Hard Light Productions Forums

Community Projects => The FreeSpace Wiki Project => Topic started by: Zacam on November 15, 2008, 03:50:41 pm

Title: "Modding Resources" Section
Post by: Zacam on November 15, 2008, 03:50:41 pm
Currently I only have the GTF Ulysses updated, because I would like to get some feedback on how I arranged things.

http://www.hard-light.net/wiki/index.php/GTF_Ulysses#Modding_Resources

Feedback would be greatly appreciated before I continue the project to other ships. My idea is to show a matching shot of what the model NOW looks like vs it's retail look as well as provide information regarding any changes between Retail and MediaVP texture resource names.

For ships that have gotten only Texture upgrades, There won't be a History link but rather a "Work Needed" declaration so that any one browsing can see that it still needs a new model.
Title: Re: "Modding Resources" Section
Post by: Galemp on November 18, 2008, 12:16:09 pm
For the retail look, you'd want to use the PCX textures sans shine, glow, normal and environment maps. No glowpoints, either.
Title: Re: "Modding Resources" Section
Post by: Zacam on November 18, 2008, 08:27:11 pm
Or even easier, I can just load Retail. :-)

I'll go ahead and continue then.
Title: Re: "Modding Resources" Section
Post by: Vasudan Admiral on November 18, 2008, 08:30:49 pm
Ooh, yeah that's cool if for no other reason than to see the difference. :D

The history probably doesn't need to be so concise though. Just whatever appears in the MVP credits ought to do.