Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Colonol Dekker on November 13, 2008, 01:09:36 pm

Title: Feature feasibility enquiry /potential request.
Post by: Colonol Dekker on November 13, 2008, 01:09:36 pm
In short macro recording of flight controls. I've got quite a scenic level set for a credits mission, camera pans etc don't quite feel right, a hud disable and setting ai to the player is my best bet but the ai is useless on smooth flybys and close passes to objects of interest.
 
Is this a realistic request or is the engine "unsuitable"? Either using sexps to load an external keypress "recording" or by doing it as a subsection of the .fs2 file?
Title: Re: Feature feasibility enquiry /potential request.
Post by: Solatar on November 13, 2008, 09:55:23 pm
Like, instead of scripting the flightpath you record the EXACT movements of the fighter?

While I can't comment on its feasibility I could certainly see its usefulness.
Title: Re: Feature feasibility enquiry /potential request.
Post by: Colonol Dekker on November 14, 2008, 02:33:05 am
Yes. Thought the term macro seemed to sum it up.
Title: Re: Feature feasibility enquiry /potential request.
Post by: Aardwolf on November 14, 2008, 03:25:10 am
For it to work right, it might be necessary to record the entire mission, though. I don't know if that's true for your case, though.
Title: Re: Feature feasibility enquiry /potential request.
Post by: Goober5000 on November 14, 2008, 09:04:13 pm
From the guided tour document:
Quote
- There was a demo recording/playback system I half-heartedly was playing with at
  one point. Its still in there, in very incomplete form.

My bet is that it would take a substantial amount of work to get it anywhere near working.  Not worth the effort.  You'll just need to learn how to make in-game cutscenes. :p
Title: Re: Feature feasibility enquiry /potential request.
Post by: Colonol Dekker on November 15, 2008, 04:32:41 pm
I know very well how to make cutscenes thank you very much. :p I'll have to scrap what i had penciled in and try something different.
Title: Re: Feature feasibility enquiry /potential request.
Post by: Reprobator on November 26, 2008, 01:48:05 am
isn't it possible to modify the way the ai fly? i mean can't it be forced to fly smoother , it'll increase the cut scene realism and even ingame experience (that's a little detail but it would look like much better inflight) ?

I really have no idea how hard it would be , that's was just a free suggestion  :ick: