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Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: Titan on November 30, 2008, 07:24:58 am

Title: Question about the GTD Orion turrets
Post by: Titan on November 30, 2008, 07:24:58 am
uhm, well, do they DO anything? I keep noticing that the blobs do almost NO damage, especially the big green ones VS cap ships.
Title: Re: Question about the GTD Orion turrets
Post by: Mobius on November 30, 2008, 07:28:23 am
Your point?

They're what remains of the old FS1 style(well, let's say of the old space sim style) that consisted in arming ships with blob turrets firing pretty useless energy shots.
Title: Re: Question about the GTD Orion turrets
Post by: Titan on November 30, 2008, 09:33:49 am
oh. i didn't know that. It just seemed like they weren't there, causing me to question why the Orion was considered so powerful.
Title: Re: Question about the GTD Orion turrets
Post by: Snail on November 30, 2008, 10:07:12 am
oh. i didn't know that. It just seemed like they weren't there, causing me to question why the Orion was considered so powerful.
BGreens
Title: Re: Question about the GTD Orion turrets
Post by: Stormkeeper on November 30, 2008, 10:41:53 am
oh. i didn't know that. It just seemed like they weren't there, causing me to question why the Orion was considered so powerful.
BGreens
And excellent firing arcs.
Title: Re: Question about the GTD Orion turrets
Post by: Snail on November 30, 2008, 10:45:28 am
Yeah, arguably the best thing about the Orion is that it's basically a big block. It doesn't need that many turrets to give it good defensive coverage.

The Hecate and Hades, on the other hand, are funnily shaped and have lots of funny nuances and silly parts that give it a huge surface area. So these need huge amounts of turrets for good turret coverage...
Title: Re: Question about the GTD Orion turrets
Post by: Titan on November 30, 2008, 10:47:50 am
The Hecate and Hades, on the other hand, are funnily shaped and have lots of funny nuances and silly parts that give it a huge surface area. So these need huge amounts of turrets for good turret coverage...

As i have learned... stupid aquitane...

oh. i didn't know that. It just seemed like they weren't there, causing me to question why the Orion was considered so powerful.
BGreens

I meant in FS1. I see why the Typhon was so revolutionary, it's missles give it an effective defense against bombers, which are the only real threat the orion can turn up, it seems.
Title: Re: Question about the GTD Orion turrets
Post by: General Battuta on November 30, 2008, 10:56:21 am
Someone should make a big spherical destroyer.
Title: Re: Question about the GTD Orion turrets
Post by: Hades on November 30, 2008, 12:10:35 pm
I think that this (http://geocities.com/alpha_quadrant_project/conceptpics/GVW_Kebechet.jpg) would be what you are looking for.
Title: Re: Question about the GTD Orion turrets
Post by: General Battuta on November 30, 2008, 12:14:42 pm
That's dildoesque, not spherical.
Title: Re: Question about the GTD Orion turrets
Post by: Titan on November 30, 2008, 12:25:18 pm
i'm pretty sure hades had a Borg Sphere  :P
Title: Re: Question about the GTD Orion turrets
Post by: Mobius on November 30, 2008, 12:31:44 pm
You mean a Borg Cube?
Title: Re: Question about the GTD Orion turrets
Post by: Titan on November 30, 2008, 12:36:40 pm
no, both.  :p
Title: Re: Question about the GTD Orion turrets
Post by: Snail on November 30, 2008, 12:37:55 pm
I meant in FS1. I see why the Typhon was so revolutionary, it's missles give it an effective defense against bombers, which are the only real threat the orion can turn up, it seems.
Well, there were no real bombs and no shields during the T/V war. The best weapon was supposedly the ML-16.
Title: Re: Question about the GTD Orion turrets
Post by: Titan on November 30, 2008, 12:51:59 pm
They made the Banshee sound like it was available during the T-V.

And it is kindof weird, prior to the athena, there were plenty of missions that had situations were bombers would have been usefull. kindof lends credit to your point, snail.

But it's a moot point, because that means the Typhon, with both it's better AF armament, and more fighters, would be able to quickly dispatch the orions fighter cover, leaving the remaining zod ships to harass the Orion and clear a path for the Typhon to finish it off.
Title: Re: Question about the GTD Orion turrets
Post by: ssmit132 on December 07, 2008, 05:44:16 pm
I think that this (http://geocities.com/alpha_quadrant_project/conceptpics/GVW_Kebechet.jpg) would be what you are looking for.

That looks pretty good, actually. I assume, however, that this cannot be downloaded anywhere? (The URL says 'conceptpics')

I meant in FS1. I see why the Typhon was so revolutionary, it's missles give it an effective defense against bombers, which are the only real threat the orion can turn up, it seems.
Well, there were no real bombs and no shields during the T/V war. The best weapon was supposedly the ML-16.

Why they couldn't make railguns or some other weapon that could actually do proper anti-cap damage is beyond me. Especially as there was a commented out 'Railgun' weapon in the tables. Arming an Orion with ML-16s might make it more able to deal out damage than with crappy blob turrets. Or with Prometheus' and Phoenix Vs. (I heard somewhere that the Phoenix V did half the damage of a Tsunami.)

Maybe Terran and Vasudan scientists were rubbish with weapons until the Shivans turned up?
Title: Re: Question about the GTD Orion turrets
Post by: Droid803 on December 07, 2008, 05:52:42 pm
Well, they had Fusion Mortars.
Why they didn't load everything up with these beats me. They're better than SGreens.
Title: Re: Question about the GTD Orion turrets
Post by: Stormkeeper on December 07, 2008, 07:33:48 pm
SGreens are shiny. 'Nuff said.
Title: Re: Question about the GTD Orion turrets
Post by: General Battuta on December 07, 2008, 07:47:30 pm
Maybe ammunition for the mortars takes up a lot of space in comparison to a beam emitter.
Title: Re: Question about the GTD Orion turrets
Post by: Titan on December 07, 2008, 07:50:27 pm
yeah, but think of the beams energy requirements? think of the space spent on a reactor?
Title: Re: Question about the GTD Orion turrets
Post by: Stormkeeper on December 07, 2008, 08:34:43 pm
Actually, you just have to retool the powerplant, and add the components for channeling power to the beam cannon. Not as much space as ammunition requires. Plus, no risk of the ammo blowing up in your face.
Title: Re: Question about the GTD Orion turrets
Post by: ssmit132 on December 08, 2008, 04:53:04 am
I'd take a battery of Phoenix Vs before I took Fusion Mortars or SGreens.  :nod:

And reactors can explode and heatsinks can... get very hot.  :p
Title: Re: Question about the GTD Orion turrets
Post by: Vidmaster on December 08, 2008, 07:25:00 am
quick question (don't have FS2 right here). Do the blobs more damage in FS2?
Title: Re: Question about the GTD Orion turrets
Post by: Titan on December 08, 2008, 02:49:22 pm
i think so. In FS1, blobs are more of a distraction than anything else. that's why a fenris (which has fusion mortars) can destroy an orion, if the destroyer doesn't have fighters.
Title: Re: Question about the GTD Orion turrets
Post by: Aardwolf on December 18, 2008, 01:32:20 am
Blobs, a distraction? Go fight a cruiser or destroyer with no shields, on some mode other than Easy or Very Easy. They are deadly to fighters. The issue is not how useful blobs were, the issue is how useful the alternative to blobs was:

Quote from: Some Wingman in 'The Great Hunt' (probably misquoted)
No shields, no beams, no flak guns... It's a miracle we won the great war.

Until one faction had shields, the others didn't need them. The Shivans' shields were an advantage against the GTA and PVN in the Great War, but who are the Terrans' and Vasudans' shields an advantage against in the second Shivan incursion? Nobody. There aren't any factions in FS2 that lack any of these technologies.

They were good enough against fighters, and as long as the enemy warships weren't good against your warships, your warships didn't have to be good against theirs.
Title: Re: Question about the GTD Orion turrets
Post by: Stormkeeper on December 18, 2008, 10:36:43 am
Blobs are dangerous if you've got a hole or no shields.
Title: Re: Question about the GTD Orion turrets
Post by: Snail on December 18, 2008, 10:44:23 am
Blobs are dangerous if you've got a hole or no shields.
Even when you do have no shields, they're pretty easy to dodge. But if you happen to make a mistake, they can do a number on your hull.
Title: Re: Question about the GTD Orion turrets
Post by: azile0 on December 18, 2008, 11:50:41 pm
Yeah, arguably the best thing about the Orion is that it's basically a big block.


Which makes hiding and sniping it hard. I remember taking down the Eva, you just needed to find a corner, and start bombing away. Then you could drag the support ship in there, and have it smash into the wall until it detonated. Which brings to mind.. If it has hundreds of bombs/missiles, shouldn't it, like, destroy everything in a 10-km radius?