Hard Light Productions Forums
Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: Titan on November 30, 2008, 07:24:58 am
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uhm, well, do they DO anything? I keep noticing that the blobs do almost NO damage, especially the big green ones VS cap ships.
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Your point?
They're what remains of the old FS1 style(well, let's say of the old space sim style) that consisted in arming ships with blob turrets firing pretty useless energy shots.
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oh. i didn't know that. It just seemed like they weren't there, causing me to question why the Orion was considered so powerful.
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oh. i didn't know that. It just seemed like they weren't there, causing me to question why the Orion was considered so powerful.
BGreens
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oh. i didn't know that. It just seemed like they weren't there, causing me to question why the Orion was considered so powerful.
BGreens
And excellent firing arcs.
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Yeah, arguably the best thing about the Orion is that it's basically a big block. It doesn't need that many turrets to give it good defensive coverage.
The Hecate and Hades, on the other hand, are funnily shaped and have lots of funny nuances and silly parts that give it a huge surface area. So these need huge amounts of turrets for good turret coverage...
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The Hecate and Hades, on the other hand, are funnily shaped and have lots of funny nuances and silly parts that give it a huge surface area. So these need huge amounts of turrets for good turret coverage...
As i have learned... stupid aquitane...
oh. i didn't know that. It just seemed like they weren't there, causing me to question why the Orion was considered so powerful.
BGreens
I meant in FS1. I see why the Typhon was so revolutionary, it's missles give it an effective defense against bombers, which are the only real threat the orion can turn up, it seems.
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Someone should make a big spherical destroyer.
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I think that this (http://geocities.com/alpha_quadrant_project/conceptpics/GVW_Kebechet.jpg) would be what you are looking for.
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That's dildoesque, not spherical.
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i'm pretty sure hades had a Borg Sphere :P
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You mean a Borg Cube?
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no, both. :p
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I meant in FS1. I see why the Typhon was so revolutionary, it's missles give it an effective defense against bombers, which are the only real threat the orion can turn up, it seems.
Well, there were no real bombs and no shields during the T/V war. The best weapon was supposedly the ML-16.
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They made the Banshee sound like it was available during the T-V.
And it is kindof weird, prior to the athena, there were plenty of missions that had situations were bombers would have been usefull. kindof lends credit to your point, snail.
But it's a moot point, because that means the Typhon, with both it's better AF armament, and more fighters, would be able to quickly dispatch the orions fighter cover, leaving the remaining zod ships to harass the Orion and clear a path for the Typhon to finish it off.
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I think that this (http://geocities.com/alpha_quadrant_project/conceptpics/GVW_Kebechet.jpg) would be what you are looking for.
That looks pretty good, actually. I assume, however, that this cannot be downloaded anywhere? (The URL says 'conceptpics')
I meant in FS1. I see why the Typhon was so revolutionary, it's missles give it an effective defense against bombers, which are the only real threat the orion can turn up, it seems.
Well, there were no real bombs and no shields during the T/V war. The best weapon was supposedly the ML-16.
Why they couldn't make railguns or some other weapon that could actually do proper anti-cap damage is beyond me. Especially as there was a commented out 'Railgun' weapon in the tables. Arming an Orion with ML-16s might make it more able to deal out damage than with crappy blob turrets. Or with Prometheus' and Phoenix Vs. (I heard somewhere that the Phoenix V did half the damage of a Tsunami.)
Maybe Terran and Vasudan scientists were rubbish with weapons until the Shivans turned up?
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Well, they had Fusion Mortars.
Why they didn't load everything up with these beats me. They're better than SGreens.
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SGreens are shiny. 'Nuff said.
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Maybe ammunition for the mortars takes up a lot of space in comparison to a beam emitter.
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yeah, but think of the beams energy requirements? think of the space spent on a reactor?
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Actually, you just have to retool the powerplant, and add the components for channeling power to the beam cannon. Not as much space as ammunition requires. Plus, no risk of the ammo blowing up in your face.
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I'd take a battery of Phoenix Vs before I took Fusion Mortars or SGreens. :nod:
And reactors can explode and heatsinks can... get very hot. :p
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quick question (don't have FS2 right here). Do the blobs more damage in FS2?
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i think so. In FS1, blobs are more of a distraction than anything else. that's why a fenris (which has fusion mortars) can destroy an orion, if the destroyer doesn't have fighters.
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Blobs, a distraction? Go fight a cruiser or destroyer with no shields, on some mode other than Easy or Very Easy. They are deadly to fighters. The issue is not how useful blobs were, the issue is how useful the alternative to blobs was:
No shields, no beams, no flak guns... It's a miracle we won the great war.
Until one faction had shields, the others didn't need them. The Shivans' shields were an advantage against the GTA and PVN in the Great War, but who are the Terrans' and Vasudans' shields an advantage against in the second Shivan incursion? Nobody. There aren't any factions in FS2 that lack any of these technologies.
They were good enough against fighters, and as long as the enemy warships weren't good against your warships, your warships didn't have to be good against theirs.
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Blobs are dangerous if you've got a hole or no shields.
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Blobs are dangerous if you've got a hole or no shields.
Even when you do have no shields, they're pretty easy to dodge. But if you happen to make a mistake, they can do a number on your hull.
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Yeah, arguably the best thing about the Orion is that it's basically a big block.
Which makes hiding and sniping it hard. I remember taking down the Eva, you just needed to find a corner, and start bombing away. Then you could drag the support ship in there, and have it smash into the wall until it detonated. Which brings to mind.. If it has hundreds of bombs/missiles, shouldn't it, like, destroy everything in a 10-km radius?