Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: BengalTiger on November 12, 2008, 06:28:32 am
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As the title says, how many days, weeks, months or even years did the SSI last?
FS Wiki says that there are no dates given, but perhaps there are clues about how long does it take to move a fleet through X systems, how much time the GTVA spend in the Nebula, and how long it took to evacuate Capella.
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Less than a year, actually, and that's all that is told.
I wonder how long did the Great War actually last though. The Lucifer fought in the battle for Deneb in February 2335, according to the FS2 intro cutscene.
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Less than a year, actually, and that's all that is told.
I wonder how long did the Great War actually last though. The Lucifer fought in the battle for Deneb in February 2335, according to the FS2 intro cutscene.
3 Months
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Well. it takes 3 months to bring down the Lucifer, but the Actual war would have continued till the invading shivan forces were all mopped up. I'm of the opinion that the Hades Rebellion and the Great War overlapped.
The 2nd Incursion would have taken about 2 months, three at the most. I've always felt that Petrach was rounding down when he said "30 (whoops) 18 months" during the Chess Trilogy missions. 18 sounds nicer that 19 for some reason
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Well, we know the NTF rebellion lasted 18 months, so seeing the Shivans are a greater threat than them, it ought to of taken longer?
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Well, we know the NTF rebellion lasted 18 months, so seeing the Shivans are a greater threat than them, it ought to of taken longer?
Terrible logic...the Shivans never went past Capella, exited the war on their own terms, and had only a few major battles. The NTF Rebellion was something which had to be eradicated completely.
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We assume that the GTVA actually had the time to finish the NTF Rebellion off with the juggernauts breathing down their neck.
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We don't "assume" so, since the game tells us that it happened in no uncertain terms. The Colossus's deployment and subsequent node-blockade series of missions tear through essentially all of the NTF's fleet besides the Iceni. It's hard for a rebellion to continue if it has no ships to fight with and its charismatic leader disappears from known space.
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Yeah, that one blockade mission pritty much finished them off.
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I ran some numbers once, and I concluded that FS2 is at least 2 months long. If you follow the clock cycles, about 12 days end up passing. Figure downtime and time to transfer between units between the first mission and the end, 2 months is the minimum it could have taken.
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We don't "assume" so, since the game tells us that it happened in no uncertain terms. The Colossus's deployment and subsequent node-blockade series of missions tear through essentially all of the NTF's fleet besides the Iceni. It's hard for a rebellion to continue if it has no ships to fight with and its charismatic leader disappears from known space.
We assume. The NTF fleet's suicide run to Gamma Drac was, well, a suicide run. Some doubtless refused. Bosch may even have left some in place.
AND they still had to physically retake the installations and planets, a task that could easily take years to accomplish.
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Godam bosch. ALl the ships we lost, fighting the NTF (and the NTF's ships) could have been used to defend our civilization against teh onslaught of hte Shivans.
Bosch ****ed that up by igniting their hatred, and having them fight us. Counterproductive asshole.
We could have been alot better off. Alot. That one multiplayer mission alone (what was it called, RI...Rebbles ..innicitive? RB? Riahs blockade?) we trashed like 20 NTF warships, encluding an Orion. Not easy to make.
Such a waste of lives, for nothing, at a critical time.
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You realize you just ranted on a political leader that never actually existed in real life? :P
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Godam bosch. ALl the ships we lost, fighting the NTF (and the NTF's ships) could have been used to defend our civilization against teh onslaught of hte Shivans.
Such a waste of lives, for nothing, at a critical time.
Without Bosch the GTVA would never have had to fight the Shivans in the first place.
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You realize you just ranted on a political leader that never actually existed in real life? :P
:lol:
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Roemig got exactly what was coming to him.
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Godam bosch. ALl the ships we lost, fighting the NTF (and the NTF's ships) could have been used to defend our civilization against teh onslaught of hte Shivans.
Bosch ****ed that up by igniting their hatred, and having them fight us. Counterproductive asshole.
We could have been alot better off. Alot. That one multiplayer mission alone (what was it called, RI...Rebbles ..innicitive? RB? Riahs blockade?) we trashed like 20 NTF warships, encluding an Orion. Not easy to make.
Such a waste of lives, for nothing, at a critical time.
Rebel Intercept, The best goddam multi co-op mission going.
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Roemig got exactly what was coming to him.
Justify this statement.
We know very little about Roemig or the Trinity, other than that they defected to the NTF only shortly before they were encountered in the nebula. (I think it's 9 days, but I might have that number wrong)
Just because the majority of the NTF hated the Vasudans doesn't mean that's why he joined. It's fully possible he had some other motivation for defecting--it's even possible he was forced into it by a mutinous crew, and might have risked being tossed out an airlock if he didn't go along with it. Or maybe he had some personal reason to switch sides? There is almost no information on the character of Arthur Roemig.
Heck, Bosch (or whichever of his direct subordinates gave the order) probably sent the Trinity because they were the newest ship to defect (and thus the one whose loyalty was unproven and whose crew mattered least in the bigger picture).
I'm not saying that he WAS a good guy (like the Good Samaritan, but NTF instead), but this seems a bit over the top to me.
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Maybe he thought the game made sense, and that justified him being a Pawn> ;7
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"You're out of line, pilot!"
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Every chance i get :yes: :lol:
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Still Drunk
Yup...
Anyways, back on topic.
So is there any canon evidence of relative time in the campaign? Such as dates in the missions?
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Well, in FS1 the Shivans appeared in early January 2335 (on 18th Jan we have the first mention of Shivans in the Command Briefing, not long after your first encounter with the SF Scorpions), and the destruction of Lucifer on 29th March (assuming that the pursue of the Lucy from the Delta Serpentis node to the Sol one didn't take longer than several hours).
It's harder to say about FS2, because there were no dates given, however, at the beginning of the campaign, we are told that the NTF rebellion has been ongoing for the past 18 months. And after being transferred to the GTV Psamtik, Admiral Khafre tells us that "we begin the process of rebuilding these systems after 18 months of bloodshed". This would mean, that between the time period between the destruction of the GTC Vigilant and the appearance of SJ Sathanas was about one month. That would correlate nicely with FS1, because the destruction of the Tombaugh station and the following appearance of Lucifer has happened about a month after the official confirmation of Shivan presence.
My guess is, that the SSI took about 2-3 months, about as long as the first one.
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We know that they were observing the Saths' field for 72 hours, right?
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Aye, and we know many starting times of the missions or various events, however that doesn't help us in determining the time frame of the SSI.
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There's transit time to consider too. For the player i mean, example being: getting ferried from the Aquitaine to the Iceni then back, (in soc loop one) could be days could be a week plus. Getting back to base after the Psamtik goes boom. General non-in-mission travel. Pilots on modern carriers can expect to spend as much as thirty hours in the air on average for every four to six weeks at sea.
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We know that they were observing the Saths' field for 72 hours, right?
I said this because it might give a sense of approximately how much time takes place between missions.
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Give it about a year. Should be pretty close.
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The bottom line is from the first time you actualy engge the shivans to the time of the capella incident there was a very short time span i think. I mean we know they did not get a chance to evacuate every ship out of the nebula before the sath came through. But that leaves us with a time span between the destruction of the first Sath and the second retreat out of the nebula and GD . Perhaps a week or 2 !
So basicly a short amount of time in which time the Shivans managed to inflict severe dammage to the GTVA . Altough exclueding the whole capella incident i would say the GTVA was about even with the shivans and had it not been for the multiple Sath's the GTVA could of held out much longer perhaps even drive them back asuming they didnt have 80 or so destroyers on the other side of the nebula waiting to jump.
Even then thy could of efectevely baricaded the nodes with Mjolnirs and make short work out of almost anithing the shivans could gather.
Anyway about 2 or 3 month's for the second shivan invasion and what a year or so for the NTF rebellion.
Damn the GTVA had a pretty long war all in all. I say long because the SSI could not have been posible (not yet) without the interference of the NTF .
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The NTF rebellion took about nineteen to twenty months if you ask me. When Alpha 1 joined the crew of the Aquitaine, the civil war had already progressed for about eighteen months.
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Oups got the timing wrong. So basicly about 19-20 months plus another 2 or 3 for the whole shivan thing some of the timing might actualy overlap. So about 2 years give or take 2 months. Is that correct ? For the whole war i mean !
Oh yeah does anyone have any idea how much time passed for the Sath's to reach Capella from the nebula ??
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Depends what route they took..... :D
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Give them about a week or three days at the least. I don't think the distance between jump nodes is less than 100 clicks.
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First of all, it's stated at least twice that the NTF rebellion is at 18 months, once near the beginning of the campaign, and once when the NTF rebellion is all but over.
Secondly, the distance between jump nodes varies between star systems. At least one group, from FS1, is set close together, but the bulk of the rest are seperated by distances only traversable by intra-system subspace.