Hard Light Productions Forums
		General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: StrayFender on November 28, 2008, 05:14:14 pm
		
			
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				when i played the main campaign of FS2
all of the special vortex textures looked like the old retail version
is there any way to reestablish the newer ones?
Launcher 5.5D  ------ 3.6.8 Media VPS ---- FS2Open 3.6.9
 
			 
			
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				You'll need to create a couple of table files to \freespace2\mediavps\data\tables:
1) mv_expl-wxp.tbm
; weapon_expl.tbl
;
; Table file for specifying which filenames are to be used for which explosions
;
;
#Start
$Name:	exp20				; flak explosion
$LOD:		1
$Name:	ExpMissileHit1		; missile hits, etc.
$LOD:		1
$Name:  exp05
$LOD:       1
$Name:  exp06
$LOD:       1
$Name:  exp04
$LOD:       1
$Name:  Subach_Impact
$LOD:       1
$Name:  Mekhu_Impact
$LOD:       1
$Name:  Akheton_Impact
$LOD:       1
$Name:  MS_Impact
$LOD:       1
$Name:  Prometheus_Impact
$LOD:       1
$Name:  Maxim_Impact
$LOD:       1
$Name:  Kayser_Impact
$LOD:       1
$Name:  Circe_Impact
$LOD:       1
$Name:  Lamprey_Impact
$LOD:       1
$Name:  Shivan_Impact01
$LOD:       1
$Name:  Vapula_Impact
$LOD:       1
#End
2) mv_fireball-fbl.tbm
; fireball.tbl
;
; Table file for specifying which filenames are to be used for which explosions
;
;
#Start
$Name:	exp04						; Used for the 4 little explosions before a ship explodes
+Explosion_Medium
$LOD:		1
$Name:	WarpMap01				; Used for the warp in / warp out effect
+Warp_Effect
$LOD:		1
$Name:	WarpMap02				; Used for the KNOSSOS warp in / warp out effect
+Knossos_Effect
$LOD:		1
$Name:	exp05						; Used when an asteroid explodes
+Asteroid
$LOD:		1
$Name:	exp05						; ship explosion 1
+Explosion_Large1
$LOD:		1
$Name:	exp06						; ship explosion 2
+Explosion_Large2
$LOD:		1
#End
			 
			
			- 
				Problem solved.
thank you.
			 
			
			- 
				Why does this happen?