could easily be moved to the other side of Adhara and thus avoid crossing any other links.
Title: Re: Nodemap
Post by: Narwhal on November 19, 2008, 02:46:39 am
Great map, but similarly Sirius could be moved above and to the left of Deneb to avoid crossing.

And except if its a "strategical node map", all systems should be in green.
Title: Re: Nodemap
Post by: Kinman on November 21, 2008, 08:53:54 am
I didn't move the systems, because it should look like the original. I only moved the entry points frome the "lanes".
If you want a whole green map, you can simply replace the red systems with the greens in the photoshop file.

If there's anybody who needs a whole green map and has no posibilty to change it, just write me and I'll provide a "green" map

Greetings, Kinman
Title: Re: Nodemap
Post by: Colonol Dekker on November 21, 2008, 09:11:50 am
Source .PSD?
Title: Re: Nodemap
Post by: Kinman on November 21, 2008, 09:18:34 am
As it says in the first post, the PSD file is in the RAR archive.