Hard Light Productions Forums
General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: StrayFender on November 28, 2008, 05:14:14 pm
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when i played the main campaign of FS2
all of the special vortex textures looked like the old retail version
is there any way to reestablish the newer ones?
Launcher 5.5D ------ 3.6.8 Media VPS ---- FS2Open 3.6.9
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You'll need to create a couple of table files to \freespace2\mediavps\data\tables:
1) mv_expl-wxp.tbm
; weapon_expl.tbl
;
; Table file for specifying which filenames are to be used for which explosions
;
;
#Start
$Name: exp20 ; flak explosion
$LOD: 1
$Name: ExpMissileHit1 ; missile hits, etc.
$LOD: 1
$Name: exp05
$LOD: 1
$Name: exp06
$LOD: 1
$Name: exp04
$LOD: 1
$Name: Subach_Impact
$LOD: 1
$Name: Mekhu_Impact
$LOD: 1
$Name: Akheton_Impact
$LOD: 1
$Name: MS_Impact
$LOD: 1
$Name: Prometheus_Impact
$LOD: 1
$Name: Maxim_Impact
$LOD: 1
$Name: Kayser_Impact
$LOD: 1
$Name: Circe_Impact
$LOD: 1
$Name: Lamprey_Impact
$LOD: 1
$Name: Shivan_Impact01
$LOD: 1
$Name: Vapula_Impact
$LOD: 1
#End
2) mv_fireball-fbl.tbm
; fireball.tbl
;
; Table file for specifying which filenames are to be used for which explosions
;
;
#Start
$Name: exp04 ; Used for the 4 little explosions before a ship explodes
+Explosion_Medium
$LOD: 1
$Name: WarpMap01 ; Used for the warp in / warp out effect
+Warp_Effect
$LOD: 1
$Name: WarpMap02 ; Used for the KNOSSOS warp in / warp out effect
+Knossos_Effect
$LOD: 1
$Name: exp05 ; Used when an asteroid explodes
+Asteroid
$LOD: 1
$Name: exp05 ; ship explosion 1
+Explosion_Large1
$LOD: 1
$Name: exp06 ; ship explosion 2
+Explosion_Large2
$LOD: 1
#End
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Problem solved.
thank you.
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Why does this happen?