Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Black Wolf on November 11, 2008, 09:13:58 am
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To put in a -FREDder command line so that we could get a bit more info when we're testing missions vs actually playing them? At the moment, I'm thinking that it could be used to make current hostile orders show up on the HUD when you select them the way it does for friendly fighters. This way I'd be able to tell if my hostiles are doing (or trying to do) what I tell them to do, which is sometimes a bit hard to determine when you're dogfighting.
It's not urgent, people have FREDded without it for over a decade, but it'd be nice if it's not too much work.
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I don't think it would be particularly hard. That said it's probably the sort of thing that is better handled by scripting. You could still get all the information displayed on the screen and there would be less chance of someone turning it on to cheat (for instance in multiplayer games using the -FREDder flag would have to instantly qualify as hacked tables).
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maybe as a cheat key combination? ~+F or something
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In multiplayer it would also have to alert other users that this option specifically has been enabled by a player.
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maybe as a cheat key combination? ~+F or something
That seems better, as it can be toggled easily without having to fiddle with flags, and can't be used in multiplayer.
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That's not as good if it _can't_ be used in multi, because some multiplayer missions could benefit from this feature as well.