Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Colonol Dekker on November 27, 2008, 01:38:32 am

Title: Fire weapon/beam at X Y Z?
Post by: Colonol Dekker on November 27, 2008, 01:38:32 am
I'm well aware of using invisible dummy targets. But for a potentially script heavy mission i'd like to keep the number of them down. So i wondered if the titular issue is a realistic concept?